193,482 Commits over 4,079 Days - 1.98cph!
View model camera animations for all explosives (1st pass) and initial melee list set up
Added scent emission to crocodile, panther and tiger
Subtract anim change in
119596.
Reload to idle_loaded_ads transition tweaks.
aimingHeld bool setting tweak.
Reduce height of walkable vine colliders for less foot floating
jungle_dlc -> Jungle_update
Wicker and bambo barrel redirect fixes
Manifest
Temporarily removing support for spatially aware volumes on transparent objects on macOS to fix draw call skipping issue
Slightly relaxed plant pot deployment allowing placement on shallow shelves
Shallow shelf stacking fix
net_group_change_client_nre -> main
updated radiation dart icon
jungle ak viewmodel - updated shell eject position
Simplify blowpipe animator, removing double deploy states. Fixes double deploy sound when loaded.
Add missing ViewmodelLower script to blowpipe
Fixed self intersection on zigg bamboo stairs. Fixed overlapping decal in zigg scene and ran S2P.
s2p jungle ruins (no change other than refreshing for bugfixes 119979)
Tightened collision around Zigg security entrance.
cherrypicking easter_disable
merge from easter_disable
added some helper colliders on ziggurat large pipes to help smooth movement on them
made the rope ladder volume wider to enable jumping on it from inside the zigg
Ziggurat S2P
jungle_update -> main (Staging wipe)
removed some missing prefabs reference in arctic base rocks prefab (to clear editor side errors)
merge jungle_update -> save267
Adjust branch colliders again
Apply to descend option as well
Don't allow the player to mount a vine if they are already mounted to something
server.emojiOwnershipCheck is now a convar and enabled by default
Don't show emoji not owned by the player in the gallery
If a player submits a chat message with an emoji they don't own the emoji is stripped out of the message
Unlock_all_skins convar is now respected for emoji ownership checks
Merged some safety checks