255,067 Commits over 3,990 Days - 2.66cph!

34 Days Ago
Removed Extra Bottle from Catapult Flammable Ammo LOD 0
34 Days Ago
Updated Medieval Single Door FBX to fix gap between the door and door frame
34 Days Ago
update meta files
34 Days Ago
reordered viewmodel minicrossbow reload anims
34 Days Ago
Refactor GameObject serialization tests a little A couple of object cloning edge case tests
34 Days Ago
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35 Days Ago
merge from pimitive
35 Days Ago
manifest rebuild
35 Days Ago
Removed too much in prev commit
35 Days Ago
merge from main
35 Days Ago
cherrypicking from lunar_new_year_2025
35 Days Ago
Removed actiongraph scope from component postclone
35 Days Ago
Make sure both buffers are destroyed
35 Days Ago
Compile shaders
35 Days Ago
Add octohedral_encoding.fxc Add skinning_cs.shader Try and use animated vertex cache when D_CS_VERTEX_ANIMATION is enabled Store vb size offsets in rendermesh Create GPU buffers for skinned vertex cache and vertex cache offsets Dispatch requested vertex cache updates Animatables requests vertex cache updates
35 Days Ago
Leaderboard backup, run #16997
35 Days Ago
Added new options to rotate both directional lights for an icon render Rotations are saved to PropRenderer component Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
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35 Days Ago
More backups
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35 Days Ago
Scene backup
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35 Days Ago
Mat tweak
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35 Days Ago
Asset backups
35 Days Ago
primitive -> Aux2
35 Days Ago
Manifest
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35 Days Ago
Parent merge
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35 Days Ago
Merge from main
35 Days Ago
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
35 Days Ago
Fix wellipets hat skin id conflict with retro tool cupboard
35 Days Ago
JSON free GameObject.Clone
35 Days Ago
Fixed default wall divider appearing in the crafting menu without ownership
35 Days Ago
Merge from primitive
35 Days Ago
Merge from media_projects
35 Days Ago
Shore vector compile fix
35 Days Ago
Merge from primitive
35 Days Ago
Added a 0.25s cooldown before the shield can be raised after firing a gun
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35 Days Ago
Parent merge
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35 Days Ago
Directory update
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35 Days Ago
Material replacer script update
35 Days Ago
Hopefully fix the player getting stuck in the block state if they die (again)
35 Days Ago
Don't allow admires while holding shields
35 Days Ago
Added teleportteam2me command Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
35 Days Ago
merge from primitive
35 Days Ago
Compile fix
35 Days Ago
merge from primitive
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35 Days Ago
Cherrypick 110912
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35 Days Ago
Parent merge
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35 Days Ago
Merge from media_projects
35 Days Ago
Merge from primitive
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35 Days Ago
Parent merge
35 Days Ago
Target > SV_Target0 & out with reflection combo
35 Days Ago
Remove Dynamic Reflections feature from shaders & crumbs from lighting.fxc