reporust_rebootcancel

111,130 Commits over 3,928 Days - 1.18cph!

3 Months Ago
merge from world_update_2
3 Months Ago
scaling flow forces with shore distance (needs more tuning)
3 Months Ago
Update: Add console switch to enable sound pooling - Disabled by default while I'm investigating ongoing NREs in the area Tests: spawned 20 scientists and killed them. Ran around placing 100 barricades. Cut down 2 trees. Telemetry showed no pooled sound modulators.
3 Months Ago
Travelling vendor calculates the correct starting distance
3 Months Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
3 Months Ago
water treatment plant
3 Months Ago
Tin can alarms can no longer be picked up without building privileges
3 Months Ago
world_update_2 -> main (print statement was annoying!)
3 Months Ago
Removed spammy debug print statement
3 Months Ago
world_update_2 -> main
3 Months Ago
radioactive_water -> world_update_2
3 Months Ago
Bubble up rads called on server only
3 Months Ago
3 Months Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
3 Months Ago
world_update_2 -> main
3 Months Ago
radioactive_water -> world_update_2
3 Months Ago
Prevent bubble up from throwing an NRE
3 Months Ago
Phrase update
3 Months Ago
Merge: from main Tests: none
3 Months Ago
merge from localization
3 Months Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
3 Months Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
3 Months Ago
Fixed F7 report popup texts size again
3 Months Ago
merge from world_update_2
3 Months Ago
Fix missing small wooden box item/scene setup
3 Months Ago
Frontiersman turntables
3 Months Ago
3 Months Ago
merge from main
3 Months Ago
Merge from main
3 Months Ago
3 Months Ago
3 Months Ago
nuclear missile silo
3 Months Ago
Backups
3 Months Ago
Parent merge
3 Months Ago
Merge from main
3 Months Ago
More code clean up
3 Months Ago
Merge from world_update_2
3 Months Ago
Functional but terrain gen weirdness remains.
3 Months Ago
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3 Months Ago
radioactive_water -> world_update_2
3 Months Ago
Radioactive water is finally supported in backpacks: - Radioactive poll requests 'bubble' up through children to parents - ItemModContainerRads now looks at parent changes as well as item parent changes - Huge amount of debugging and messing around
3 Months Ago
merge from world_update_2
3 Months Ago
merge from main
3 Months Ago
merge from seaweed_dressing
3 Months Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
3 Months Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
3 Months Ago
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