reporust_rebootcancel

136,680 Commits over 4,324 Days - 1.32cph!

24 Days Ago
paintball gun craft pass
24 Days Ago
paintball ammo craft pass
24 Days Ago
enabled serverside collider on crypt skin bottom line conditionals
24 Days Ago
applied more concistency on collisions for roof bottom line conditionals
24 Days Ago
merge from main
24 Days Ago
merge from rugs_monument_fix
24 Days Ago
Fixed pool leak in GunTrap::FireBullet
24 Days Ago
Fixed rugs and bear rugs deployable in monuments using the default layer (after 141696)
24 Days Ago
HorseMask fixes
24 Days Ago
material tweaks
24 Days Ago
less ambient occlusion after all
24 Days Ago
merge from main
24 Days Ago
disabled batching on roof decal meshes as it fucks the rendering of decals up
24 Days Ago
fixed smoothness of softside stone wall being empty
24 Days Ago
polish on atlas textures with AO pass reinforced where skulls are
24 Days Ago
▅▉▊▅▊▆▋ ▇▆▅▍ ▌█▊▌▆▊▉▇ ▊█▉▋▅▌▌▉█▍ ▄▆█▆ ▄▌▇█▊▌▋██ █▊ ▉▊ ▄▋▉▊▋▆▆ ▍█▊▌█▆▋▋▆ ▇▅▍▉▊▇ ▌▉▋ ▍▊▉▆▄ ▅▅▊ ▆▌▋▍▇ ▆▍ ▅▇▊ ▆█▍▇ ▄▄▅▄ ▆▋▄ ▄▊ ▍▄▍▋▉ ▊▋▇█▋▌▄▍▍ ▇▄▍▍ ▇▇ ▋▉▄ ▋▊▉▉ ▄▄▌▇▊▆▆ ▌▌▇█▇▉▊▆▋▋▅
24 Days Ago
Added a UI display if redo shot has been bound
24 Days Ago
Fixed debug camera resetting to wrong position when a shot is redone Add demo.redoCurrentShot convar, can be bound
24 Days Ago
Merge from main
24 Days Ago
Merge from naval_update
24 Days Ago
Fixed missing terrain collider on tropical island 1
24 Days Ago
▉▉▋▊▉▅▉▌▇▉▋█▉▄▍▌▊▅▅▍▉▌▉▋▅▇▉▅▄█ ▊▉ █▌█▄ ▊▌▊▋▄█ █▌ ▌█▊▊▌▋ ▍▄▅ ▉▄▊▍▄█▅▊ █▋▍▍▅▍▋▊▍▅▌ ▉▇▌ ▅█▋▌▋▋▌▆ ▆█ ▉█▍▌▋▄▊█
24 Days Ago
▄▆▄█▄▆▅ ▇▆▅▄▊▍ ▉▆▆▆▉ ▅▉█▊▇▇ ▄▋▊▉▋▊▆▇ ▄▌▄▍▌▅ ▉▆▆▅▌ ▋▆▉▆▊▋▊▌▊ █▇ ▌▇▌▊ ▇▇ ▊▊▉▊▍▋ ▉▄
24 Days Ago
█▍▇▆ ▊▇▊▌ ▅▌▆▌▆▄ ▉▉▌▍▄▅▆▇▆ ▄▍▅ ▋▌█▋▌▄ ▊▌▋▍▍█ ▇▊▉ ▍▇ ▊▋ ▋▍▊▊█▋▅▊ ▅▊▅▋ ▇▆▉▉▋▇▇▍▆▆▇▆▊▉ ▇▊█▊▇▄▉▆▆ ▅▅▆▄▄▋▇▉▅ ▊▆ ▊▆▌▄▋ ▉ ▍▋▉█▉▇ ▄▌▇▉▆█▆▄ ▅▄▍▇█▉ ▇▆ ▅▌ ▊▆▊█▍▄ ▋▇ ▍▌▄ ▌▋▋▉▌ ▅▅▊▅▅▄▍▉▅
24 Days Ago
Merge from naval_update
24 Days Ago
█▇▍▋▋ ▊▋▌▌▄ ▌▆▌▍▅▇ ▍▋▄▇▄▌ ▌▇▌ ▌▄▊▍▅ ▅▉▌▋▄▌ ▇▅▍▉▍
24 Days Ago
Merge from main
24 Days Ago
▇▋▉▇▌▌▌▌▊ ▇▇▋ █▍▋ ▄▅█ ▍▊▋▇ ▉▊▊▉▇█▇▉ █▍▄▋▇▋▊▋ ▊▇ █▋▄▅
24 Days Ago
Fixed arms visible in skin viewer when inspecting the SKS
24 Days Ago
Merge from main
24 Days Ago
Wearable component now adds the relevant label to the prefab when preparing prefabs Added some help to describe what to do if clothing isn't appearing in the icon generator
24 Days Ago
Fixed conveyors hooked up to dropboxes not pulling the last item slot
24 Days Ago
Better error message when placing something on a player boat that has vehicle large layer excluded
24 Days Ago
Small changes on HorseMask and updated textures
24 Days Ago
Merge from main (PlayerAnimation.controller conflict, merged automatically)
25 Days Ago
Small display lighting tweak.
25 Days Ago
File organization
25 Days Ago
Signal computer polish.
25 Days Ago
Signal computer improvements, part 1.
25 Days Ago
Final tweaks for the ambient black crush fix.
25 Days Ago
▊▇▅▉▇▍ ▉ ▋▊▉▋ ▋█▆▇▅▊▊▅ ▆▉▉▅██▍ ▌▉▉ ▌▊ ▉▅▍▅ ▇▅▍▅▆▌▌ ▋▉▋▄▋▄▅ ▋▉▍▉▋█▅▆▋▄█▄▍▆▌▍▆▉▉▅▍▍▋█▍ ▇▊▌▉▊█▆▋ █▌▆▊▄▇█▄▅ █▌▋▅▍ ▊▌▊▉ █▅▍▅▋▌▉▊█ ▌▇▊▄▉ ▅▆▉▇▊▆ ▅▅▄ ▅▌█▌▋▋ █▍▍▍▄▄ ▄▌▆▄█▅█▍▊ ▋█▇▆ ▉▌ ▇▆▆▇█▆▅▌ ▇▆▍▋▌▍▍▇▊▄▉▄█▆ ▇▅▅▋▆█▇▇
26 Days Ago
signal computer transmit sound tweaks
26 Days Ago
signal computer transmit sound
26 Days Ago
merge from main/naval_update/sound_polish
26 Days Ago
merge from main/naval_update
26 Days Ago
cannon sound polish
26 Days Ago
sail sound polish
26 Days Ago
play a more agressive water movement sound when modular boats move quickly
26 Days Ago
deep sea island and ghost ship ambience tweaks
26 Days Ago
3p paintball gun anims - updated clips with correct settings, re-exported anims with correctly positioned prop bone data