reporust_rebootcancel

156,830 Commits over 4,566 Days - 1.43cph!

11 Days Ago
- added nailgun mag mesh - added mag drop effect - added events-only clip on a new w_nailgun Animator, no rig needed - set up hide/show mag
11 Days Ago
cherrypicking 165250
11 Days Ago
Merged to main > Fix livestock breeding out of control in the wild: - Full bond is now 15min not 5min, reproduction can't happen before (can still lead from 5min like before) - Curious cows don't bond twice as fast anymore - If a calf is born in the wild somehow, it will age as soon as it's born, and won't be able to reproduce (eg won't be born bonded like the mom) - Server cap on livestock population of 300 "livestock.maxPerSpecies" - Command to kill off excess livestock, prioritizing not tame > far from TCs > bad genes / old to avoid hurting farms, "livestock.cullexcess" - Add "livestock.breedOnlyAtHome" convar, 0 by default, 1 means livestock can only breed near their top bonded player TC
11 Days Ago
short test to force the extremes of DecorComponents to ensure the bounds is correct with future changes - if this broke silently rocks would just fail to spawn or spawn where they shouldn't
11 Days Ago
cleanup
Rin
11 Days Ago
cherrypicking 166617, 166623
11 Days Ago
Fix view model being blurred with the background after disconnect/reconnect
11 Days Ago
Reverted change that fully disabled water when in underground or underwater labs environment volume, as this was casuing the water to disappear in areas where it shouldn't have
11 Days Ago
Halloween Wallpapers - texture updates
11 Days Ago
deleteEntitiesByShortname autocompletes entity names
11 Days Ago
Fix livestock tests
11 Days Ago
Potential fix for spatial environment volumes not rendering when switching back to BiRP from RRP
11 Days Ago
Display name and short names are matched for items Some alloc optims
11 Days Ago
Console suggests and autocompletes entity and item names when using spawn or give commands
11 Days Ago
Line return fixes for some UI prefabs
11 Days Ago
Fix 'Play mode scenarios won't work without random Steam IDs turned on, do you want to turn it on?' popup in Editor
11 Days Ago
updating skinning for viewmodel arms
11 Days Ago
smoke grenade 3p anims updated with drop anim
11 Days Ago
Make UIBackgroundBlur follow BIRP 2 pass method Adjust background capture blurring
11 Days Ago
Merge from main
11 Days Ago
Merge from main
11 Days Ago
Don't allow staging clients to join release servers
11 Days Ago
merge from main
11 Days Ago
Merge from main
11 Days Ago
merge from main
11 Days Ago
Merge from main
11 Days Ago
Shears world model animation updates
Rin
11 Days Ago
merge from waterjug_recycling_fix
Rin
11 Days Ago
merge from quick_join_not_updating_fix
Rin
11 Days Ago
merge from LegacyShelterCollision
Rin
11 Days Ago
merge from biofuel_reactor_snapping_fix
Rin
11 Days Ago
merge from MilkyHealthteafix
Rin
11 Days Ago
merge from +forward_warning_fix
Rin
11 Days Ago
merge from calf_purchase_dialogue_fix
Rin
11 Days Ago
merge from countryselect_mask_fix
Rin
11 Days Ago
merge from Livestock_Texture_Optimisations
Rin
11 Days Ago
merge from livestock_vendor_spawn_fix
Rin
11 Days Ago
merge from rrp_skinviewer_fix
Rin
11 Days Ago
merge from pump_countdown_timer
11 Days Ago
Use RustObjectToClipPos in shadow caster to fix eggs
11 Days Ago
Commandbuffers added during RRP wait until BIRP to register on the camera
11 Days Ago
Collectible tests converted
11 Days Ago
Changed test list format
11 Days Ago
Added wood armor gloves to the render scene
11 Days Ago
- Lock system - Use idle_breathe when zoomed in close rather than idleLoop - Only have eye contact with the player when zoomed in pretty close
11 Days Ago
merge from main
11 Days Ago
Realmed test list, dropped null fields
11 Days Ago
Dont move any of the panels around when in rotate/orbit mode - just fade out
11 Days Ago
Ensure we can access the character customiser without a /demos folder
11 Days Ago
CLIENT editor can export the test list, will append the client tests