reporust_rebootcancel

131,920 Commits over 4,262 Days - 1.29cph!

16 Days Ago
made metallic version of single balloon that doesnt use SSS
16 Days Ago
Fixed zipline editor NRE caused by floating city 4
16 Days Ago
Krieg Hazmat pose
16 Days Ago
merge from naval_update
16 Days Ago
removed redundant w_blueprint prefab
16 Days Ago
removed old textures/mats to avoid confusion
16 Days Ago
updated anims to fix clipping issues
16 Days Ago
Add serialization for lastEditLocalPos and lastEditLocalRot. Should allow copy pasted boats to dock & edit without fucking up. Also gonna need it for future changes. Protobuf gen.
16 Days Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
16 Days Ago
Boat planner - Set up viewmodel - Set up dropped worldmodel - prefab updates
16 Days Ago
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16 Days Ago
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16 Days Ago
Kick hazmat repose
16 Days Ago
merge from boat_building
16 Days Ago
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16 Days Ago
Sunglasses repose
16 Days Ago
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16 Days Ago
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16 Days Ago
▊▊▊▇▄▅ / ▍▊▍▌▄ █▇▉▅ ▍█▍▌ ▄▋▊▍ ▊▉▆▄▋ ▍▄▋▍ ▆▇▍
16 Days Ago
Hide boat building UI if there's a finished boat.
16 Days Ago
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16 Days Ago
Added tactical gloves
16 Days Ago
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16 Days Ago
naval_update -> scientist_boat_ai
16 Days Ago
Anyone authd to the wheel ca now demolish blocks (usual rules apply)
16 Days Ago
Add head animation support to the cannon - Support local offset - Setup with default 50 cal reload animation for now
16 Days Ago
Restored TwitchdropsTransformGroupManager
16 Days Ago
merge from main
16 Days Ago
merge from skinviewer_tacticalgloves
16 Days Ago
Fixing skinning for 50 cal left mesh
16 Days Ago
Frontier Hazmat repose
16 Days Ago
Added tactical gloves skin viewer model
16 Days Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
16 Days Ago
Deleted old folder (cant do it in a single commit because plastic)
16 Days Ago
Moved all the skin viewer custom meshes into the skin viewer folder
16 Days Ago
Enable repair on cannons
16 Days Ago
Check if boat can be edited before dock and edit
16 Days Ago
turretsv2 -> naval_update 🎉
16 Days Ago
Compile fixes for shared aiming method
16 Days Ago
- Fix snapshot states not being replicated properly - Fixed ai inconsistent aiming angles Ready to merge
16 Days Ago
16 Days Ago
LCD related stuff & lighting
16 Days Ago
christmas wall- and ceilingpaper updates
16 Days Ago
Merge from naval_update
16 Days Ago
Adding wick virtial position anim clip
16 Days Ago
Block accidental admin kills on floating cities and islands
16 Days Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
16 Days Ago
Lerp to 0,0 properly on reload (mostly affects the front turret)
16 Days Ago
Smoooooooth(er)
16 Days Ago
Cleaned up the front turret aiming system