126,265 Commits over 4,171 Days - 1.26cph!

59 Days Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
59 Days Ago
Can now craft an eoka in hardcore
59 Days Ago
Codegen, protobuf
59 Days Ago
Merge from main
59 Days Ago
Merge from decor_lighting_dlc/clothing_mannequin
59 Days Ago
Fill fog images in the state before sending to client
59 Days Ago
Fully destroy the fog grid when disconnecting/reconnecting
59 Days Ago
Client fixes
59 Days Ago
Fix State protocol not being updated
59 Days Ago
Disable a few more map things
59 Days Ago
Hide the button to open the map view until im awake and can put out fires if any come up :)
59 Days Ago
Set hero text localised to true
59 Days Ago
Added ability to see the map of a server in the connect window before you join (rough prototype) Fix connect modal (inside session) being a smaller width in some random occasions Fix some broken references in each of the modals (website tooltip etc) Fix disconnect button turning green when you disconnect
59 Days Ago
Remove all the logs produced by the homescreen video, whole thing needs a rewrite anyway
59 Days Ago
Demo button shows up after recording your first demo, without having to restart the client
59 Days Ago
Reintroduce rust plus button Link up with our same backend spinner and other polish
59 Days Ago
Missing files
59 Days Ago
Fixed some texts not clearning their submeshes
59 Days Ago
Move player fog of war image crc's to player state so that it persists if a player is deleted from the server
59 Days Ago
Set fps slider input field character limit to 3
59 Days Ago
Fixed RGB brightness setting not using decimal format Fixed slider input field not resetting to convar value when left empty Fixed being able to edit FPS slider "UNLIMITED" label
59 Days Ago
WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState
59 Days Ago
Fixed cart buttons animation issue when loading cart from past sessions Skin viewer tweaks
59 Days Ago
new_menu -> main
59 Days Ago
Fix InvalidOperationException in PlayerJoin
59 Days Ago
Fixed typo in checkout page
59 Days Ago
Compile fix
59 Days Ago
Added a modal for when the store failed to load its content, for tuesday steam maintenance
60 Days Ago
map_image_uploader -> new_menu
60 Days Ago
Merge from main
60 Days Ago
Port over a bunch of interaction toasts to the new icon font
60 Days Ago
Swap interaction toast icons to use the new icon font
60 Days Ago
Set 'localised' to true when setting text for interaction toast Standardised steam error toast
60 Days Ago
Checkout result page first pass
60 Days Ago
Loading screen loc fixes
60 Days Ago
various adjustments
60 Days Ago
Weapon stats update when changing attachments
60 Days Ago
forgot a prefab... noone saw this...
60 Days Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Improvements to multiplayer player getters * FindEntityProcedural `!pvsplayer` multiplayer support improvement * UTIL_GetLocalPlayer micro optimizations * UTIL_FindClientInPVS now tries to get the closest client
60 Days Ago
tarps for floating city
60 Days Ago
Merge from death_screen_optimize
60 Days Ago
Now generating a struct of ItemDefinition and GameObjectRef to the viewmodel and worldmodel, only adding items with a viewmodel and worldmodel to the list
60 Days Ago
Fixed store overlay page not blocking clicks
60 Days Ago
Implement texture streaming support for the instanced fallback renderer
60 Days Ago
Tweak voicelines
60 Days Ago
Add a domain reload toggle to the toolbar, add editor settings to disable both compiler simulator and domain reload toolbar buttons.
60 Days Ago
Fix compile error
60 Days Ago
Improve lkp vislog
60 Days Ago
Pilot Ejector Seat - Updated WIP model and textures
60 Days Ago
Fix target position guess not working properly