250,557 Commits over 3,959 Days - 2.64cph!

52 Days Ago
Test per obj snapshot / no bunch
52 Days Ago
Some safety in Connection.All (don't add any null values to output list)
52 Days Ago
Leaderboard backup, run #15773
52 Days Ago
Disabled horse temp ragdoll for now Fixed dismounting
52 Days Ago
Horses can eat food again, this time using a trigger instead of vis.entities Stationary flag and rigidbody sleep logic
52 Days Ago
Fix Owner/Host mode RPCs not sending to target. Fix issue w/ Rider intellinse when typing Rpc. in attribute
52 Days Ago
Merge from main
52 Days Ago
Finalized ammo additives. Slightly tweaked M39 exhaust fumes because they seemed regressed.
52 Days Ago
Smooth move rigidbodies with position tool so moving them doesn't fight with physics https://files.facepunch.com/layla/1b2911b1/sbox-dev_ondqw8nnTP.mp4
52 Days Ago
Fixed RPCs
52 Days Ago
API fixes
52 Days Ago
Plunger and Small Pipe Set Mesh update
52 Days Ago
Punch Card
52 Days Ago
Card nerfs
52 Days Ago
New RPC api + code upgrader foundation
52 Days Ago
Rebuild shaders
52 Days Ago
Merge: from soundmodulator_leak Disabling audio pooling to mitigate SoundModulator NRE in BlendedSoundLoops Tests: on Craggy ran around, rode the zipline, hunted animals. Also left it to stew for a bit - no exceptions
52 Days Ago
Do it properly
52 Days Ago
Update: disable client-side sound pooling - Gives us time to track down the missing bad-pooling scenario Tests: on Craggy ran around, rode the zipline, hunted animals. Also left it to stew for a bit - no exceptions
52 Days Ago
Add RpcAttribute, RpcMode Remove codegen from AuthorityAttribute Instanced rpcs Expose transmission Rename NetTransmission to NetFlags, hide RpcMode Update NetFlags descriptions and names Obsolete NetPermission, BroadcastAttribute, AuthorityAttribute Rename Unbuffered to SendImmediate Add upgraders
52 Days Ago
Take my shit out of async, fixed not being able to reload gun if we have modifiers
52 Days Ago
Set initial eye angles
52 Days Ago
Improve played card groupings
52 Days Ago
▌▊▊▌█ ▄▆▅▇ ▆█▋_▄▋▇▅▋
52 Days Ago
Automatic upgrades
52 Days Ago
merge from main
52 Days Ago
merge from main
52 Days Ago
▋▉▌▄▊▉ █▅▌▋▉▊▇ + ▋▉▊▅▍
52 Days Ago
Add upgraders
52 Days Ago
Arena 2 update
52 Days Ago
Convert NetPermission flags too
52 Days Ago
CommandManager takes CancellationToken, not source
52 Days Ago
Try to fix linux compile
52 Days Ago
Add navigation obstacle scene and examples
52 Days Ago
Was accidentally using DateTime.UtcNow instead of DateTime.Now Change the time check to prevent the extremely rare edgecase of the server attempting to restart twice Use the global cancellation token in the CommandManager, don't make a new one
52 Days Ago
Update: Adding a wait statement - Using it to help debug issues with procedural world not running world generation. Tests: ran LoadProcTest - it waited
52 Days Ago
Menu improvements. Additional RPC checks. Some refactoring.
52 Days Ago
Explicitly pull in updated System.Formats.Asn1
52 Days Ago
Show PanelComponent source location in UI Panels heirarchy UI Panels: fix deselection not clearing selected panel UI Panels: fix element nodes not updating when changed Optimise comically slow processing logic when pasting into TextEntry (several seconds -> low ms), Facepunch/sbox-issues#6938
52 Days Ago
merge from fix_monument_scenes_osx -> main
52 Days Ago
█▇▄▄▇▇ `▅▅▄▊_▆▋▋█▋▍▆▇_▅▉▆▉▊█▉_▄▉▇▍▉`'▅ ▆▌▅▅▅▅▉▋ `▊▇▍▍▌▍▉▇▍▉` ▊▌▅ ▇▆ `▇▌▋▉▉.▇▋▌▅▉█▍▍▉▆▊▋▊▉▉▅▇▉▌▉()` ▍▋▊▋ ▆▊ `▍▍▊▋▇.█▉▄█▌▉▋█▇▍▊()` ▋▊ ▍▍▆▊▌ ▄▄▆▍ ▄▉▊▅▄ ▌▍▉▄▇▋▌▆▅ ▊▅▊▊ ▉▅█▊▇▍▍ ▌▇█ ▇▅▉▋▅█▉. █▌▋█▌█▌▍▇ ▍▋▋ ▋▉█▅█▉▄ ██▅ ▊▅▆ ▉█ ▅▍▋▄▋. `▋▉▅▇▍▆▊▊▊▋.▄▍▅▄▉▌▌▍` ▅▅▄▄ ▅▇▅ ▊▅▇▄▊▍▉ ▍▄▄ ▅█▅▅▆▌█ ▌▊ ▅▋▍ ▅▄▊▆▍▊▌▋▋█ ▋▅ ▇▄▇▊▍▋ █▄▅▄ ▇█▋▋▍▇▉ ▅█▆ █▊▍▇▇▇▄ ▍▄ ▆▇▋▊ ▍▌ ▅ ▉▋▍▍▊▊▋ ▅▊▅▉▅▊▉▅ ▉▍▉▋▊▄▍▆ ▉▋▉▍▍▋▉▋▌ (▍▋▋▌▅▉▉▋▍▌). ▊▅▌▌▆█▄▋▌ ▄▅▅ ▄▉▉▇▆▅▋ ▌▇ ▅█▊ ▆▌ ▌▇▇█▄ ▄▋ ▆▇▄▊▌▆▉▌▄ ▋▊▊▋▋ ▅ ▆▌▇█▄▅█ ▉▋▆▊▇, ▉▋▇▇▄▅█▌▆ █▊▇▌ ▅▍▇▇▋▍█▅▋▄.
52 Days Ago
Use new MoveMode API for climbing
52 Days Ago
Move PlayerController.Animation behaviour to MoveMode (#1716)
52 Days Ago
fixed lod1 uv1 for emissive broken
52 Days Ago
ballista - rigged base model export
52 Days Ago
Clean tests Documentation
52 Days Ago
colour picker fixes/cleanup - added support for multiple renderers - using MaterialPropertyBlock rather than Material - deleted per-colour materials other than on/off variants
52 Days Ago
Implemented new ballista placeholder anims
52 Days Ago
Bugfix: use the right token for some async ops
52 Days Ago
Update: limit how much time upload routine can take - also add extra logging around processGuard semaphore Tests: tested the entire flow by triggering 5 snapshots