130,443 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Initial sunflower item, world model, entity, plant properties setup.
                
                
                
                
             
         
        
            
            
            
                
                Hopper suction + related mat/textures.
Added texture scroll to VertexLit Blended Custom
                
                
                
                
             
         
        
            
            
            
                
                fixed wrong check stopping consoletoggle params from working
                
                
                
                
             
         
        
        
        
            
            
            
                
                Initial rose item, world model, entity, plant properties setup.
                
                
                
                
             
         
        
        
            
            
            
                
                Initial orchid item, world model, entity, plant properties setup.
                
                
                
                
             
         
        
            
            
            
                
                Renamed some flower stage prefabs for consistency with existing ones.
                
                
                
                
             
         
        
        
            
            
            
                
                Handle wind and displacement in compute step
                
                
                
                
             
         
        
        
            
            
            
                
                merge from console_history_playerprefs
                
                
                
                
             
         
        
            
            
            
                
                Save console command history in player prefs, so it persists in between sessions
                
                
                
                
             
         
        
        
        
            
            
            
                
                Chickens in coops now go to sleep at night
                
                
                
                
             
         
        
            
            
            
                
                Fixed triangle planter collider marked as convex, resulted in a square collider for placement
                
                
                
                
             
         
        
        
            
            
            
                
                Simplify reference to resources
                
                
                
                
             
         
        
        
            
            
            
                
                Added testrunner.isbusy command, returns { isBusy = true/false } when running tests/not running tests
                
                
                
                
             
         
        
            
            
            
                
                Change code that reverts items to instead destroy all custom items
                
                
                
                
             
         
        
            
            
            
                
                Split into multiple classes
Remove ability to modify vanilla items
- instead create a new custom item that is the same as the vanilla item
- having to revert every single vanilla item introduced possibility of normal assets staying modified
Exposed ItemModEntity
                
                
                
                
             
         
        
            
            
            
                
                Added testrunner.getlastresult command
returns the last test result json
                
                
                
                
             
         
        
            
            
            
                
                Fixed rocket tests false negatives
Scene
                
                
                
                
             
         
        
            
            
            
                
                Update protobuf code generator tool
                
                
                
                
             
         
        
            
            
            
                
                Default UI scale set to 1920x1080, fix menu scaler, break store pages more with hackweek designs
                
                
                
                
             
         
        
            
            
            
                
                Update debug custom items
                
                
                
                
             
         
        
            
            
            
                
                Set custom ItemDefinition GameObject name
                
                
                
                
             
         
        
        
            
            
            
                
                Refactored code slightly. 
Character limit only needs to be changed in one place now.
                
                
                
                
             
         
        
            
            
            
                
                Fix Linux compile yet again
                
                
                
                
             
         
        
            
            
            
                
                merge from hackweek_modding_improvements -> custom_items
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> hackweek_modding_improvements
                
                
                
                
             
         
        
            
            
            
                
                merge from replicated_convar_warning -> main
                
                
                
                
             
         
        
            
            
            
                
                Show [SERVER] beside server & replicated convars in F1 menu, show [CLIENT] beside client only convars
                
                
                
                
             
         
        
            
            
            
                
                Print warning when a replicated convar is set from the client to server, indicating it will be changed for all other players on the server
                
                
                
                
             
         
        
            
            
            
                
                Added the test scene to the scene menu
                
                
                
                
             
         
        
            
            
            
                
                Added a new scene for automated tests
                
                
                
                
             
         
        
            
            
            
                
                Reset scroll view position to the top of the list when changing item categories
                
                
                
                
             
         
        
            
            
            
                
                Setup item list scroll view for propper scrolling.
Resized item window slightly so that long lists don't cover the search bar at the bottom.
Forward item icon drag events to main scroll view so that you can drag scroll properly even over an item icon.
                
                
                
                
             
         
        
            
            
            
                
                merge from jungle foliage
                
                
                
                
             
         
        
            
            
            
                
                strangler fig wall decal textures/mat and decal prefab
                
                
                
                
             
         
        
            
            
            
                
                some materials decal layers changes
                
                
                
                
             
         
        
            
            
            
                
                launch site trees set dressing++
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed RocketTests assert throw
                
                
                
                
             
         
        
            
            
            
                
                Trumpet tree / manual SSS tweaks / added AO
                
                
                
                
             
         
        
            
            
            
                
                Remove weapon_cubemap from localizations
Updated TTT
* TTT: Magneto-stick DoAttack cleanup
* TTT: Fix C4/Radio sounds not playing outside of PAS
* TTT: Fix "CS:S not mounted" warning