reporust_rebootcancel

142,122 Commits over 4,413 Days - 1.34cph!

12 Days Ago
Refactor RandomLoopAnimSubSystem to just use two handles, release and create them on the fly as needed Much simpler state handling
13 Days Ago
Fixes for assigning guests
13 Days Ago
Add PickAFriend dialog to the apartment rent terminal
13 Days Ago
merge from lookingat_io_qol
13 Days Ago
Cherrypicked 143119: Updated UpdateLookingAt to ignore IO entities that arent matching the wiretool type you're holding
13 Days Ago
Network list of owners and guests to apartment room owners Add support to authorize guests on your room
13 Days Ago
merge from automated_testing/skins
13 Days Ago
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13 Days Ago
Add minimum rent to apartment prefabs
13 Days Ago
"Strip LODS of selected' will no longer delete ObjectMotionVectorFix components
13 Days Ago
Added 5 new skin tests
13 Days Ago
merge from main
13 Days Ago
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13 Days Ago
Added an error in the skin inspector when display name is empty Added a new test checking all skins have a display name
13 Days Ago
Added display name phrases to the new barrel skins Empty display name is causing NRE when generating skins schema
13 Days Ago
Fix "Rent Due" not showing
13 Days Ago
Fix "Rent Due" vital not being assigned the correct type
13 Days Ago
New items for sale in floating city vendor (Removed kayak, paddle, torpedo) added playerboar items. S2P all floating cities.
13 Days Ago
RTL and emoji input field stuff compile fixes
13 Days Ago
Industrial Torch - Initial prefab setup, added model, materials, icon, entity, viewmodel, worldmodel, localization, set it all up and working. Accidentally reverted the manifest though :(
13 Days Ago
Fixing compile errors - FontAssetGenerator - RustText/RustTextEditor - FlexGraphicTransform - FlexTextEditor
13 Days Ago
Re-applied our Rust specifics UGUI and TMP modifications on top of UGUI 2.0
13 Days Ago
Started updating TMP: - Deleted our custom GUI and TMP packages - Embedded com.unity.ugui 2.0 (contains up to date GUI and TMP)
13 Days Ago
- Fix metabolism values on other players not being recorded in demos - Add RpcTarget.FromFlags to easier construct who we want to send an RPC to - Fix full server snapshots not being sent if running client+server
13 Days Ago
Fix penthouse apartment hull being hidden when not rented
13 Days Ago
Update manifest
13 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
13 Days Ago
merge mortar_prototype to main
13 Days Ago
Add recoil anim to mortars, re-order one shots to layer them on top of handles.
13 Days Ago
merge from main -> apartment_complex_monument
13 Days Ago
fixed offset issues with salvaged cleaver following model refresh merge
13 Days Ago
Added state sync to ak world rig reload anim
13 Days Ago
Plushie mesh fixes and emmisive
13 Days Ago
Fix server compile error from fix_dynamic_occlusion_pausing
13 Days Ago
merge from new_inputsystem
13 Days Ago
merge rust_relay_server -> main
13 Days Ago
Optim: Apply IsValidToRun for value-type ObjectWorkQueues - overrode BoatAIWorkQueue, UpdateSurroundingsQueue, UpdateMissionValidStateWorkQueue Tests: none, checked IL
13 Days Ago
removed dud code, build fix
13 Days Ago
Make all furniture inside apartments immortal and remove all the groundwatch so it can't break due to "ground missing"
13 Days Ago
Optim: use virtual IsValidToRun to avoid boxing allocs in ObjectWorkQueue.RunQueue Sad-noises-about-C#-generics, couldn't figure how to automate it Tests: none, inspected IL, no box instructions generated
13 Days Ago
updated wood stove prefab and mesh
13 Days Ago
merge rust_relay_server -> main
13 Days Ago
Ensure relay startup values are cached, even if disabled
13 Days Ago
Add timeline playback, fix base layer not showing all clips.
13 Days Ago
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13 Days Ago
Swap sweep animations to the non-temp versions
13 Days Ago
merge from fix_dynamic_occlusion_pausing -> main
13 Days Ago
Updates bdu textures
13 Days Ago
Evict players once they have rent due for >24hrs - once you catch up on rent the timer resets
13 Days Ago
Removed temp debug log