137,104 Commits over 4,474 Days - 1.28cph!

44 Days Ago
medium apartment lods
44 Days Ago
Renames
44 Days Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
44 Days Ago
removed unneeded stuff for FakePlayer
44 Days Ago
Updating ghost sheet to fix burst cloth stuttering
44 Days Ago
exported updated 3p sprint animation and edited dragon launcher backpack holster position
44 Days Ago
Merge from .../batch_renderer_group
44 Days Ago
Added new sounds for the bowless crossbow
44 Days Ago
Manifest
44 Days Ago
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
44 Days Ago
Debug command
44 Days Ago
Russian roulette prototype wip
44 Days Ago
- Show cue - Add line renderer to show where you're aiming
44 Days Ago
fake player improvements
44 Days Ago
Fixed missing transparency in apartment interior trims (for steps)
44 Days Ago
Fixing FPBuild path var in unity tests step in Jenkinsfile
44 Days Ago
penthouse decals cont
44 Days Ago
merge from PlayerRigUpdate2/asset_cleanup
44 Days Ago
Delete old player textures
44 Days Ago
medium apartment collision
44 Days Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
44 Days Ago
Add profiling. Showing approx 0.08ms per table when bodies are moving
44 Days Ago
Updating female skinning and cloth sash
44 Days Ago
Quick refactor
44 Days Ago
Revert some changes to VPC files from x86-64 * I have done it again. Move some DLLs back to garrysmod/bin/ again. Reduce verbosity of the new codesign tool Remove 64bit client launcher from SRCDS package
44 Days Ago
44 Days Ago
merge from version_log_server
44 Days Ago
merge from traintunlightfixes
44 Days Ago
merge from cargoshipfixes
44 Days Ago
merge from terrain_lowering_nms_large_cave
44 Days Ago
deleted duplicated old reference prefabs
44 Days Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
44 Days Ago
Deleted old hair assets Deleted old hair sets
44 Days Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
44 Days Ago
merge from main
44 Days Ago
Penthouse apartment edge decals and remaining wall textures
44 Days Ago
Subtract navmesh subtraction
44 Days Ago
delete old materials
44 Days Ago
delete old head prefabs
44 Days Ago
Delete old player model fbx and prefab reference duplicates
44 Days Ago
Minor cleanups Check for empty strings when getting sound duration
44 Days Ago
Subtract bad merge
44 Days Ago
Manifest
44 Days Ago
Fix kinematic bodies forcing the pool physics tick to keep simulating because their velocity wasn't being killed
44 Days Ago
delete debug player model prefabs, no longer needed
44 Days Ago
Delete old skinset assets
44 Days Ago
Codegen
44 Days Ago
Bunch of compile fixes
44 Days Ago
Merge from main
44 Days Ago
Merge from main