reporust_rebootcancel

134,210 Commits over 4,444 Days - 1.26cph!

9 Days Ago
merge from main
9 Days Ago
Merge from main
9 Days Ago
merge from iolines_motionblur_fix
9 Days Ago
Fixed table disappearing in the skin viewer (still had a LOD component)
9 Days Ago
Force no motion on all IO lines prefab, fixes bluriness on moving boats with motion blur enabled
9 Days Ago
Piano anim update pass
9 Days Ago
merge from bc_simspace_jank_fix
9 Days Ago
clear sim-space frame delta properly when the sim-space changes, was leaking into the origin delta
9 Days Ago
merge from main
9 Days Ago
merge from menu_notifications
9 Days Ago
Updated debug notif commands descriptions
9 Days Ago
merge from menu_notifications
9 Days Ago
merge from forcemode_fixes
9 Days Ago
Added notifications.addcustomnotification debug command
9 Days Ago
Notification entry layout fixes
9 Days Ago
merge from main
9 Days Ago
Hide the rendering layer mask on the RRP camera component when RRP isn't active to prevent null refs when fetching the rendering layer mask names
9 Days Ago
duplicated cable inputs and offset them - this way we keep the visual cable input whilst freeing up the acutal inputs.
10 Days Ago
Subtract 153827 "merge from streamermode_fix"
Rin
10 Days Ago
Clan table craftable Default bp (for now)
10 Days Ago
Fixed UIEscapeCapture not working in editor when main menu is disabled
10 Days Ago
S2P apartment complex
10 Days Ago
Fixed interact distance on shop B Fixed interactive door on shop E Fixed some incorrect prefab ids
10 Days Ago
Initial first pass on setting up the other rentable shop variants
10 Days Ago
Expose new overrideMaxImageWidth and overrideMaxImageHeight on Signange Needed for rentable signs, fixes a bunch of issues
10 Days Ago
Merge from PlayerRigUpdate2/aim_yaw_fix (fixes jittering on legs when holding a torch on horseback)
10 Days Ago
Merge from sleeper_rotate_fix
10 Days Ago
Fixed new layer fuckery on kiosks.
10 Days Ago
Possible fix for sleepers getting rotated incorrectly
10 Days Ago
Lighting WIP
10 Days Ago
1st floor corridor mesh / damage, decals and vertrex paint
10 Days Ago
jesus_animation_fix -> main
10 Days Ago
merge from wire_doors_fix
10 Days Ago
Fixed wires attached to doors not following the doors correctly when it opens We now only parent the lines when the associated IOEntity is parented to a moving object When parenting, we parent to the root object so attached lines can work on boats one day
10 Days Ago
Use small delta changes for water level model state rather than exacts with ==
10 Days Ago
Allow doprepare to add to the demo compatability file Ensure prefab ids dont match wont fire if using the compatability layer
10 Days Ago
fix shader bug causing GPU crash (RRP)
10 Days Ago
Lighting prefab & related files
10 Days Ago
Increase mailbox texture size from 1k -> 2k
10 Days Ago
Undo 153739 "subtract 153677 areacheck_parent_fix"
10 Days Ago
merge from streamermode_fix
10 Days Ago
merge from bradley_inactive_error_fix
10 Days Ago
merge from large_furnace_place_effect_fix
10 Days Ago
merge from spawngrid_spacing_fix
10 Days Ago
merge from catapult_ragdoll_error_fix
10 Days Ago
merge from spraycan_reskin_refactor
10 Days Ago
merge from pool_analyzer_non_caching_methods
10 Days Ago
update apartment_complex_monument/prototype/mailbox
10 Days Ago
update apartment_complex_monument/prototype
10 Days Ago
merge from main -> apartment_complex_monument