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127,421 Commits over 4,109 Days - 1.29cph!

60 Days Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
60 Days Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
60 Days Ago
merge from Placeholder_UIsounds
60 Days Ago
merge from Missing_Physimpact_sounds
60 Days Ago
merge from adminui_fireworkpattern_fix
60 Days Ago
Merge from main
60 Days Ago
Add spinning wheel to render scene, setup.
60 Days Ago
Merge from main
60 Days Ago
vine_swing_dismount_fix -> main
60 Days Ago
Fix vine visual stopping moving when a player dismounts mid air. Finished flag to ensure we have completed our swing
60 Days Ago
sticky_vines_fix -> main
60 Days Ago
merge from main
60 Days Ago
merge from main
60 Days Ago
Weather progress
60 Days Ago
merge from wallpaper/floor
60 Days Ago
Various clipping fixes across different skins
60 Days Ago
Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
60 Days Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
60 Days Ago
On deploy, switch to the entity we're looking at
60 Days Ago
merge from wallpaper/floor
60 Days Ago
simple_snow_usage -> main
60 Days Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
60 Days Ago
beeswarm_rename -> main
60 Days Ago
Rename Beeswarm to Bee Swarm Localisation
60 Days Ago
Added triangle foundation wallpaper
60 Days Ago
jungle_floor_cube_fix -> main
60 Days Ago
Ensure shadow is using the right model
60 Days Ago
Added triangle floor wallpaper Manifest
60 Days Ago
Remaining biome.
60 Days Ago
Forgot the codegen
60 Days Ago
merge from wallpaper/floor
60 Days Ago
merge from wallpaper/floor
60 Days Ago
Fixed wallpaper on foundation not disappearing during decay tick and stab check if outside
2 Months Ago
merge from fix_ammo_count_not_updating -> main
2 Months Ago
merge from fix_ammo_count_not_updating -> main
2 Months Ago
simple_snow_usage -> main
2 Months Ago
Tweaked world model collider
2 Months Ago
If we have a low climate temperature ensure heaters always bring it up to the perfect growth rate. Makes snow bees viable
2 Months Ago
Also show flamethrower fuel count when inside a chest / main inventory
2 Months Ago
Can put wallpaper tool in tool cupboards Stack size to 1, changed category
2 Months Ago
Viewmodel: implemented anims, little punch when switching mode and skin, fixed missing maps and blend type
2 Months Ago
better_beehive_ui-> main
2 Months Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
2 Months Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
2 Months Ago
better_bike_fuel_interaction -> main
2 Months Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
2 Months Ago
hooked up missing icon paths
2 Months Ago
missing meta
2 Months Ago
new wallpaper icons
2 Months Ago
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