reporust_rebootcancel

136,263 Commits over 4,474 Days - 1.27cph!

13 Days Ago
Clean: add a comment Tests: none, trivial change
13 Days Ago
- Basic setup for shot force controls - Prevent moving mouse up and down from moving the underlying mountable
13 Days Ago
rebuilt skins
13 Days Ago
removed glowing sprays
13 Days Ago
added edited sprays
13 Days Ago
Optim: permit MeshLods to use occlusion culling if it has an invalid RendererBatch Taken from 156029. Saves 30% of drawcalls in all 5 test cases, 20% of avg fps improvement in editor(will test standalone later) Tests: profiled 5 test cases, flew around keeping an eye out on weird rendering
13 Days Ago
Hook up FXAA to UI settings
13 Days Ago
auto close the pool table dialog if you die
13 Days Ago
Unjitter camera matrix when jittering isn't needed anymore
13 Days Ago
Actually apply jittered projection matrix to camera
13 Days Ago
supermarket freezer material work texture update with new uvs and added blinking emission to simulate old halogen bulbs
13 Days Ago
Founders Door - fixed skin not spawning correctly
13 Days Ago
13 Days Ago
Optim: don't create procedural batch meshes if they only contain one input mesh This inhibits unity's batching via instancing. In 2 out of 5 scenarios saves 16% of draw calls/~1ms avg in editor Tests: monument island with appts and disabled world prefabs, tleeported to 5 locations and inspected profiler stats
13 Days Ago
Setup control computer entity with the WIP model
13 Days Ago
Merge from sat_con_console
13 Days Ago
satellite control console COL
13 Days Ago
Manifest after changes
13 Days Ago
AK weapon movement fix on deploy
13 Days Ago
s2p on apartment complex to incorporate large apartment bathroom changes
13 Days Ago
Clean up of prefabs + folders
13 Days Ago
Added gamma intensity correction to the Forward+ lighting color that's applied for transparent objects
13 Days Ago
Re-exported large apartment bathroom due to issue with part of mesh not rendering. Rebaked LOD materials. Set up new apartment bathroom prefab and replaced broken one.
14 Days Ago
merge from main
14 Days Ago
Fixed latency issue when dismounting the terminal, causing your eyes to be in the cctv anchor for a small time
14 Days Ago
merge from apartment_complex_monument
14 Days Ago
Founders Door - initial setup
14 Days Ago
merge from clan_bugfixes
14 Days Ago
merge from ballisticlegSFX
14 Days Ago
removed loot spawns in scene S2P
14 Days Ago
merge from apartment_complex_monument
14 Days Ago
Added missing unity event attribute on terminal ui button Added new phrases for the apartment type
14 Days Ago
Merge from apartment_complex_monument
14 Days Ago
Added a blocker to the front and back entrances of the apartment block to stop vehicles entering
14 Days Ago
Clean up some logs Fixed rented vending machines not recording stats
14 Days Ago
Don't show the disconnect in safe zone warning if the player is inside their apartment
14 Days Ago
Fixed front door not being closed on apartment check out after a server has restarted
14 Days Ago
Merge from apartment_complex_monument
14 Days Ago
Update bounds of apartment complex monument to match visual bounds (was at default?) Fixes some stray auto turrets being left behind in hardcore
14 Days Ago
Fixed not being able to enter a room as a team member
14 Days Ago
Possibly fixed shopkeeper in rentable shop sometimes facing the wrong way
14 Days Ago
Added a shop number field to rentable shops, may hook it up to a visible number at some point
14 Days Ago
Items stored in a rentable shop due to the store being closed/taken over will now be deleted after 24 hours (realtime) See RentableShop.MaxStoredItemsDurationMinutes convar, as well as AdditionalCheckTimeHoursDebug for debugging/testing Any save files loaded after this changeset will clear any pre-existing stored items after 24 hours from the point of load (since we weren't saving the timestamp) If a player has their items stored multiple times in a 24 hour window the original deadline will apply, it cannot be extended
14 Days Ago
Merge from apartment_complex_monument
14 Days Ago
Fixed small apartment eject position not hooked up S2P
14 Days Ago
Fixed not being able to break into shops due to interact duration mismatch Break in time for shops now also uses ApartmentCommands.breakinseconds convar instead of being hardcoded to 10s
14 Days Ago
Fix patrol heli being able to crash at apartment complex, S2P
14 Days Ago
Fix apartment complex missing map display phrase