reporust_rebootcancel

127,898 Commits over 4,201 Days - 1.27cph!

24 Days Ago
Change OutlineManager to only use "PhysicsDebris" as the Vis.Entities() layer instead of every single layer - fixes 0.5ms lag spike every 0.5s
24 Days Ago
Added model greybox and material for Rust 12th birthday cake
24 Days Ago
Fixed deep sea globally networked entities being considered as inside the tutorial network group by TutorialIsland.IsTutorialNetworkGroup
24 Days Ago
Rust 12th birthday cake greybox model pass. Added viewmodel, world model. Updated cake entity, item and projectile with new greybox assets.
24 Days Ago
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Add a small helper collider to fishing_village_b to prevent getting stuck https://files.facepunch.com/jacob/1b2911b1/ShareX_e7JzS9nG2E.jpg https://files.facepunch.com/jacob/1b2911b1/Unity_LEpW1Z6TJo.jpg
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merge from Puzzle_rooms
24 Days Ago
Added new material and texture for livestock
24 Days Ago
Silo is now T3 red card puzzle monument, spawns advance fragments - added additional 3 elite crates to R.U.S.T nuke room Radtown puzzle room now had military crates s2p
24 Days Ago
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24 Days Ago
Anchor, cannon, plank, sail, steering wheel and small engine can now all be picked up using the hammer during edit mode.;
24 Days Ago
Trim input on crosshair import popup Increase char limit to 50 and change overflow mode
24 Days Ago
merge from main
24 Days Ago
drone camera view can look further down (60->80)
24 Days Ago
Bunch of loading fixes
24 Days Ago
Fixed portal width extending over the terrain margins
24 Days Ago
require drones to be marked hostile for sentry and SAM targetting
24 Days Ago
building plans prop anims edited