reporust_rebootcancel

137,822 Commits over 4,505 Days - 1.27cph!

10 Days Ago
puzzle zoo test update. fixed some connections (set input & output slots from 0 to 1 ) and got ris of the electric part connected to the kinetic puzzle
10 Days Ago
Fix potential exception
10 Days Ago
adjust push velocity for short time after sculpture edit
Rin
10 Days Ago
merge from CollaredShirt0
10 Days Ago
Merge from main
10 Days Ago
Fix terrain holes when toggling RRP by switching materials Fix foliagegrid when holeMap is unavailable Add distance check for hole mask sampling Remove redundant interpolator from terrain shader
10 Days Ago
overlap censor bounds to avoid nasty visible grid
10 Days Ago
Fix navmesh load failing because of invalid tile count, just because it has more than 10000 tiles which is possible
10 Days Ago
Adding second loop for master key
10 Days Ago
Cleanup unused variables and redundant comments
Rin
10 Days Ago
Adjusted heavy fuse spawn rate to be more common
10 Days Ago
merge from satellite_crash
10 Days Ago
Moved fuel counts to convars
10 Days Ago
Cache PowergridToggle components distance to the powerplant Minor update for powergrid help convars
10 Days Ago
merge from main
10 Days Ago
Merge from recyclebin_storage
10 Days Ago
Merge from main
10 Days Ago
Merge from PMM
10 Days Ago
Add grazing behaviour Animal will look for Field/Forest/Forestside, move there and graze for a random period of time Hooked up idle clips
10 Days Ago
Add age enum to livestock animals Add milk interaction for cows, only for adults Just gives an apple for now
10 Days Ago
Mark Electrical_fuse_box_B_COL r/w
10 Days Ago
Fixed inventory limit rules on modular cars
10 Days Ago
Reinstate HasComponentInParent and HasComponent in GameObjectEx, some media tools relied on this
10 Days Ago
Compile fix
Rin
10 Days Ago
merge from PlayerMaintainedMonuments/powergrid
10 Days Ago
Merge from rustnav_draw_fix
Rin
10 Days Ago
Removed survivor pie from supermarket freezer
10 Days Ago
Merge from main
10 Days Ago
Rework nav display entirely Player now gets a list of all nav tiles in range adds them to a list, sends a max of 5 tiles per tick (controlled by RustNav.drawTileBudget convar) Entirely eliminates server cost if the player is not moving (as no new tiles will be sent) Reduces outgoing bandwidth to a configurable amount, regardless of surrounding tile density
10 Days Ago
Merge from debug_npcanimcontroller_alloc
10 Days Ago
Merge from rustnav_draw_fix
10 Days Ago
Only send a quarter of the nav mesh each call when rustnav.draw is enabled Cycle the quarter clockwise around the player, so it takes a little more time to get the full navmesh but we're sending 1/4 of the data each tick Should fix the bandwidth saturation issues and reduces the cost per tick from 100ms to 25ms
10 Days Ago
Merge from vine_tree_nav_fix
10 Days Ago
Merge from main
10 Days Ago
merge from airfield_maintainble_features
10 Days Ago
Fix hideInvalidIcons not set in the second hotbar so it wasn't going away when convar was disabled
10 Days Ago
merge from game_room_dlc
10 Days Ago
prefab update in airfield scene + S2P
10 Days Ago
Fix pool "leave game" not working due to using the same reset game rpc, rename it to "cancel" Better icon + description Fix dartsgame phrase conflict Codegen, phrases
10 Days Ago
airfield fixes & updates - second fusebox is now gated behind powergrid stage 4 (this means you can't charge chinook call terminal unless stage 4 power) - added better indicators with flashing lights for charging stages - remove "mockups" from maintainable folder name - manifest
11 Days Ago
Crash impact.
11 Days Ago
merge from shieldonback
11 Days Ago
merge from PlayerMaintainedMonuments
11 Days Ago
Merge: from fix_unitask_taskpool - Bugfix for not-thread-safe taskpool Tests: unit tests + booted into craggy with Jobs 4
11 Days Ago
Update: merge up to UnitTask/d239195 - Bugfix for buggy task pool returning dupes Tests: booted into craggy, unit tests
11 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
11 Days Ago
Fixed collared shirt having 0 protection values
11 Days Ago
Merge from PlayerMaintainedMonuments
11 Days Ago
Merge from main