249,476 Commits over 3,959 Days - 2.63cph!

2 Months Ago
Fix wolves jumping excessively high to reach unreachable players Tweak leap trajectory to be more believeable
2 Months Ago
Prevent TilesetTool from being able to place out-of-bounds, throwing a warning
2 Months Ago
Fixed pulling interaction not reappearing after being canceled server side
2 Months Ago
Re grouping hierachy of catapult wheels
2 Months Ago
Fix asset type filters excluding compiled assets that should be shown, resolves Facepunch/sbox-issues#6814
2 Months Ago
Not this file.
2 Months Ago
Grenade launcher weapon fx de-crappification.
2 Months Ago
Added missing LOD and mesh convars
2 Months Ago
Create assets/folders from sidebar folder nodes
2 Months Ago
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2 Months Ago
Use AppIsDedicatedServer() to determine if should print warning log in texturebase. Don't run Panel.TickInternal if we're a dedicated server - makes no sense for Panels to even exist. Make dedicated server console window title s&box Dedicated Server We can omit this warning too if we're a dedicated server
2 Months Ago
More rendering settings, condensing others.
2 Months Ago
Keep original generate signature Simplify physics geometry collection
2 Months Ago
Separating catapult wheels into separate mesh pieces
2 Months Ago
Textures UI
2 Months Ago
merge from main
2 Months Ago
Rendering UI
2 Months Ago
merge from 107427 fix_community_ui_nre
2 Months Ago
Reparented some subemitters like this version of Unity wants them to be, even though the old layout seemed to work fine.
2 Months Ago
Leaderboard backup, run #15221
2 Months Ago
difficulty label colors more leaderboards lock button remember last difficulty show difficulty on pause menu easy player sprite some easy changes
2 Months Ago
New lingering puffs & secondaries to grenades.
2 Months Ago
Add +hostname support for dedicated servers. For now, just so we have a way of seeing them, bundle dedicated servers in with other lobbies when querying lobbies so they show in the lobby list for a game.
2 Months Ago
Another fix for NRE when inventory is open and server shuts down
2 Months Ago
Parent merge
2 Months Ago
Merge from dofexposer_improvements
2 Months Ago
Merge from main
2 Months Ago
Cherry pick 107419, 107420, 107421, 107422 to correct branch
2 Months Ago
Dof Exposer will find any dof post process volume in the scene when resetting
2 Months Ago
Dedicated Server Querying and Session Authentication (#1690) * Authentication and encryption can now be enabled (by default) * Session authentication is added for authentication tickets - this is what makes the player count go up on a server or down when they leave * Dedicated servers use a Fake IP and can be connected to either by their Fake IP or by their associated Steam Id * Dedicated servers can be queried from the master server using the GameSocketShare mode and so can now be fetched in-game for displaying in some UI later (Steam Server Browser does not display them due to using Fake IP) * Added Rich Presence support for players who are connected to a dedicated server (and other players can join the game) * Fixed some issues with headless mode such as when things were attempting to use ISteamFriends or some texture methods * Stale connections are properly disposed of and cleaned up within a network system where in some cases before they were not * Ensure that we disconnect from the network system when closing the game/app, this makes sure that the Steam Game Server is properly shut down * Fixed / implemented Steam Game Server callbacks * Moved Steam Network Sockets configuration to C# and set them in the right place now * Ensure that we disallow a player to connect to a dedicated server if there are no player slots remaining
2 Months Ago
Fix another issue with steam friends not being installed
2 Months Ago
Some extra fixes for that
2 Months Ago
Automatically fill in the Post Volume field when making a new DofExposer (if it's on the same gameobject)
2 Months Ago
TextRendering.GetOrCreateTexture, if we're headless, return Texture.Invalid
2 Months Ago
Added button to copy current in-game values to DofExposer [Button] attributes can access Properties via the isTrue and isFalse parameters
2 Months Ago
Steam Rich Present Join Game support for dedicated server by fake IP or steam id depending on connection type
2 Months Ago
Update servers list, fix NREs from things tryna access ISteamFriends when they're a dedicated server and that interface isnt loaded
2 Months Ago
DofExposer values are now multiplied correctly when taking hi res screenshots
2 Months Ago
Max players
2 Months Ago
Clean up all the logs, better reason code for invalid ticket closure
2 Months Ago
Properly leave closing remote connection, such as when they dont have a valid auth ticket Make sure reason code is clamped properly - only call socket disconnect if previously connected Cleanup
2 Months Ago
Remove old random stuff
2 Months Ago
Initial commit https://files.facepunch.com/louie/1b0711b1/sbox.2024.11.07.00.06.52.mp4
2 Months Ago
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2 Months Ago
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2 Months Ago
Locker adjusted textures and LOD published
2 Months Ago
Authentication tests
2 Months Ago
Fix map drop object for local maps
2 Months Ago
Make sure all Tileset Tools account for offset Tilesets Can change selected Tileset Component in Tileset Tool https://files.facepunch.com/CarsonKompon/2024/November/06_19-30-MotherlyDiscus.mp4 Fix a silly bounds issue https://files.facepunch.com/CarsonKompon/2024/November/06_19-35-FabulousLunamoth.mp4