reporust_rebootcancel

124,527 Commits over 4,171 Days - 1.24cph!

10 Days Ago
Merge from main
10 Days Ago
█▌▊▅▍ ▌▌▊▍ ▄▇▋▉▌_▍▉▍▇▍█_█▅▌█▉▋▍▆_▌▍▇ -> █▆▇▇
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▌▍▉▉▊▆█▅▉▍ ▅██▇▌▋▋▉▌▆ `▄█▇▇▆▌█▇▍▉▆ = ▊▄▆▇` ▍▌▇▊█▊▊
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▇▊▌'▇ ▅▇▄▊█▊█▊▋▋▅▄▆▍▌▌▍▅▆▄ ▅▆ ▉▋▊▋▌█▊▆▍▍▍. ▋█▌▌▇ ▉▅▌▄▍ ▄▋▌▌▊▆▅▆▅█ ▌▅▍▌▆▍ ▋▋▍▍▉▌▆▄▉█ ▄▄▉ ▊▄▅▅ ▆▉▍▌▌▆▅▉▍▌ █▅▉█▄▉▇ ▌█▌ ▅▇▆█ ▋▇▅▆▅▊▉▇ (▊▄▊▇▆▅▍█▌█)
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▆▄█▍▆▊▅ ▊▆▌▍▄▇▋▋ ▌█▊▌▄▊▊▌ ▇▍▍▌▉ ▅▅▅▌ ▌▅▆▌ ▇▇▄ `▋▇▋█` ▌▋▇▆▄▉▊ ▊▊ ▌▋'▌ ▊▅▅ ▍▇▌▊ ▉▅▋ ▄▅ ▆█▍▉▄▉▄
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▋▋▋ `▊▌▋▊▅▅▉▆` ▆▋▆▄▆▄▄▋▊▉█▊▍ - ▌▆▍▍▌ ▇▋▊█▅▍▌▉ ▊▍▅▉▉▌▋▆ █▍▄█ █▉▆▄▉ ▊▇▄ ▌▌ ▉▋'▋ ▆▋▋▉▌ ▉▇▆ ▋▇▅▊ ▅ ▄▉▍▋█▇ ▍█▇▋ ▉ ▉▍▉▉▋▋▌▇▇▋ - ▆▄▄▊ ▊▇▋▅▋▅ ▅█ ▇▊ ▋▅▄▇▅ ▌▇▌ ▄▅▄ ▍▄▋▉ + ▍█▋▆█▌ ▉▌▄▌▄▆▆ + ▊▉█▄▉▌ ▌▉▊▉▆
10 Days Ago
Codegen + fix compile error
10 Days Ago
Cherrypick CS 129086 & CS 129089, physx debug commands
10 Days Ago
Compile fixes
10 Days Ago
▄▅█▋▋▍ ▊ ▊▍▅▉▆ ▉▉ ▋▉▆█▉▆▇▆▅ ▌▄█▆▇▇▄█▆ ▌▍▋█ [▄▉▇▄▊▄▊▋▉] █▌ ▌▉▆ [█▅▉▋▌▌▍] ▊▋ ▆▊▇▆ ▍▋▇ █▊▋▇ ▉▋ ▄▉▉▇▉█▇ ▉▊▇▋ ▅▉▆▋ - ▅▄▍█▇'▋ ▅▇▆▋▋▄ ▅▄ ▆▅▆▋▋▅▄▅▉▇▉▇▆ ▊▆ ▉▅▇█▊▆▉ ▌▍▅▍▍▅▆▉▋ ▇▅█
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▉▌▋ ▉▇▄▆ ▅▌▌▌█ ▌▄▄▍▌▌▉ ▌▆▍▄'█ ▍▌▇▋▅▆▅▍ █▌ █▇▆▌▆█
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▄▉▄▇▌▅▋ ▊▋ █▅▊▅█▇▇▇▆.██▄▋▌▅▌.▆▉▄.▌█ ▋▋▄▌ ▄▇▇▅▄▌▄█ ▉▉█▋▅▌ (▇▄▆▆▄▇█ ▆▊▍▉▊▊)
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▉▆▇▅▇ ▆▇▅▊ ▄▇▍█ -> ▍▊▋▍▊█▄▍█_▊▋▋▉▊_█▉▊▇█▊▌▋
10 Days Ago
merge from admin_logging -> main
10 Days Ago
█▊▍ ▋█▉█▅ ▇▇▌▇▄▍▆█ ▅▇ █▆▊▄▇▄▉▆ ▍▆▄▄▊▍▌▋▄ - ▅▍▅▉▅▋▊ ▌▅▌▄▅ ▋▄ ▊▍▍▍ ▊▌█▇▍▅▆ - ▊▅▅▇▋▍ ▉▆▍▅ ▉▄▌▆█▄▅▅ ▆█▅▅▅▇▅▊▄ (▅▍ ▉▌ ▄▍▇'▉ ▉█▉ █ ▍▉▌▌▍▄▍ ▅▋▆▋▆▅▊▋ ▄█▄ ▋▆ ▄▍▇▇▇▆ ▉▄▉▊▌▉▊, ▊▆▌▆ ▆▅▇ ▆▉▇) - ▍▅▆ ▊▇▅▆▅▉▋▆ █▄ ▅▉▉▋▉▌▉▄▇▅▊▉█ ▍▋ ▅▍█ ▍█▉█▅▄▉ ▆▍▆ █▇▌▇▆▆ ▊▋ ▋▇ ▌▇▄ (▆▊ ▍▊ ▅▌▆█ ▍▊▆ ▇▍█▋▇█▆▆ ▍▆▊▍ ▇▆▆▅▇▄█▉▊▊█▇ ▌▅▇)
10 Days Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
10 Days Ago
merge from physics_bounds_commands
10 Days Ago
server commands to set and get physics world bounds for profiling purposes
