193,594 Commits over 4,079 Days - 1.98cph!

16 Days Ago
Fixed incorrect animator parameter name
16 Days Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
16 Days Ago
Possible LODComponent.GetDistance NRE fix
16 Days Ago
Cocoknight armor gloves texture update
16 Days Ago
Merge from jungle_update
16 Days Ago
Merge from main
17 Days Ago
Minor cleanups Minor cleanups Gracefully exit when encountering invalid SubRect materials Crash with message, instead of crashing without a message
17 Days Ago
merge from jungle_update
17 Days Ago
Tiger meta files
17 Days Ago
Allow tiny monuments to spawn within Jungle biome
17 Days Ago
merge from jungle_update
17 Days Ago
merge from jungle_dlc
17 Days Ago
merge from jungle_update
17 Days Ago
Fixed stacking shallow shelfs on terrain Fixed stacking shelves on each other Prevent Small box deployment (larger shelfs in future) Prevent rotation before deployment on shelves (useless)
17 Days Ago
Minor cleanups Minor cleanups Minor cleanups Gracefully exit when encountering invalid SubRect materials Crash with message, instead of crashing without a message
17 Days Ago
merge from jungle_update
17 Days Ago
Jungle_update -> Aux3
17 Days Ago
jungle_dlc -> jungle_update
17 Days Ago
LS updates and S2P
17 Days Ago
converted rocket factory, portacabins, warehouse, arctic base modules, launch site grounds
17 Days Ago
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17 Days Ago
Try to fix VPC builds on Linux/OSX
17 Days Ago
Salvaged Bamboo Shelves - Added cinematic textures and materials
17 Days Ago
reverted a sewer exit env volume override in compound scene
17 Days Ago
excavator scene2prefab
17 Days Ago
converted env volumes of the excavator
17 Days Ago
fixed some zfighting on jungle_ruins_e structure
17 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
17 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
17 Days Ago
fixed a legacy rotation leftover on armored steps block
18 Days Ago
progress on froxel-based fog, supporting spatially varying fog setups across biomes, also includes global atmosphere scattering
18 Days Ago
jungle storage cineamtic textures and materials
19 Days Ago
jungle storage lods and gibs
19 Days Ago
Submitting wood armour 3rd person updated skinning
19 Days Ago
Updating skinning for wood armour gloves
19 Days Ago
tiger sounds
19 Days Ago
merge from jungle_update
19 Days Ago
merge from underwater-effects
19 Days Ago
disable material/rig/animation import on new river mesh
19 Days Ago
merge from jungle_update
20 Days Ago
configurable caustics chroma separation, shader adjustments
20 Days Ago
jugnle wallpapers materials and icons
20 Days Ago
Fixing skinning for outbreak scientist
20 Days Ago
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20 Days Ago
Viewmodel glove slimmer models for: Lumberjack Hazmat Abyss Hazmat Tactical Gloves