reporust_rebootcancel

129,708 Commits over 4,140 Days - 1.31cph!

2 Months Ago
Merge from frontier_external_fixes
2 Months Ago
Some improvements to free spray behaviour on external walls
2 Months Ago
Merge from trimmed_asset_warmup
2 Months Ago
Get rid of the convar, just try to not bundle the unreferenced prefabs instead
2 Months Ago
Merge from main
2 Months Ago
Mark the frontier wall/gate as not hidden Fix simple upgrade options missing
2 Months Ago
Merge from autoturret_peacekeeper
2 Months Ago
Reduced initial time before the hostile warning appears (was 2s, now 0.25) Use real time instead of fixed delta time, makes the countdown closer to real time
2 Months Ago
Merge from simple_floating_entity (includes latest main)
2 Months Ago
Merge from parent
2 Months Ago
Created SimpleFloatingEntity Shares simplified floating behaviour with floating junkpiles, can rotate but will only ever move on the Y axis Movement is budgeted and only active if a player is within 16m Derives from BaseEntity so has no damage handling
2 Months Ago
Merge from food_spoil_pool_fix
2 Months Ago
Fixed food sometimes spoiling immediately when created (pooling issue)
2 Months Ago
Finally fixed it
2 Months Ago
Finish loading screen flex mockup
2 Months Ago
More gesture menu stuff
2 Months Ago
Merge from team_invite_changes
2 Months Ago
Don't allow duplicates in the invite list
2 Months Ago
WIP: Initial new loading screen setup
2 Months Ago
Removed some temporary testing logic
2 Months Ago
Merge from main
2 Months Ago
Merge from autoturret_peacekeeper
2 Months Ago
Merge from main
2 Months Ago
Slight menu transparency if in game
2 Months Ago
Menu open and close fade in/out
2 Months Ago
Stop quit modal from preventing escape from being picked up in game
2 Months Ago
Bloom improvements for new tonemap. More sky tweaks.
2 Months Ago
Fixed settings warmup nre
2 Months Ago
merge from fix_compile_tester_editor -> main
2 Months Ago
Fix compile tester so it targets the editor assembly as well
2 Months Ago
merge from print_light_counts -> main
2 Months Ago
wip gesture menu
2 Months Ago
Fix compile error
2 Months Ago
Undo subtract
2 Months Ago
optimize FindActiveWaterBodies()
2 Months Ago
merge from main -> print_light_counts
2 Months Ago
▋▉▇▊▄▉
2 Months Ago
merge from party_system -> aux1
2 Months Ago
merge from party_system -> aux1
2 Months Ago
Add kickparty command to remove members from your party
2 Months Ago
Fix party not showing for the player who joins a party via an invite
2 Months Ago
merge from abyss_storage_fix
2 Months Ago
Abyss Containers - Changed deploy and open/close SFX to metallic ones fixed gibs warnings in vertical ver fixed missing collisions for small deployables in horizontal ver fixed horizontal ver corpse gibs collisionmeshdata error fixed horizontal ver missing groundwatch
2 Months Ago
Additional validation checks. Converted all the remaining whitebox blocks to BoatBuildingBlock
2 Months Ago
Fixed removing the wrong instance when the swap-back-removal of another instance invalidated the indices by reintroducing instance sequence numbers, but slightly better.
2 Months Ago
2 Months Ago
2 Months Ago
Fix grenade explosions not being heard by scientists
2 Months Ago
Settings: Gesture menu baseline Reset tooltip when switching tabs
2 Months Ago
Ocean alpha test on beaufort 0