142,050 Commits over 4,383 Days - 1.35cph!

11 Months Ago
Phrase fix in camera overlay Phrase build
11 Months Ago
Merge: from main Tests: none, no conflicts
11 Months Ago
Fix UI changes not working in some edge cases
11 Months Ago
Update: additional memory metrics for memory profiling - Using release binaries based on 77ac1774 - Renamed NotifyOnAllocCount to NotifyOnTotalAllocCount - Added NotifyOnMainAllocCount, NotifyOnMainMemKB, NotifyOnWorkerAllocCount, NotifyOnWorkerMemKB (default 0 - disabled) - Set NotifyOnTotalAllocCount to 16k and NotifyOnTotalMemKB to 12MB Makes it easier to focus investigation in particular areas. Tests: continuous profiling on Craggy with enabling individual metrics and verifying that it generated snapshots with expected "violations"
11 Months Ago
instant_camera_ui_fix -> main
11 Months Ago
Use on flags changed instead
11 Months Ago
Merge from foliage_instancing
11 Months Ago
Set placement population as structured buffer
11 Months Ago
set seaweed meshes to readwrite
11 Months Ago
merge from loot_spawns
11 Months Ago
Silencer added to elite create loot tables
11 Months Ago
manifest build
11 Months Ago
merge from main
11 Months Ago
Merge from trying_stuff_out
11 Months Ago
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
11 Months Ago
Merge from parent
11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
11 Months Ago
Merge from flash_light_fix
11 Months Ago
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly Fixed flasher light rendering at all distances (now capped to 15m) Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
11 Months Ago
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11 Months Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
11 Months Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
11 Months Ago
Remove runtime error when encountering field ID 0 for now because we missed staging wipe
11 Months Ago
Rename menu item so it's clear that Rust+ needs it for item icons
11 Months Ago
Disable lights on rechargable batteries when > 15m away
11 Months Ago
Better grid filtering system, custom inspectors
11 Months Ago
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11 Months Ago
Merge from teslacoilfix (distance culling inconsistencies)
11 Months Ago
LOD changes to TeslaCoil FX.
11 Months Ago
Merge from fix_protobuf_field_0
11 Months Ago
Protos codegen after merge
11 Months Ago
Merge from main
11 Months Ago
Update to Discord SDK 1.2.8730 Set up calls to SetShowingChat so Discord desktop notifications don't show when you're seeing the messages in game already
11 Months Ago
Item grid refactoring, started store featured tab
11 Months Ago
is_producing_fix -> main
11 Months Ago
Fix is producing logic issue on beehives
11 Months Ago
bee_bomb_distance_changes -> main
11 Months Ago
Comment
11 Months Ago
bee boulder now matches the speed and distance of other catapult projectiles
11 Months Ago
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11 Months Ago
merge from main -> party_system
11 Months Ago
instant_camera_ui_fix
11 Months Ago
Ensure set flash is set to appropriate light state on deploy
11 Months Ago
Ensure correct flash fx is played
11 Months Ago
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11 Months Ago
Run PlayerBindPress for unbound keys too The binding will be an empty string. This is consistent with the pre-existing behavior of the hook running after running "unbind <key>" even though the key is technically no longer bound. Update misleading message "Can't save unknown type" Update "Field %s is using the wrong FIELD_ type" warning Test for unclosed Lua ISave/IRestore blocks Add internal note about 64bit engine save warning Saverestore Lua lib: Close started block on early return Not sure if this is the correct approach, so also prints an error if it is hit.
11 Months Ago
Admin command to kill all bees
11 Months Ago
Update: ContinuousProfiler now has TotalAlloc and AllocCount metrics for allocation snapshotting - Release binary build with 27d643a3 - exposed via NotifyOnTotalMemKB and NotifyOnAllocCount (set to 0 to disable) Tests: tested both on Craggy in editor. Helped spot a potential small leak in PerformanceLogging