reporust_rebootcancel

137,689 Commits over 4,474 Days - 1.28cph!

37 Days Ago
Disable shadows on LOD2/3 of the rentable shop signs
37 Days Ago
Fixed shop D not using sitting NPC Apartments S2P
37 Days Ago
IsSmall LOD check now takes transform scale into account, fixes shadow proxies made with scaled boxes getting disabled incorrectly
37 Days Ago
Wood armour helmet, jacket, pants and gloves updated with new UVs. updated materials and textures. added new SG texture for gloves.
37 Days Ago
Fixed not being able to delete sell orders
37 Days Ago
Clean up naming of non-C++ camera matrices I have decided that the unity_* prefix should be reserved to properties that Unity sets from C++ code. Therefore, the other matrices now use the same naming that they have in URP/HDRP.
37 Days Ago
merge from main
37 Days Ago
gamesroom minifridge - textures updated
37 Days Ago
Fixed rent multiplier not getting reset when a player closes the store manually
37 Days Ago
Unify motion vector colour format preferences
37 Days Ago
Use AddRasterPass for motion vectors
37 Days Ago
Merge from satellite_art
37 Days Ago
Merge from main
37 Days Ago
Cherry picking 155706
37 Days Ago
satellite model + textures and materials uv2 with composite ao baked
37 Days Ago
merge from rpctool_generic_fix
37 Days Ago
Add new 'Names' class and set camera matrices globally in setup pass
37 Days Ago
merge from apartment_complex_monument
37 Days Ago
Base/Player/Horse modifier system pooling
37 Days Ago
merge from apartment_complex_monument/terminal_ui
37 Days Ago
Compile fixes
37 Days Ago
Re applied apartment_complex_wing.prefab changes S2P apartment complex
37 Days Ago
merge from apartment_complex_monument
37 Days Ago
Added missing loc Removed mockup assets
37 Days Ago
Bump targeting budget
37 Days Ago
4:3 and 21:9 aspect ratio fixes
37 Days Ago
Opening sequence
37 Days Ago
Merge from weaponracks_prefabattribute
37 Days Ago
Codegen
37 Days Ago
Setup hurt overlay effect and script with RRP Setup vignette and sharpen effect and script with RRP Merge vignettes into one effect
37 Days Ago
Merge from MonumentBlockers
37 Days Ago
merge rust_relay_server -> main
37 Days Ago
Added addtional details to RustRelay socket resets
37 Days Ago
Adding world model rig for binoculars
37 Days Ago
Fixed Half Height Industrial Shelves not showing in Conveyor filters
37 Days Ago
Merge from MonumentBlockers2
37 Days Ago
Codegen, localization, manifest Restore Recycler change from apartments
37 Days Ago
Merge from main
37 Days Ago
Merge from main
37 Days Ago
Make renderscale effect RRP clone asset
37 Days Ago
Merge from main (protobuf message rejig for conflicts)
37 Days Ago
Merge from monitor_screens
37 Days Ago
Merge from main
37 Days Ago
S2P + HLOD aparmtent complex monument
37 Days Ago
apartment_complex_merge -> main
37 Days Ago
revert sav++ to main, bump protocol
37 Days Ago
apartment_complex_monument -> apartment_complex_merge
37 Days Ago
Added a GameobjectLOD for mailbox numbers
37 Days Ago
Created a ShadowProxyChecker tool that finds all shadow proxies in the curent scene that have no MeshCull component (Tools > Find > Shadow Proxies Without MeshCull) Fixed all cases in apartment block monu monument (291) Added Renderer batch where simple primitive cubes have been used, shaves another 200 shadow casters off when standing at the entrance