198,702 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Merge store-ui -> Main
1 Year Ago
Don't do 3D skin views when item store is used while in-game
1 Year Ago
Increase max deploy distance convar
1 Year Ago
Higher res mask icon
1 Year Ago
Convars to control min health range and attack distances for deployment. Add deploy checks logic.
1 Year Ago
Better, more automatic up direction calc for SkinViewer
1 Year Ago
Realm-remove AI data from client
1 Year Ago
Handle scientists despawn
1 Year Ago
Merge from main
1 Year Ago
harbor2 backup, WTP overgrowth tweaks - mainly thinning overgrowth density in places some wip creeping tree models until I get back to it
1 Year Ago
Merge from main
1 Year Ago
Add server.favoritesEndpoint to set the DNS hostname to save when favoriting this server (requires query port unless a SRV record also exists) Server browser will save the endpoint and use it to find the server even if its IP (and port, if using SRV) changes
1 Year Ago
Updated Diver hazmat preview - now showcases the helmet and tank variants
1 Year Ago
Lower minimum health threshold for tutorial bear attacks (0.6 -> 0.25)
1 Year Ago
Merge from main -> full_server_demos
1 Year Ago
Don't upload demos when `upload_demos` is set false or when `upload_url` is unset
1 Year Ago
Rename variables inside `FullServerDemos.cs` to be as readable as possible
1 Year Ago
Add `upload_demos` convar to turn off uploading and keep it on disk
1 Year Ago
Missed one file for CS0197
1 Year Ago
Fix CS0197 warnings - change static method `NetRead.Free( ref NetRead )` to `NetRead.RemoveReference()` - move `Interlocked.Increment()` into `NetRead.AddReference()`
1 Year Ago
Fix the server recording inbound packets twice: once from decryption thread & once on the main thread
1 Year Ago
Don't split up PacketId and the rest of the packet
1 Year Ago
Flame jet smoke
1 Year Ago
Cleanup variable names Fix writing packet length directly to the FileStream instead of the Writer.BaseStream
1 Year Ago
Cleanup convars
1 Year Ago
Merge from tutorial_island
1 Year Ago
Move the trigger for ending the tutorial further out from the island
1 Year Ago
Update furnace help text
1 Year Ago
Expose show use bind and show belt bar binds in the user interface section of the options menu
1 Year Ago
Merge from main
1 Year Ago
Add more wood to all post bear stages of the supply box
1 Year Ago
Merge store-ui -> Main
1 Year Ago
Finished making all pages look good with skin viewer. Added an edge fade effect. Just still needs an animation fix for the diver suit.
1 Year Ago
tutorial end cinematic audio pass
1 Year Ago
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1 Year Ago
Compile fix
1 Year Ago
always include nightlight shader
1 Year Ago
missing sitems
1 Year Ago
Merge from main
1 Year Ago
Clear death marker from map after player respawns on tutorial island
1 Year Ago
Removed old poses directory
1 Year Ago
Moved poses to media directory
1 Year Ago
Remove unused shader
1 Year Ago
Turn on GameTip.showgametips convar when starting the tutorial
1 Year Ago
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1 Year Ago
Harbor progress Roof dressing Overgrowth progress Material changes to tie everything together
1 Year Ago
Reserialized materials
1 Year Ago
Skin viewer 15s timeout
1 Year Ago
Don't show the campfire or furnace deploy guides until the player is at that tutorial stage, fixes soft lock situation where the player deploys the entity before that mission stage has started
1 Year Ago
Add spawn points to Bradley prefab. Allow a frame for the navmesh obstacle to kick in. Use spawn points and cycle around them if more scientists than spawn points. Init scientists with entity memory of target. Scientists take cover from target when spawning.