137,040 Commits over 4,444 Days - 1.28cph!

11 Days Ago
Add the extra enums to support this
11 Days Ago
added textures for glowing graffiti concrete tiles and updated neon carpets
11 Days Ago
Add icons for floor 0 & floor -1
11 Days Ago
Merge from main
11 Days Ago
Merge from hideheldentity_hack_embrace
11 Days Ago
Cleanup
11 Days Ago
merge from prototype -> apartment_complex_monument
11 Days Ago
Batch tc network updates over a few frames instead
11 Days Ago
Remove notepad panel from apartment key (leftover from door key) and set apartment key to prefer hotbar
11 Days Ago
Add code support for items to prefer hotbar even if they aren't equippable or consumables (so the apartment key can prioritize hotbar for now)
11 Days Ago
Fix master key not working after server restart - actually caused by the apartment door -> room reference not being loaded after server save (was only loaded on client)
11 Days Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
11 Days Ago
Optimise SendNetworkUpdates in chainsaw, the original sin for this bug Remove invoke delegate allocations across chainsaw
11 Days Ago
Merge from main
11 Days Ago
merge from apartment_complex_monument/stove
11 Days Ago
Tweaked stoves cooking speeds
11 Days Ago
Minor DMXSerializers changes from TF2 Fixed a bad check in CUtlBuffer that affected DMXConvert
11 Days Ago
Small stove cooking visuals
11 Days Ago
Altered checks for step runs in Jenkinsfile, in order to add automated editor tests as part of the normal pipeline
11 Days Ago
Stove cooking visuals
11 Days Ago
Added CSoundPatch.GetSoundName Added some physics object related safeguards Added 3 new formats for render.Capture * "rgba", "rgb" and "bgra" - each return raw image data bytes in given format
11 Days Ago
merge from apartment_complex_monument
11 Days Ago
Fix entity item ownership not preserved through reskin
11 Days Ago
change charge to increase by 1 each tick instead of increasign by power consumed, easier to configure
11 Days Ago
Fix another issue which would cause any held entity to not be hidden if entering network range of a player performing a looping gesture Fix all the invoke delegate allocations in BasePlayer-Gestures
11 Days Ago
Fixed missing softcore modal background
11 Days Ago
merge from softcore_modal
11 Days Ago
Fix compile error
11 Days Ago
Change SteamClientWrapper.GetAvatarTexture to return the Rust logo for streamer mode or as a fallback instead of null Fixes clan UI showing real avatars when streamer mode is enabled
11 Days Ago
Don't grey out the floor you are currently one once the elevators close, as this requires you to go down & up if you don't get out of the elevator within 10s
11 Days Ago
Auto close the clan member details panel on tab change or clan UI close
11 Days Ago
merge from prototype -> apartment_complex_monument
11 Days Ago
Compile fix
11 Days Ago
Block doors/gates from receiving damage outside a raid window
11 Days Ago
Tweak apartment vendor conversation - update phrases - fix fail to purchase apartment dialogs not hooked up
11 Days Ago
Clear furniture inside apartment inside PreProcess so it's can't double add furniture spawns in future if preprocess is ran before builds
11 Days Ago
Fix apartment furniture not spawning in the correct position when renting a room after server restart - caused by calculating localPosition manually instead of using transform.TransformPoint() which takes into account rotation of the apartment room
11 Days Ago
merge from automated_test_entity_bounds_fixes
11 Days Ago
merge from /misc_prefab_fixes
11 Days Ago
games minifridge - textures updated - materials updated
11 Days Ago
Extended the DeployVolumeOBB on woodframe.standing to extend along the whole face of the frame (also fixes it being able to be placed through floors). All `Deployable_WorldSpaceBounds_NotSignificantlyLargerThanDeployVolume` tests now pass :tada:
11 Days Ago
Fix apartment room not sending network update when being rented causing static furniture to not show
11 Days Ago
Change SetFlag() -> SetFlagLocal() inside ApartmentRoom.cs
11 Days Ago
Show character budgets for clan announcement and player notes
11 Days Ago
Wooden floor spikes : slightly increased the NotInBox to fix the 0.62m overhang. Test now passes
11 Days Ago
Barbed wooden barricade : slightly modified the NotInSphere's to fix the 0.7m overhang. Test now passes
11 Days Ago
Forgot to make the wooden barricade prefab not active again after changing it last commit
11 Days Ago
Wooden barricade : slightly modified the NotInSphere's to fix the 0.63m overhang. Test now passes
11 Days Ago
Medieval Barricade : raise the NotInSphere's slightly to fix the 0.57m test failure overhang. Test now passes
11 Days Ago
Apt. lighting progress & related files