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125,462 Commits over 4,079 Days - 1.28cph!

32 Days Ago
fixed uvs on triangle up and down to work with full roof
32 Days Ago
roof wallpaper uv/mesh fixes to triangle up and down
32 Days Ago
merge from wallpaper/floor
32 Days Ago
Minor container roof triangle clipping fix
32 Days Ago
Sail and steering wheel test deployables. Calculate total thrust upon ship building completion, using the number of sails and their thrust values.
32 Days Ago
Fix culling edge case
32 Days Ago
arrowbucket c variant
32 Days Ago
Fixed missing wallpaper conditional on container roof triangle
32 Days Ago
Fixed missing wallpaper conditional on brick roof triangle
32 Days Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
32 Days Ago
merge from wallpaper/floor
32 Days Ago
Added more los checks to wallpaper foundation
32 Days Ago
Fixed mode not switching correctly when deploying the wallpaper tool
32 Days Ago
Tweaked roof wallpaper deployment
32 Days Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
33 Days Ago
Deployed entity parenting
33 Days Ago
Fixed WallpaperPlanner.SwitchMode NRE
33 Days Ago
merge from main
33 Days Ago
Fixed missing walpaper prefab on frontier roof full conditional model
33 Days Ago
Wallpaper floor & ceiling pack - added two more tile patterns, updated vintage tile colour selection
33 Days Ago
syncvars -> aux3
33 Days Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
33 Days Ago
phrases
33 Days Ago
Handle when camera is in cells that are still processing
33 Days Ago
Merge from silencerstuff
33 Days Ago
Added a new EffectSilencerSelect component that will swap to a different effect based on the equipped silencer type Added standalone oil filter and soda can effects for bolt rifle, m249, sar, smg, spas, thompson, revolver, l96, pump shotgun, m39, ak, mhlmg, lr300, mp5, p17, m92, semi auto pistol, m4, sks, t1 smg
33 Days Ago
Fixed crafting menu search input field masking issue
33 Days Ago
Abyss Containers - Updated textures with small tweaks
33 Days Ago
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33 Days Ago
merge from main
33 Days Ago
Memorycell top bulb uses the right material. (Green instead of blue)
33 Days Ago
Shifted the darkness volume up a little bit in the cargoship interior.
33 Days Ago
merge from wallpaper/floor
33 Days Ago
Some wallpaper phrase fixes
33 Days Ago
Abyss Containers - Created placeholder for abyss containers from bamboo barrels, updated deployable model and materials with proper ones for the vertical container, updated manifest
33 Days Ago
Giant Excavator Lighting prefab assets moved to World layer.
33 Days Ago
bee_catapult_bomb_clipping_fix -> main
33 Days Ago
Fixed some edge cases
33 Days Ago
Merge from main
33 Days Ago
Fixed chicken coop hatching not working
33 Days Ago
merge from wallpaper/floor
33 Days Ago
Fixed wallpaper wood ceiling clipping
33 Days Ago
Fixed a switching issue when deploying the wallpaper tool looking at a door or window
33 Days Ago
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33 Days Ago
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33 Days Ago
Pull scatter shot bees away from the wall like the player thrown ones
33 Days Ago
Silencer FX tweaks. FX prefabs for the two crap silencers with built in offsets.
33 Days Ago
Let player logic go after our ground setup
33 Days Ago
Fix LOS check using the wrong vector
33 Days Ago
Fixed wallpaper outside check on triangle floors