156,876 Commits over 2,710 Days - 2.41cph!

37 Days Ago
Tidied up callback code as per review
comment
37 Days Ago
Use the correct default branch when downloading gamemodes from github and no branch was specified in the URL
comment
37 Days Ago
Merge from render_scale
comment
37 Days Ago
Merge from main
comment
37 Days Ago
added some requested cubes for map makers /modding/cubes
comment
37 Days Ago
.dll update
comment
37 Days Ago
Popup menu sex up Merge branch 'tmp'
comment
37 Days Ago
Gave the player a smaller collider when on a horse that better fits their actual size when on the horse. Hopefully fixes my newer more zealous clipping checks from booting players off when it shouldn't
comment
37 Days Ago
Fixed regression bug, clothing with move speed modifiers no longer affecting movement speed in water or on ladders
comment
37 Days Ago
Updating animgraph with new parameters
comment
37 Days Ago
merge from render_scale
comment
37 Days Ago
Switching some parameters around for Max
comment
37 Days Ago
Tweaked bunker entrances volumes due to AH issues
comment
37 Days Ago
Added support for setting tag conditions on Trace.Sweep (#6) * Added support for setting tag conditions on Trace.Sweep * Removed HasTagConditions()
comment
37 Days Ago
Fix nested immediate child scss not working Basic :nth-child support Merge branch 'master' of sbox
comment
37 Days Ago
Only update the item entity HUD if it is visible
comment
37 Days Ago
Removed HasTagConditions()
comment
37 Days Ago
Re-add support for default value enums
comment
37 Days Ago
Added support for setting tag conditions on Trace.Sweep
comment
37 Days Ago
Fix bad merge
comment
37 Days Ago
Revert 72215790bf2dcddfe697e98e9588a0721679b527
comment
37 Days Ago
Revert "Replace obsolete property" This reverts commit fcd242d5e9bbf27370a73d9ee98ba544af6d052b.
comment
37 Days Ago
Started adding Simple Terry
comment
37 Days Ago
Automatically set the texture resolution based on map size to keep it uniform. This will be antialiased eventually.
comment
37 Days Ago
Merge from voiceprops/dlc
comment
37 Days Ago
Fog update optimization
comment
37 Days Ago
Get rid of "assigned but never used" warning on CLIENT
comment
37 Days Ago
Set a larger default fog size if no flowfield_ground entities are present
comment
37 Days Ago
Default pathfinder grid size is larger if no flowfield_ground entities are present
comment
37 Days Ago
Remove fog_bounds and automatically determine the size from flowfield_ground where possible
comment
37 Days Ago
Fixed cargo ship often having no valid dismount point for the ship's microphone while it was moving. Keep the player parented to the ship while mounted, letting dismount attempts happen in local ship space.
comment
37 Days Ago
Subtract 62752, will potentially cause issues at high client latency.
comment
37 Days Ago
Default to rust radio on new boom boxes (held and deployed)
comment
37 Days Ago
Update game
comment
37 Days Ago
Replace obsolete property
comment
37 Days Ago
Force accept the first dismount point on the cargo ship pa
comment
37 Days Ago
Fixed connected speakers not working with internet radio (regression from yesterday)
comment
37 Days Ago
Alternative callbacks method for review
comment
37 Days Ago
Fixed building placement on the grid. Fixed unit spawning around buildings to support new navigation.
comment
37 Days Ago
Fixed mobile phones sometimes appearing in the directory twice
comment
37 Days Ago
Can now set mobile phone to silent
comment
37 Days Ago
Merge NewWounding->Main
comment
37 Days Ago
Consolidated some interaction checks
comment
37 Days Ago
Fix a minor warning
comment
37 Days Ago
Don't allow interacting with other entities while using the mobile phone
comment
37 Days Ago
Update game
comment
37 Days Ago
Update base.fgd again
comment
37 Days Ago
FGD: Added better support for default Property values and support enum
comment
37 Days Ago
Updated base fgd
comment
37 Days Ago
Can no longer open map, use chat or gesture while using a mobile phone (these didn't really work anyway)
comment