197,130 Commits over 4,110 Days - 2.00cph!

16 Days Ago
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Fixed buttons not removing their pressed state correctly on pointer up (following the OnPointerClick changes)
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Fixed the issue with sky turning black too early at train tunnel entrances
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il_postprocessor_build_fix -> main
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main -> new_menu
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Manifest
16 Days Ago
Clean: remove deleted TerrainBenchmark from the build settings Tests: none, trivial change
16 Days Ago
Bugfix: FoliageGridBenchmark - FoliageGrid was destroyed without waiting for job completion This caused issues with native container cleanup Tests: autobench in editor
16 Days Ago
tube lights wip implementation
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Merge from main
16 Days Ago
Merge from trimmed_asset_warmup
16 Days Ago
Include fx prefabs in warmup too
16 Days Ago
removed old bullet_container folder and contents as it's no longer needed
16 Days Ago
Security Spotlight Prefab update
16 Days Ago
cherrypicking 123058
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atmosphere height falloff
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Prefab update speakers
16 Days Ago
WIP propper build area check using bounds instead of the temporary radius test
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cherrypicking 123053 123054 123059 123083 123102 123106
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Speaker blockouts update
16 Days Ago
hanging fish LODs complete for 3 variants. prefabs updated
16 Days Ago
ship_searchlight textured
16 Days Ago
Spawn new scientists on small oilrig
16 Days Ago
Reduce odds of scientists charging
16 Days Ago
- Vary angles, don't be predictable and peek from the same place twice - Improve and simplify the way we measure the quality of a flanking path, prevent very direct paths being accepted as "flanking" paths
16 Days Ago
syncvar_ilpostprocessor_hook -> main
16 Days Ago
Update: Merge Terrain and FoliageGrid benchmarks - Re-enabled terrain rendering in FoliageGridBenchmark - Delete TerrainBenchmark Tests: autobench in editor
16 Days Ago
Revert file change
16 Days Ago
Dont print anything on weaving success - only failure Wrap lots of weaver variables in using statements to help prevent any leaks/issues in the future
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Merge from additional_environment_volume_shapes
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Merge from main
16 Days Ago
Do not highlight cart button on owned items
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codeanalysis_build_stripping -> aux3
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Include editor
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merge from j25_monument_fixes
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codeanalysis_build_stripping -> aux3
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Bugfix: MonumentBenchmark - don't clean up reflection probes between monument spawns This would cause sporadic exceptions during benchmark run. Tests: autobench in editor
16 Days Ago
S2P all
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jungle_floor_shadow_proxy -> main
16 Days Ago
Fixed jungle floor shadow proxy. Parse object name in highlights to remove the shadow proxy cube
16 Days Ago
cave_entrance_a disabled no sunlight on a volume - too close to surface
16 Days Ago
increased culling distance on static doors
16 Days Ago
Fix scientists not reacting to loud gun sounds when patrolling
16 Days Ago
When checking out, fallback to browser if the steam overlay didnt open for whatever reason