reporust_rebootcancel

111,604 Commits over 3,928 Days - 1.18cph!

7 Months Ago
blunderbus viewmodel - set up sfx and vfx events (uses db shotgun source)
7 Months Ago
merge main -> radtown_redux
Rin
7 Months Ago
Phrases
7 Months Ago
Separated rotation constraint data from bone data
7 Months Ago
radtown redux S2P
7 Months Ago
Lootspawns review
7 Months Ago
Travelling Vendor -> Main
7 Months Ago
Vendor will destroy train cars in its path
7 Months Ago
Reduce pull over check time
7 Months Ago
fixing some flow issues in small house
7 Months Ago
and world layer
7 Months Ago
adding renderer batch to rain gutters set
7 Months Ago
Removed unneeded art
7 Months Ago
Fixed failing visual check, which was preventing buying stuff from the vendor whilst stationary. Reverted some code that removed Shop Icon
7 Months Ago
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
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7 Months Ago
reduced draw distance on mesh rubble decals
7 Months Ago
Merge from main
7 Months Ago
Merge from hood_and_cuffs
7 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
7 Months Ago
merge from main
7 Months Ago
Merge Bikes -> main + manifest rebuild
7 Months Ago
Shrunk motorbike gibs to not overlap
7 Months Ago
Enabled gib destroy sound for Motorbike, Motorbike_Sidecar, PedalBike, PedalTrike, all modular car chassis, Tugboat, and Attack Helicopter
7 Months Ago
Turn off Rigidbody interpolation for Bradley. Should prevent stuttering over network.
7 Months Ago
Regen
7 Months Ago
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7 Months Ago
Added upper bound to obstacle blocking Code cleanup Better error messages
7 Months Ago
Test map prefab fix
7 Months Ago
Manifest, fix missing content
7 Months Ago
Merge main -> Bikes
7 Months Ago
improved collision responses to be resolved positionally without adding velocity into the system
7 Months Ago
fixed summing of position adjustments with sibling constraints and removed their rotation contribution
7 Months Ago
Merge Bikes -> main
7 Months Ago
Increased bike player death thresholds
7 Months Ago
toned trike AO down
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
merge from main
7 Months Ago
better lod distances for turret cctv and turret base
7 Months Ago
Prisoner hood removes compass UI
7 Months Ago
Fix trike rear section not being in the LOD Group and therefore showing all LOD levels at once
7 Months Ago
Pushing a player causes the player 5 damage. If a player is doing the minigame when pushed, their minigame is interrupted (any progress made during this attempt is discarded) and the item is repaired, with max condition loss. Progress between attempts is still maintained when not interrupted by a push.
7 Months Ago
restored upper floor and lower floors set dressing in radhouse
7 Months Ago
subtracting 100283 Burst upgrade 1.8.15 -> 1.8.16, reapply next week
7 Months Ago
Pushing a handcuffed player now causes 5 damage to the handcuffed player. Added Handcuffs.restrainedPushDamage convar to control the damage.
7 Months Ago
Merge from hood_and_cuffs
7 Months Ago
Merge from main