reporust_rebootcancel

137,075 Commits over 4,474 Days - 1.28cph!

9 Days Ago
merge from static_piano_variant
9 Days Ago
merge from deathscreen_bag_delete
9 Days Ago
Fix not being able to unclaim sleeping bags on the death screen
9 Days Ago
merge from main
9 Days Ago
merge from main
9 Days Ago
Converted piano.deployed.static to a prefab variant, fixes player model issues S2P outpost + floating cities
9 Days Ago
Merge: from remove_jobs2 - Removal of UsePlayerUpdateJobs 2 supporting code, setting it lower will run at least mode 3 - Bugfix for potentially invalid buffer usage when fetching WaterInfos - Moved more BasePlayer state to NativeArrays Tests: ran unit tests, ran around on craggy
9 Days Ago
Update: Codegen Tests: compiles
9 Days Ago
Clean: pass around ReadOnly instead of mutable collection where possible Tests: compiles
9 Days Ago
Merge from satellite_crash
9 Days Ago
S2P dome, large oil rig
9 Days Ago
Merge: from main
9 Days Ago
Bugfix(tests): make sure PerfIsNoClipping properly cleans up spawned gameobjects - also cleaned up some leftover deltaTime arrays in tests This was messing up tests further in the queue Tests: ran AH perf and unit tests
10 Days Ago
Merge from playermaintainedmonuments
10 Days Ago
Added livestock scene to dev menu
10 Days Ago
Merge from roof.bottom.line conditionals consistency pass
10 Days Ago
Merge from Piano_AnimFix
10 Days Ago
Merge from apartment_complex_monument (swing jumping)
10 Days Ago
Merge from swing_launch
10 Days Ago
Fixed redundant RendererLOD on door.hinged.industrial_a_e Fixed missing MeshCull on CCTV yaw mesh
10 Days Ago
Merge from main
10 Days Ago
Merge from scene_check_tool
10 Days Ago
Fixed HLOD renderers appearing as renderers without LODs in scene checker
10 Days Ago
Removed old tools, now replaced with unified SceneChecker
10 Days Ago
Merge from main
10 Days Ago
Fixed some water catcher panel help issues
10 Days Ago
S2P sphere tank + HLOD
10 Days Ago
Added a display of which modules will be spawned on the test cars in the vehicle editor Saves having to click through into the scriptable object
10 Days Ago
Updated dome setup with new art Moved the fuel pump models into the entity itself
10 Days Ago
Merge from shadow_caching_tooltip_fix
10 Days Ago
Merge from shadow_caching_framerate_fix
10 Days Ago
Merge from shadow_caching_ambientlightlod_fix
10 Days Ago
Merge from main
10 Days Ago
Merge from apt_cctv_culling
10 Days Ago
Merge from fix_trap_displacement
10 Days Ago
Merge from fix_buffer_upload_mode
10 Days Ago
Merge from fix_demo_culling
10 Days Ago
Removed console input field character limit
10 Days Ago
merge from console_inputlimit_fix
10 Days Ago
Tweak turn in place settings, add response curves for ads/non ads, hook up playback speed as a parameter so we can bump it up if you're turning fast.
Rin
10 Days Ago
merge from jumpsuit_occupation_under_fix
Rin
10 Days Ago
merge from abyss_hazmat_helmet_view_fix
Rin
10 Days Ago
merge from clantable_snapping
Rin
10 Days Ago
merge from vm_stack_size_fix
10 Days Ago
Spotlight LOD fix
10 Days Ago
Ensure pool ui closes in demos (when not in first person)
10 Days Ago
Added abyss helmet meshes to SkipInFirstPersonLegs list
10 Days Ago
merge from main
10 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
10 Days Ago
New powerline effects turn on/off with powergrid