124,943 Commits over 4,171 Days - 1.25cph!

45 Days Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
45 Days Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
45 Days Ago
Added a warning when the steam overlay failed on checkout
45 Days Ago
modding_prefabs_july -> main
45 Days Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
45 Days Ago
merge from new_menu
45 Days Ago
merge from main
45 Days Ago
merge from main
45 Days Ago
merge from Locker_Collider
45 Days Ago
merge from fix_camera_jump
45 Days Ago
merge from fix_flashlight
45 Days Ago
merge from pilot_hazmat_dlc
45 Days Ago
Play menu tab box and headers
45 Days Ago
Fixed graphical artifact on bodies of water
45 Days Ago
Check for double priv. Save file update.
45 Days Ago
baked LODs of trawler ghost ship, updated prefabs
45 Days Ago
changed collision surface to metal
45 Days Ago
Merge from fog_save
45 Days Ago
Merge from hardcore_refresh
45 Days Ago
Merge from hardcore_refresh
45 Days Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
45 Days Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
45 Days Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
45 Days Ago
Remove some baked grass left over
45 Days Ago
Merge from hardcore_refresh
45 Days Ago
Show the players location on the map if they have a compass in their belt bar
45 Days Ago
Merge from main
45 Days Ago
Merge from parent
45 Days Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
45 Days Ago
Can now craft an eoka in hardcore
45 Days Ago
Codegen, protobuf
45 Days Ago
Merge from main
45 Days Ago
Merge from decor_lighting_dlc/clothing_mannequin
45 Days Ago
Fill fog images in the state before sending to client
45 Days Ago
Fully destroy the fog grid when disconnecting/reconnecting
45 Days Ago
Client fixes
45 Days Ago
Fix State protocol not being updated
45 Days Ago
Disable a few more map things
45 Days Ago
Hide the button to open the map view until im awake and can put out fires if any come up :)
45 Days Ago
Set hero text localised to true
45 Days Ago
Added ability to see the map of a server in the connect window before you join (rough prototype) Fix connect modal (inside session) being a smaller width in some random occasions Fix some broken references in each of the modals (website tooltip etc) Fix disconnect button turning green when you disconnect
45 Days Ago
Remove all the logs produced by the homescreen video, whole thing needs a rewrite anyway
45 Days Ago
Demo button shows up after recording your first demo, without having to restart the client
46 Days Ago
Reintroduce rust plus button Link up with our same backend spinner and other polish
46 Days Ago
Missing files
46 Days Ago
Fixed some texts not clearning their submeshes
46 Days Ago
Move player fog of war image crc's to player state so that it persists if a player is deleted from the server
46 Days Ago
Set fps slider input field character limit to 3
46 Days Ago
Fixed RGB brightness setting not using decimal format Fixed slider input field not resetting to convar value when left empty Fixed being able to edit FPS slider "UNLIMITED" label
46 Days Ago
WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState