reporust_rebootcancel

141,848 Commits over 4,413 Days - 1.34cph!

10 Days Ago
Remove now empty entry in KillAllAnimals mission objective asset
10 Days Ago
deployable_snapping_fix_2 -> main
10 Days Ago
Fix another reference to the old wolf in the trophy data
10 Days Ago
- Return JobHandle for CheckSpheres - Start re-ordering physics queries in fly checks to (attempt to) maximize performance - Add 'JobsSkipLocalQueue' convar which, when enabled, will flush local jobs queue after certain jobs are scheduled - gamephysics/antihack consistency tests pass
10 Days Ago
Cleanup
10 Days Ago
Fix invalid angle in split builds where the server recomputerd rotation from the floor normal instead of the wall normal
10 Days Ago
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10 Days Ago
Minor lens flare tweaks.
10 Days Ago
update apartment_complex_monument/prototype
10 Days Ago
Update manifest
10 Days Ago
Set up sound anim events for binoculars viewmodel, added sounds for deploy
10 Days Ago
Codegen
10 Days Ago
Merge from main
10 Days Ago
Fix new AIs not moving when ConVar.AI.useUnityNavmesh is set to 1
10 Days Ago
merge from main -> apartment_complex_monument
10 Days Ago
S2P'd some stuff to fix compact ceiling light regression.
10 Days Ago
Reapply the increased building blocked + added safezone from the merge
10 Days Ago
Merge from 3p_spectator_improvements
10 Days Ago
Fix potential NRE when starting debug camera
10 Days Ago
merge from main
10 Days Ago
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10 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
10 Days Ago
Take scrap from the apartment every 30m for rent payment
10 Days Ago
Remove TC prefab from medium apartment
10 Days Ago
merge from main
10 Days Ago
merge from main
10 Days Ago
merge from automated_testing
10 Days Ago
Fixed local client player being killed by the tests TearDown (entity snapshot clearing)
10 Days Ago
removed duplicate asmdef refs
10 Days Ago
Added baked textures for the LODBakerTestPrefab
10 Days Ago
Fixed a texture format issue within the LOD Baker that was preventing the correct texture slice from being sampled
10 Days Ago
Fix oilrigs not having navmesh when outside of map bounds
10 Days Ago
Apartment bed prefabs and lods
10 Days Ago
BDU set models, materials and textures added. Set up prefabs for all bdu/ballistic items.
10 Days Ago
Updated the LOD Baker to take into account per-mesh instance transformations and materials
10 Days Ago
Potential fix for ResetPath error spam
10 Days Ago
merge rust_relay_server -> main
10 Days Ago
edited 3p sprint update anim
10 Days Ago
Update second gingerbread npc, should fix nre
10 Days Ago
Skinning update for wooden armour jacket
10 Days Ago
Update source entity of wolf corpse, should fix broken head trophy
10 Days Ago
Merge from viewmodel_early_disable_fix
10 Days Ago
Move viewmodel clear config file
10 Days Ago
merged main -> rust_relay_server
10 Days Ago
vendingmachine_ui_refresh -> main
10 Days Ago
Reconfigured the LOD Baker GUI to work based on mesh instances with a prefab rather than meshes themselves, as you may want to bake multiple of the same mesh with different materials or transforms
10 Days Ago
Fix the weird input font
10 Days Ago
Changed vending machine loot panel over to a light + transparent theme to better go with the rest of the ui
10 Days Ago
Fixed passed/failed filter text width
10 Days Ago
Throw if the scoped convar doesn't have a SetOveride (methods)