136,353 Commits over 4,324 Days - 1.31cph!

11 Months Ago
Bump protocol
11 Months Ago
Move some code
11 Months Ago
Merge from deployable_corpse
11 Months Ago
Move interface from placeholder location to new file IReceivePlayerTickListener
11 Months Ago
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11 Months Ago
Merge from main
11 Months Ago
Merge from parent
11 Months Ago
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11 Months Ago
Merge from jungle_update
11 Months Ago
Removed bone dart item and related setup. Wood dart default ammo type.
11 Months Ago
Merge from jungle_update
11 Months Ago
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11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
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11 Months Ago
Merge from high_walls_skins
11 Months Ago
Update wall.external.high.adobe.sitem ID due to easter conflict
11 Months Ago
Merge from main
11 Months Ago
Commit material meta file, it should be removed eventually though
11 Months Ago
Add debug.applyBuildingBlockRandomisation to force a wall piece to be a particular variant
11 Months Ago
Reapply the randomisation feature, was lost in a merge from main
11 Months Ago
Frontier wall setup
11 Months Ago
Frontier gate setup Added some checks to the ItemSkin editor to catch misconfigured research and loot table behaviour Fixed TerrainCollision component throwing errors in edit mode
11 Months Ago
Player seed updates
11 Months Ago
Can no longer reskin objects with the spray can if they have been recently damaged or have ladders or explosives attached
11 Months Ago
Merge from media_projects
11 Months Ago
Simplify active submesh data structure
11 Months Ago
HBHF tweak.
11 Months Ago
Facelifted the blocker family.
11 Months Ago
Update MidiJack plugin for Apple Silicon, fixes instruments throwing an exception when equipped Unable to test functionality due to lack of local hardware but no code was changed, just a rebuild
11 Months Ago
Player seed updates
11 Months Ago
Player seed updates
11 Months Ago
spacedetected_log_fix -> main
11 Months Ago
Stop item container logs
11 Months Ago
Player seed updates
11 Months Ago
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11 Months Ago
Reduced eye textures to 512
11 Months Ago
Player seed updates
11 Months Ago
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11 Months Ago
Changed the pickup/drop/impact sfx for the car radio item in line with other small metal items with a burlap worldmodel
11 Months Ago
Removed prefab references from hair sets for now (disabling hair)
11 Months Ago
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11 Months Ago
11 Months Ago
Updated player_temp_ragdoll with new player skeleton (fixes crash when killing scientists)
11 Months Ago
Ragdoll NRE fix
11 Months Ago
Bugfix: fix invalid index scrambling logic in tests Turns out the tests were borked and generated duplicate indices, which is not something that batch logic can handle. Tests: ran all unit tests