249,480 Commits over 3,959 Days - 2.63cph!

4 Months Ago
Missing wind tunnel Fixed free achievement
4 Months Ago
Rework windows build scripts to use vswhere.exe and pushd/popd Run render.UpdateRefractTexture during halo rendering Fixes garrysmod-issues/issues/6000 Build LuaJIT with specific toolset on Windows (matching the game itself) Build VPC on Windows using v142 toolset
4 Months Ago
Move ChangeAttribute back to Sandbox.System but put the callback in Sandbox.Game so we don't break anything.
4 Months Ago
Updated map and scene
4 Months Ago
pill bottle scale fix and lid added
4 Months Ago
Drop player air accel
4 Months Ago
Update docs
4 Months Ago
Slide is on Run
4 Months Ago
Upgrade ChangeAttribute to support any property not just for [ConVar], so it now works with [Sync], too. Move ChangeAttribute to Sandbox.Game so it can use TypeLibrary for CodeGenerator wrapped property stuff. Resolves Facepunch/sbox-issues#6386
4 Months Ago
Bugfix: Fix server-side leak of HitInfo for player melee attacks Still on the lookout for the sourc of bad death screen info Test: local session, couple hits by p2 and the pool numbers for HitInfo stayed stable
4 Months Ago
pill bottle texture update
4 Months Ago
map updates
4 Months Ago
Update height override, jump power
4 Months Ago
Fix achievement list api output Add achievements help Refactor Achievement button in header Achievement list for players
4 Months Ago
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4 Months Ago
Cleaned up the Localization tools MenuItems name and priorities
4 Months Ago
More accurately synchronize Time.Now between clients. Fixes Facepunch/sbox-issues#6326 (at least with the repro they attached.)
4 Months Ago
Add anim to wolf jump Tweak fsm api to prevent bugs we could catch in a static way Make it possible to stack the disabled state on a navmesh agent
4 Months Ago
Switched the old torch flame texture compression to DXT5|BC3 to fix the compression visual noise.
4 Months Ago
Work on restoring functionality
4 Months Ago
Fix clearing ModelRenderer.MaterialOverride
4 Months Ago
pill bottle initial push
4 Months Ago
Get team assigner working again, only works with 2 teams right now
4 Months Ago
Fixed Sync attribute / CodeGenerator wrapped properties ignoring existing modifiers (Fixes Facepunch/sbox-issues#5867)
4 Months Ago
Scene for testing cliffs behaviour with PlaceDecorUniform
4 Months Ago
Fixed up some team refs, victory state serialization
4 Months Ago
Fixed showtoast commands arguments limit checks Added descriptions showing the expected arguments
4 Months Ago
Give Anarchist some uesful tags
4 Months Ago
UpdateAchievements job Achievement list has global unlocks, global fraction Fix NRE in login Expose leaderboard explorer Can edit org twitter/website/discord Add ModerationFlags Admin pages
4 Months Ago
Start on team system refactor
4 Months Ago
Brightened up coastal rocks Moved coastal rock prefabs to a new folder
4 Months Ago
Merge: from main Tests: none, trivial changes
4 Months Ago
Fix some edge cases when players leave
4 Months Ago
merge from geiger_counter_leak
4 Months Ago
Merge: from geiger_counter_leak Brings across the pool.print_memory filter feature. Tests: none, trivial change
4 Months Ago
coffeecup scale adjustment
4 Months Ago
Removed unused "Two" key on RustOption.Normal prefab
4 Months Ago
Added a barebones tool that lets you find all the places a specific Phrase is used
4 Months Ago
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4 Months Ago
coffee_cup scale adjustment
4 Months Ago
Merge: from main Tests: built all modes in editor
4 Months Ago
Update map to use new scales and assets
4 Months Ago
Instead of passing a small default value to SamplePosition, create another methode called IsOnNavmesh to make it harder to misuse
4 Months Ago
Polish wolf attack on foundation behaviour: raise jump apex, prevent target switch, U turn instead of barking when landing away, cancel if player gets down Fix canReach being inaccurate Fix potential bug when noise transition evaluates to true, but it's inverted or composed with other transitions Improve navigation vislogs
4 Months Ago
merge from store-ui-dlc-pages
4 Months Ago
Added antechamber to ziggurat, improved level flow
4 Months Ago
merge from VehicleFloorFix
4 Months Ago
merge from ArmouredPassengerColliders
4 Months Ago
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4 Months Ago
merge from survey_charge_lod