10 Days Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
10 Days Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
10 Days Ago
Update: augment serverocclusiondebug command to draw the path of occlusion query Written as throw-away code, will clean-up later Tests: used the command to debug, works with disabled ddraw instancing, but the data it displays looks wrong - investigating
10 Days Ago
Rebase on /main
10 Days Ago
LODs, prefab, collision for food barge checkout counter
10 Days Ago
merge from naval_update
10 Days Ago
Supplies barge store LODs and collision. Enabled GPU instancing on some mats.
10 Days Ago
Neutralized the tint on the sand footprints.
10 Days Ago
Scene backup
10 Days Ago
merge from batteringram_impacteffect_fix
10 Days Ago
merge from chandelier_fixes
11 Days Ago
Don't show raise/lower action on chandelier if you dont have building privilege
11 Days Ago
Adding missing bottom mesh to triangle hull prefab
11 Days Ago
fixed boat door pickup and repair, added guide mesh for door
11 Days Ago
Generate proto
11 Days Ago
subtract 130129 decay_scale_ui_fix
11 Days Ago
merge from main
11 Days Ago
split the glass part from boat door mesh to enable convex collision baker to work there
11 Days Ago
▉▅▍▆▄ █▅▉▉ ▅█▅▋_▅▅▅▊▇_▊▌▇_▉▊▄▇▋
11 Days Ago
merge from emission_queue
11 Days Ago
merge from trailtail
11 Days Ago
merge from fix_artificalwater_flow
11 Days Ago
merge from fix_corpse_storageboxes
11 Days Ago
merge from workshop_wearable_icon_fix
11 Days Ago
Merge from quicksave_to_gamesetup_save
11 Days Ago
Socket name fixes. Manifest Prefab updates.
11 Days Ago
Fixed battering ram impact effect string pool warning
11 Days Ago
merge from steaminventory_descriptions_fix
11 Days Ago
merge from store_typo_fix
11 Days Ago
Fixed a typo in the legacy wood store page Updated shipping container store page desc
11 Days Ago
Fixed steam inventory item modals failing to find a fallback description and ending up using the prefab placeholder description