reporust_rebootcancel

134,657 Commits over 4,444 Days - 1.26cph!

11 Months Ago
Extend SpecialPurposeCamera to optionally use material render pass instead of clear, and add new subtractive shader for displacement reduction over time instead of instantaneous
11 Months Ago
Searchlight static updates. Relevant monument scenes S2P.
11 Months Ago
Various changes to fix the LaserLight colours.
11 Months Ago
Ambient boost defaults.
11 Months Ago
merge from main
11 Months Ago
Fix servers in modded tab "randomly" not appearing in server browser
11 Months Ago
merge from twitch_feature_img
11 Months Ago
delete temp img
11 Months Ago
Added a dedicated home brewed 3 branded twitch feature img
11 Months Ago
merge from friends_fix
11 Months Ago
merge from reduce_store_hero_traffic
11 Months Ago
merge from /refresh_sorting_bug/community_prioritise_premium
11 Months Ago
merge from streamermode_respawn_fix
11 Months Ago
merge from batched_water_trace_topology_fix
11 Months Ago
If not on the home page, then pause the store modal video. This prevents events from firing when you are on other pages.
11 Months Ago
hide it when hiding cancel as well (not needed)
11 Months Ago
Ensure loading screen always respects streamermode, even if you only enable it once joining a server
11 Months Ago
merge from main
11 Months Ago
subtract 128316 fix_nametags_terrain_holes
11 Months Ago
merge from tutorial_video_fix_3
11 Months Ago
Fix layer of hexagon tile collider
11 Months Ago
Ensure prioritising premium will cancel currently running query the same as the cache does
11 Months Ago
Ensure 'prioritise premium' works on community servers
11 Months Ago
Fix issues with the friends name not showing if theres only 1 on another server
11 Months Ago
Ensure cancel button works correctly on the browser
11 Months Ago
Force 'applyfilters' after any kind of refresh
11 Months Ago
Invert players search
11 Months Ago
check for 'no servers' after tying in the search bar so the icon doesnt popup all the time
11 Months Ago
Remove testing force code
11 Months Ago
Better map screens Seperate off new material Bunch of methods from regular in game map
11 Months Ago
merge from steamcrafting_fixes
11 Months Ago
merge from invis_overlay_quality_fix
11 Months Ago
merge from fix_nametags_terrain_holes
11 Months Ago
merge from ban_notifications_fix
11 Months Ago
merge from new_menu2
11 Months Ago
merge from tutorial_video_fix_3
11 Months Ago
merge from scene_warmup_fixes
11 Months Ago
Fix ChocolateEgg_COL and snow_pile_3x6_LOD2 not having read/write enabled
11 Months Ago
Fix hexagon tiles using LOD0 mesh as their collider Mark LOD3 as read/write enabled
11 Months Ago
Add some more null checks to BikeVehicleAudio
11 Months Ago
Fix range_terrain_slope collider missing read/write
11 Months Ago
Fix bank vault missing read/write on colliders (LOD3 meshes)
11 Months Ago
naval_update -> scientist_rhib
11 Months Ago
Fix prefabs in assets/scenes/release and assets/scripts not packed for custom maps to use
11 Months Ago
main -> naval_update
11 Months Ago
Use a relatively small render texture for display Seems to work in most cases (since the video is transcoded)
11 Months Ago
Try just bundling the video and play it that way (its very small 2MB~), so should be very low impact
11 Months Ago
Mark coat_hanger collision meshes as read/write
11 Months Ago
Never destroy the currently displayed texture on the loading screen Only free old textures after we have loaded new ones
11 Months Ago
Prevent fall damage sfx playing when in debug.invis