reporust_rebootcancel

135,819 Commits over 4,324 Days - 1.31cph!

15 Days Ago
▋ ▌▌▆▌▋▆▊ ▆▊▋▉▆▋▆▇▉▋ ▌▌▇ ▅▌▋▊▌▅▊ ▋▋▋▊█▅▇▄▋▆██▉▉▄▉▄▉▋ ▍▆▇
15 Days Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
15 Days Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
15 Days Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
15 Days Ago
Default buoyancy batching to on.
15 Days Ago
Fix cannon handle spinning with buoyancy.
15 Days Ago
Merge from main
15 Days Ago
Fixed not able to skin space LR back into the default LR
15 Days Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
15 Days Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
15 Days Ago
Applied same logic to eat and clear options
15 Days Ago
Slight reduction
15 Days Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
15 Days Ago
Increase front turret rotate speed by 200 units
15 Days Ago
▋▅▋▇▉▊ ▍▅▇ ▅▋▊ █▌▅▍ ▌▉▅▍▆▉▄▊ █▄█▇█▆▇▉▆▉ ▇▄▋▊▉▇▌▅ ▌▍▌▆ ▍▉▄▇ ▉▍▇ █▆▆▅▄▍ █▆▉ ▋▅▌▆ ▇▍█▄▆▆▍▋ ▅▅▊▄▌▅▅ ▌▇ ▄▊▇ ▆▌▆▅▍▊ ▊▄▅▇█ ▋▄▊ ▌▍▅▍▄▇ ▍▉▆▅ ▉▄▆ ▋▇▇▆▊▉█▍▉▊▆▄▊▉▍ ▊▌▋ ▍▄▅ ▆▅▋▇ ▄▆█▋▉▄▉▍▇
15 Days Ago
Refactor Easel LOS checks
15 Days Ago
▄▊▆▆▆▆ ▊▊▋▆ ▅▋▄▆
15 Days Ago
Shorten time to first LOS check
15 Days Ago
Update to Easel LOS, now checks deployable layer
15 Days Ago
set paintable reactive target culling distance to 100 from 35
15 Days Ago
fix modular boat sink sound playing again when entering range (firing it off as an effect from the server now)
15 Days Ago
WIP - script to export UI dropdown, sliders and toggles names, tooltips and values/ranges to be exported and loaded into ADX for more readable grafana/analysis.
15 Days Ago
reduce paintball gun attack/impact volume a little bit
15 Days Ago
merge from artistpack_storepage
15 Days Ago
apartments greybox progress, furnished with some readily available props and deployables for now
15 Days Ago
scene backup
15 Days Ago
compile fix
15 Days Ago
merge from print_speed -> main
15 Days Ago
update easel LOS from shelf
15 Days Ago
Added `printspeed` command to help measuring boat speed
15 Days Ago
Extra LOS checks for easels being blocked by deployables
15 Days Ago
merge from naval_update
15 Days Ago
Merge from boat_dmg
15 Days Ago
More fixes and damage consistency
15 Days Ago
Component Box Ammo - Updated textures, model, materials, misc prefab setup
15 Days Ago
Collider fix for paintable reactive target
15 Days Ago
Fix reactive target being lowered after network range re-enter
15 Days Ago
Added artist pack showcase
15 Days Ago
Merge from main
15 Days Ago
Added sign to kiosk F blockout
15 Days Ago
kiosk B block in. plywood, glass and corrugated metal textures added.
15 Days Ago
Fix compile error
15 Days Ago
Fix issues with paintball overalls not always updating colour on the viewmodel arms
15 Days Ago
beanbags - simplified collision mesh complexity, reduced colliders to 2 as well
15 Days Ago
toggle-abble shutters for rentable kiosk F blockout
15 Days Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
15 Days Ago
banner large - fixed layers and physics mats
15 Days Ago
Fix occasional wrong position of objects which use Animator snapping upon spawn when Instancing is active
15 Days Ago
Added artist pack store page
15 Days Ago
Silly dance anim update