reporust_rebootcancel

113,152 Commits over 3,928 Days - 1.20cph!

8 Months Ago
Clear now-missing component in RealmedRemove, and remove unused LODGroup
8 Months Ago
Event setup Added missed world mask to obstacles Codegen
8 Months Ago
Set up the vehicle world + detailed collider sets
8 Months Ago
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8 Months Ago
Moved the front force trigger to a separate GameObject
8 Months Ago
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8 Months Ago
Fixed some containers that have changed colour on the tarp cargo ship variant Updated the replace objects with prefab tool with a new tool that just replaces the objects selected object with the provided prefab, no string filtering
8 Months Ago
Manifest update
8 Months Ago
Fixed more cases of objects not being marked as IsDynamic on cargo ship, unsure how they keep slipping through
8 Months Ago
Fix travelling vendor code compilation when in client or server only modes
8 Months Ago
Merge main -> travelling_vendor (client compile fixes)
8 Months Ago
8 Months Ago
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8 Months Ago
Fixed more client compile errors, in SceneToPrefab
8 Months Ago
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8 Months Ago
Undo substract on main CS 98931
8 Months Ago
Merge main
8 Months Ago
merge from main -> monument_scenes
8 Months Ago
Fixed random letter in file
8 Months Ago
Fixed vendor alignment Made alignment work with steering instead
8 Months Ago
Subtract accidental merge of monument_scenes to main instead of aux2
8 Months Ago
Merge from monument_scenes -> aux2
8 Months Ago
Fix remapped scene prefabs being warmed up
8 Months Ago
Merge main -> travelling_vendor
8 Months Ago
Fix client compile in editor (SceneToPrefab.GetOrCreateFolder doesn't exist in CLIENT mode)
8 Months Ago
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8 Months Ago
Raised charms to prevent clipping with hand
8 Months Ago
Merge from monument_scenes -> aux2
8 Months Ago
Update old rig scenes
8 Months Ago
Fix S2S not adding tags to monuments with their MonumentInfo not on root level
8 Months Ago
Merge from main -> monument_scenes
8 Months Ago
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8 Months Ago
merge from analytics_profile_servermgr -> main
8 Months Ago
Add profiling to following methods & include in runtime profiling data - ServerMgr.Update() - Net.sv.Cycle() - Physics.SyncTransforms() - CompanionServer.Tick() - BasePlayer.ServerCycle()
8 Months Ago
Roadside monument road adjustment improvements
8 Months Ago
merge from fix_server_profiling_lag_spike -> main
8 Months Ago
Fix RPC lag spikes not including server id
8 Months Ago
Pull over does appropriate checks either side Ensure waiting on pullover is consistent Additional safety checks whilst aligning Entity info on death by vendor
8 Months Ago
Setup Vintage Wooden Furniture Folders Added Vintage Wood Material and Textrues Added and Setup Round Table Prop Prefab
8 Months Ago
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8 Months Ago
Update line anchor using jobs
8 Months Ago
merge from main
8 Months Ago
added simple pid implementation for controlling orientation when steering - needs more tuning
8 Months Ago
Vendor clientside stuff: - basic steering - basic wheel rotation
8 Months Ago
Merge main
8 Months Ago
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8 Months Ago
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8 Months Ago
storage building large progress - interior lowered kargo decal alpha intensity to mix better with underlaying surfaces
8 Months Ago
merge from creative_mode
8 Months Ago
merge from ocean_trace_fix