reporust_rebootcancel

113,711 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Merge from main
1 Year Ago
Added a Code stripping scene included in the build, IL2CPP builds are stripping out the timeline system because it's used in bundles and the link.xml file doesn't seem to be helping Official Unity recommendation here is to just include an unused scene in the build with a playable director component
1 Year Ago
Merge TugboatLowFPSFix -> ServerSideRagdolls
1 Year Ago
Avoid the need for a new method
1 Year Ago
Add convar `cached_browser_expiry_days` (default 30) Reset the cached ping of a server every 30d to account for servers that change geographic location
1 Year Ago
Merge main -> ServerSideRagdolls
1 Year Ago
Better fix for ragdoll parenting. No more offset position.
1 Year Ago
Marked PTZ item as having condition, fixes camera getting repaired when being picked up Also allows PTZ camera to be repaired in the repair bench
1 Year Ago
Hook up new checkpoint models Move checkpoint models to Prefabs/Misc/WaypointRace
1 Year Ago
Fixed some cases where trophy displays wouldn't respect streamer mode
1 Year Ago
Added a few more texture optimization helpers (menu Tools/Textures)
1 Year Ago
Changed 6900 RGBA textures (normal maps included) to high-quality compression (for free)
1 Year Ago
Possible hunting trophy loot panel NRE fixes (unable to repro locally)
1 Year Ago
Fixed ragdolls not teleporting when corpses do, causing stretching as they try to follow the corpse
1 Year Ago
Remove Standalone paltform override on 514 textures (preserved max size)
1 Year Ago
Manifest Set up material swaps Remove duplicated desk mesh Apply 180 degree starting rotation Apply LODs to light sources Pickup, repair Apply gib overrides
1 Year Ago
Disabled Crunch compression on all affected textures
1 Year Ago
merge from cached_server_browser_2
1 Year Ago
merge from Twitch_Rivals_IV
1 Year Ago
Fixed TextureEx GetSizeInBytes reporting (crunch was returning 0KB)
1 Year Ago
Add `cached_browser_enabled` convar Default cached browser as enabled Ensure the "cached browser button" is set to the convar
1 Year Ago
base gameplay pass
1 Year Ago
merge from WorldModelWeaponMass
1 Year Ago
merge from fix_industrial_deployable_filter
1 Year Ago
merge from building_skins_4
1 Year Ago
merge from job_system_convar
1 Year Ago
added collision to desk
1 Year Ago
prefab directory cleanup, rendered icon, added gibs, added lights and made screen materials
1 Year Ago
merge from main -> cached_server_browser_2
1 Year Ago
Compressed a few uncompressed textures to save 72 MB (did not touch that one capmask, Matt!)
1 Year Ago
merge folding chairs
1 Year Ago
wip twitch desk
1 Year Ago
Added prefab for ferry terminal glass_ground_b
1 Year Ago
Added 6 tiled glass cubes. Added an additional tiled rock cube (rock_03).
1 Year Ago
Set existing tiled cube materials to opaque rendering + enabled back face culling
1 Year Ago
Cherrypick #89900
1 Year Ago
Merge from main
1 Year Ago
Add `chat filter` menu option that opens the steam settings for chat filter when clicked
1 Year Ago
Shelter ~ Moved to using proper model for the shelter Adjusted door fit Adjusted building priv area Tweaked socket deploy parameters
1 Year Ago
Add separate AuthResponse values for auth ticket cancled and already used
1 Year Ago
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1 Year Ago
Intermediate format adjustment
1 Year Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
1 Year Ago
Terrain base pyramid texture block compression; saves ~80MB of VRAM (88% reduction)
1 Year Ago
Add alarm to trigger when radiation starts to become active (>10) to large & small oil rig Add convar `oilrig_radiation_alarm_threshold` to control the threshold on oilrig for the alarm to start (set to 0 to play when crate is taken) Codegen
1 Year Ago
exported treadwater anims and added to player anim controller
1 Year Ago
Merged bunch of mats
1 Year Ago
Pulled main.
1 Year Ago
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1 Year Ago
Tweaks to ExplosionsOverlay component