reporust_rebootcancel

139,075 Commits over 4,352 Days - 1.33cph!

9 Days Ago
grenade_molotov 256m -> 128m
9 Days Ago
orebonus_generic 256m -> 128m metal_detector_source 256m -> 128m treemarking 256m -> 128m treemarking_nospherecast 256m -> 128m debris_wall 256m -> 128m
9 Days Ago
Reduce exposed stash network distance from 258 -> 128 meters
9 Days Ago
Increase hot air balloon and hot air balloon armour networking distance from 256 -> 512 meters
9 Days Ago
Reduce network range to 128m on: IMPORTANT: - item_drop (leaving buoyant as it) (leaving backpack as is) DECOR/MISC: -Heavy Scientist Plushy -Hazmat Plushy -Pinata -Parachute Unpacked -Headbag -Fish Trophy -Wanted Poster -Confetti Cannon -Twitch Trophy
9 Days Ago
moer charm attachment points
9 Days Ago
Added door controller slots to the outside of the armored hatches
9 Days Ago
Expanded renderer bounds on the ladder hatch skinned meshes
9 Days Ago
Fixed pivot on Kiosk E decals
9 Days Ago
Decal work on Kiosk E
9 Days Ago
Backpack is always showing on the 7th slot Open folder button
9 Days Ago
WIP on fishing changes - Add overfishing: catching too many fish in a given area will overfish it, making only junk items come up on subsequent casts (many convars to come, it will be highly configurable do not worry) - Deepsea fishing has better results, low tier fish removed from the fishing loot pool
9 Days Ago
(potentially) Fix signage pooling issues.
9 Days Ago
Fix main menu manager start up error when running with main menu disabled.
9 Days Ago
Merge from main
9 Days Ago
Merge from tunnet_netgroup_fix/launch_site_hole_carve
9 Days Ago
First pass of rentable shop leak decals. Enabled GPU instancing on rentable shop materials. Re-UVd decals on Kiosk F.
9 Days Ago
Another partial fix for small hunting trophy
9 Days Ago
partial fix for point/spot light biasing inconsistency with BiRP
9 Days Ago
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9 Days Ago
Loadout sorting, item count text and added empty item icon background for VirtualItemIcon
9 Days Ago
Add toast error for looting in safe zones
9 Days Ago
Fixed FlexVirtualScroll on disabled gameobjects
9 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
9 Days Ago
repro
9 Days Ago
indirect_instancing.buffer_upload_mode NRE fix
9 Days Ago
merge from main
9 Days Ago
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9 Days Ago
m16a2 viewmodel prefab scale edit and anims
9 Days Ago
merged main -> rust_relay_server
9 Days Ago
pre merge (resolved packet sending issue)
10 Days Ago
kiosk b update
10 Days Ago
fixed check for is in lake
10 Days Ago
S2P both oil rigs
10 Days Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
10 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
10 Days Ago
lots more charm attachment points
10 Days Ago
Loadout widgets show belt and wearables items
10 Days Ago
merge from reapply_136367
10 Days Ago
Kitchen Mod Set 1 update
10 Days Ago
merge from new_console-ui
10 Days Ago
merge from main
10 Days Ago
merge from iocounter_resetvalue
10 Days Ago
Auto clamp the counter reset value when typing in the input field
10 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
10 Days Ago
setting up m16a2 prefbabs
10 Days Ago
merge from iocounter_resetvalue
10 Days Ago
More IO counter code cleanup
10 Days Ago
Phrases, fixed conflict in PressButton.cs
10 Days Ago
Can now change the reset value of IO counters Cleaned up some old code