reporust_rebootcancel

110,901 Commits over 3,897 Days - 1.19cph!

42 Days Ago
manifest
42 Days Ago
First pass at ice sculpture shader with basic/cheap edge detection
42 Days Ago
Merge from main
42 Days Ago
Merge from main
42 Days Ago
moved entities to the subEnts folder for clarity
42 Days Ago
updated/placed drawbridge doors in siege tower
42 Days Ago
manifest
42 Days Ago
drawbridges colliders pass, material assignments - prefabs will need revisiting once lods are in
42 Days Ago
editorconfig update
42 Days Ago
Compile fix
42 Days Ago
Added air wolf 24x7 station
42 Days Ago
Builtin radio stations are now loaded locally and don't need to be in the station manifest, still verified on server (so we can add new radio stations and they will work on staging)
42 Days Ago
Merge from main
42 Days Ago
Surgeon scrubs no longer require workbench to craft
42 Days Ago
Updated vendor listing on map widget to reflect new dynamic pricing
42 Days Ago
Better UI info on sell order
42 Days Ago
First pass on vending machine prices changing scrap received when selling items (eg. fish exchange) using the dynamic pricing mechanic Server will start with fish prices 50% lower, can increase to 100% extra scrap if no fish are being sold
42 Days Ago
Item tweaks
42 Days Ago
Add the radio as a stand alone entity/item Set up sockets on relevant vehicle modules New ModularCarRadio stub class to reimplement behaviour out of the cockpit class
42 Days Ago
Merge from main
42 Days Ago
Expose many more configurable properties
42 Days Ago
merge from main
42 Days Ago
merge fix_map_interface_nre -> main
42 Days Ago
Fix MapInterface throwing an NRE when a map marker on the server was left with a color of -1
42 Days Ago
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42 Days Ago
merge from main
42 Days Ago
merge from tincanalarm_recipe/tincanalarm_recipe (?)
42 Days Ago
Changed tin can alarm recipe: 2 empty tuna cans -> 30 metal fragments
42 Days Ago
merge from main -> biome_visuals_2
42 Days Ago
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42 Days Ago
Updated battering ram icon
42 Days Ago
Catapult deploy guide and construction stages Deleted now unused meshes
42 Days Ago
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42 Days Ago
merge from main
42 Days Ago
edited ads postion in mini crossbow viewmodel prefab
42 Days Ago
Implemented catapult animations
42 Days Ago
Merge: from main Tests: Rode the zipline on craggy back and forward, ran around the island and monitored pooling logs
42 Days Ago
workcart_box -> main
42 Days Ago
Add small box to the underground workcart
42 Days Ago
cleanup - separating MarchingCubes and NativeMeshSimplification into separate namespaces and compartmentalizing them better
42 Days Ago
missing files
42 Days Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
42 Days Ago
merge from Hazmat Plushy
42 Days Ago
mini cross bow world model lods and basic prefab setup w some scripts
42 Days Ago
waterpump_minimum_depth_change -> main
42 Days Ago
Reduced required minimum depth on water pump so that its usable in the new rivers
42 Days Ago
propane_stack_size -> main
42 Days Ago
Update Propane Tank stack size from 5 -> 20