258,108 Commits over 4,018 Days - 2.68cph!

11 Days Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
11 Days Ago
Can no longer stick the bee grenade
11 Days Ago
Change bee grenade item sfx
11 Days Ago
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11 Days Ago
Translate 'XP' on nucleus info panel
11 Days Ago
Update SpriteTools + fix generation error
11 Days Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
11 Days Ago
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11 Days Ago
Added achievement art Update all obsolete code
11 Days Ago
Made master bee swarm a bit easier to set on fire
11 Days Ago
Update messages sent and messages received on connection for dedicated server as well
11 Days Ago
Ensure new particles support sub emitters again
11 Days Ago
Ensure menu spawned nucleus have instance data set
11 Days Ago
Modified Foraging skill and made wheat no longer spawn naturally Bridge Place sound Dirt Tiles no longer dissipate when occupied by a crop. Implemented GrowingCrop turning into a different tile at max growth and GrowingCrop.DropsToAdd if no alternate tile chosen Added CraftingTime to Bread Fix water layering Balanced Stamina/Health gain from foods Fix CraftingStations not always taking items when split across inventories (letting you infinitely craft without losing the items) Items picked up with the Direct To Storage skill will try to place in an inventory that already has the item instead of the first it can find Balance some crafting recipes Inventory no longer sends tools to chests with Direct To Storage skill Consumable prefabs now use the proper values from the Item Resource More CraftingStation + Inventory cleanup to better support items in multiple containers
11 Days Ago
v_m700: use Shared_Deploy_Rifle
11 Days Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
11 Days Ago
Clothing file dresser
11 Days Ago
Fixed NRE
11 Days Ago
crafting_update -> bees
11 Days Ago
Improved reliability of temperature score on beehive
11 Days Ago
FPArms: add Shared_Deploy_Rifle
11 Days Ago
trumpet tree material tweaks
11 Days Ago
Terrain4 tweaks / jungle ground color overlays
11 Days Ago
Ground plants / mimosa
11 Days Ago
Clothing file dresser
11 Days Ago
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11 Days Ago
CompleteLink -> CompleteLinkTraversal
11 Days Ago
CompleteLink -> CompleteLinkTraversal
12 Days Ago
elite runner tree spawn starting enemies instantly dont network decals, particles tweak tree damage flash material coin sizes/colors
12 Days Ago
Cleanup nav link sample
12 Days Ago
Add remaining summaries
12 Days Ago
Fix MP5 holdtype, add third person reloads
12 Days Ago
Emit LinkEntered / LinkExited events on the NavMeshLink component
12 Days Ago
Don't trace for ground when manually traversing links
12 Days Ago
Pass recipient SteamId from native to managed OnSessionFailed. Update debug log to show that connection if we can find it, or just log the steam id if we can't
12 Days Ago
Replace DDrawer :: text with icons Spawnmenu drawers scale the category list So that when the drawer(s) are open the bottom categories are not hidden behind the drawer Fixed scrollbar parent resizing not adjusting scrollbar grip posiiton Revert "Merged some anti usercmd abuse stuff from TF2 SDK" Causes weird issues around the game Fixed CRopeKeyframe having huge serverside bounds when not attached it was adding (0 0 0) (or really, the offset point) as world coordinates to include in the bounding box Fixed trigger_remove.OnRemove not working at all
12 Days Ago
Get MessagesReceived working for Connections so it displays in status properly - to help debug an issue
12 Days Ago
ViewModel: Apply animation transform from "camera" bone to main camera
12 Days Ago
Fixed double drop
12 Days Ago
Weapons can respond to a player's death Hand grenade drops on death if we're cooking
12 Days Ago
LongJump cancels out pitch
12 Days Ago
NavLink API Cleanup
12 Days Ago
NavLink API Cleanup
12 Days Ago
Merge from bee_grenade2
12 Days Ago
Fixed orientation issues with the jar impact splatter. Added honey splat and more directionality. Removed FX offset because RNG rotation on projectile.
12 Days Ago
Shader compile
12 Days Ago
Revert "Fix NRE in CycleSpawnCameras()" This reverts commit ed750a98a896710239f4b9a307af1b94a16c8051.
12 Days Ago
concrete_castinsitu_a color tweak
12 Days Ago
Condenser Tank LODs
12 Days Ago
Add Agent.AutoTraverseLink & Agent.CompleteLink API