reporust_rebootcancel

158,132 Commits over 4,566 Days - 1.44cph!

5 Months Ago
Gibs and LODs for heavy barricades. Plugged into entity setup.
5 Months Ago
main -> demo_compatability_layer
5 Months Ago
update_metabolism_network_optimization -> main
5 Months Ago
Code cleanup
5 Months Ago
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5 Months Ago
merge from main
5 Months Ago
Fix SenseComponent.Tick InvalidOperationException
5 Months Ago
Fix ai sense adding to a dictionnary while iterating on it
5 Months Ago
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5 Months Ago
Merge from new_navmesh_fixes, fix wolves eating corpses using telepathy, fix look rotation error spam
5 Months Ago
FIx ternary operator precedence oversight causing ai stopping distance being incorrect, remove unused string creation in -useNewNavmeshPath, fix ais not taking into account stopping distance properly
5 Months Ago
large apartment tweaks
5 Months Ago
collapsed blocker update
5 Months Ago
more optimisations in large apartment added a proper static prefab for the bear rug
5 Months Ago
tweaks to apartment large and med dressing, cleaned up large apartment having props outside the -furniture- group and thus not culling
5 Months Ago
Merge from new_navmesh_fixes, fix crash on linux, fix error when no saved navmesh yet on disk
5 Months Ago
merge from hanging pot plants
5 Months Ago
set dressing progress in floor 5
5 Months Ago
Log warning instead of error when no save file for navmesh is found
5 Months Ago
Fixed not being able to reskin large furnace while there's storage adaptors attached Fixed reskinning regular furnace <-> legacy furnace not preserving attached storage adaptor
5 Months Ago
Fix compile errors
5 Months Ago
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5 Months Ago
5 Months Ago
merge from main
5 Months Ago
renamed to wip title bar games, rebuilt skins
5 Months Ago
merge from main
5 Months Ago
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5 Months Ago
Fix an issue with streamer mode showing your own name when use_steam_nicknames is enabled
5 Months Ago
update from main
5 Months Ago
Merge from main
5 Months Ago
Merge from main
5 Months Ago
set dressing progress in floor 5
5 Months Ago
converting all Acceleration/VelocityChange to use Force/Impulse in prep for engine change
5 Months Ago
Merge from main
5 Months Ago
re-factoring the apartment wing prefab a bit with all floors set dressing organised under props disabled a bunch more shadow casters on top floor, base for 5th
5 Months Ago
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5 Months Ago
Only enforce additional parent validation if an AreaCheck socket mod is present on a deployable, otherwise revert to original behaviour
5 Months Ago
Created a separate Electrical Branch config UI prefab so all I/O cant be named
5 Months Ago
update SetRenderFunc calls
5 Months Ago
subtract 153677 areacheck_parent_fix
5 Months Ago
cherrypicking 153697
5 Months Ago
merge from spraycan_reskin_refactor
5 Months Ago
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5 Months Ago
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5 Months Ago
fix for last thrown dart in 2p counting as next players first throw
5 Months Ago
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5 Months Ago
Communal interiors progress / top floor dressing