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153,768 Commits over 4,536 Days - 1.41cph!

44 Days Ago
Setup powered turbines at launch site
44 Days Ago
Fix turbine smoke particle LOD component making it visible when it shouldn't be Setup powered turbines in water treatment plant
44 Days Ago
Merge from PlayerMaintainedMonuments
44 Days Ago
Merge from main
44 Days Ago
Fixes for turbine FX switching toggle whilst toggle already in progress
44 Days Ago
Merge from PlayerMaintainedMonuments/satellite_crash_audio
44 Days Ago
Editted audio files pitch variations
44 Days Ago
Added audio support for satellite crash and new sound for the fall and explosion :collision:
44 Days Ago
merge from ddraw_panels_fix
44 Days Ago
Fixed comment
44 Days Ago
merge from ddraw_panels_fix
44 Days Ago
Fixed DDraw text being drawn on top of inventory, F1 menu, map and dialogs in general Before: https://files.facepunch.com/raul/1b0111b1/01_00-00-SphericalIndusriverdolphin.mp4 After: https://files.facepunch.com/raul/1b3111b1/31_23-53-OddballEuropeanfiresalamander.mp4
44 Days Ago
fix NREs in screenshot.takescreenshot/takehiresscreenshot
44 Days Ago
ao optimization
44 Days Ago
added pressure gauge to gearbox asset so theres some visual feedback for players
44 Days Ago
merge from PlayerMaintainedMonuments -> main
44 Days Ago
merge from main -> PlayerMaintainedMonuments
44 Days Ago
merge from water_treatment_plant_maintainables
44 Days Ago
Water Treatment Plant S2P with hlods (if something goes wrong, this is safe to revert)
44 Days Ago
updated scene with lighting changes, removed junk clipping into water tank blades
44 Days Ago
hook up water treatment plant lighting to powergrid generator
44 Days Ago
Added posed world model, updated icon
44 Days Ago
merge from PlayerMaintainedMonuments
44 Days Ago
merge from game_room_dlc
44 Days Ago
merge from darts_game
44 Days Ago
add a howtoplay translatable canvas onto new sticky note on the board properly translate some missed elements default names of "Player1" -> "P1" until name is fetched
44 Days Ago
game_room_dlc -> main
44 Days Ago
Add correct pool racking for Shadowfrax
44 Days Ago
merge from game_room_dlc
44 Days Ago
Dartboards can now be placed on boats Transposed everything to work with local space instead of world space, to reduce floating point inaccuracies of darts (also had to happen for boats) Reduced artifical tilt of darts, so they look more accurately placed
44 Days Ago
game_room_dlc -> main
44 Days Ago
Revert to the old animations for just now (to get around the freaky hit animation)
45 Days Ago
added postit note to dartboard - updated textures and prefab
45 Days Ago
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45 Days Ago
Remove pitch variation on turbine sounds
45 Days Ago
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45 Days Ago
Wind up/down the new spinny powergrid turbines so they synchronize better with the sounds
45 Days Ago
Add deploy animation when first getting on the pooltable
45 Days Ago
- Move standard walking distance from the table to be 25% closer - Use a different pool cue materials for each player - Fix walking distance not working properly
45 Days Ago
Merge from PlayerMaintainedMonuments/airfield_terminal_sounds
45 Days Ago
Chinook terminal volume changes
45 Days Ago
Added new sounds for the two new airfield terminals and code changes for audio triggers
45 Days Ago
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45 Days Ago
LS Office area lighting facelift WIP.
45 Days Ago
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45 Days Ago
fix sockets of dartboard for better placement
45 Days Ago
dartboard prefab fixes - fix bullseye boom particles playing on show - fix realmed remove not removing Client child object
45 Days Ago
added lit variant of text for dartboards (still quite bright in darkness)
45 Days Ago
45 Days Ago
fix NRE that was breaking demos