239,330 Commits over 3,837 Days - 2.60cph!

10 Days Ago
Bugfix: show valid last attacker when suiciding We used to cache pooled HitInfo which could cause it to be randomly modified by other hit processing. Now we cache a value struct isntead of hitinfo. Tests: solo session, get attacked by an animal, then run injure -> kill. Used to see self as killer, now see animal
10 Days Ago
acoustic foam material + asset + detail normal
10 Days Ago
- Metal Shield Viewmodel submission - Material and Textures Setup
10 Days Ago
More achievements https://sbox.game/facepunch/jumper/achievements/
10 Days Ago
Implement blocks_exploded stat
10 Days Ago
Fix spread disease - disable spreader during teleportation disease
10 Days Ago
init
10 Days Ago
Implement disease achievement - can pass disease onto other players by touching them
10 Days Ago
Disable camera orbit code for now, it's really jittery and I can't figure out why just yet
10 Days Ago
Missing wind tunnel Fixed free achievement
10 Days Ago
Rework windows build scripts to use vswhere.exe and pushd/popd Run render.UpdateRefractTexture during halo rendering Fixes garrysmod-issues/issues/6000 Build LuaJIT with specific toolset on Windows (matching the game itself) Build VPC on Windows using v142 toolset
10 Days Ago
Move ChangeAttribute back to Sandbox.System but put the callback in Sandbox.Game so we don't break anything.
10 Days Ago
Updated map and scene
10 Days Ago
pill bottle scale fix and lid added
10 Days Ago
Drop player air accel
10 Days Ago
Slide is on Run
10 Days Ago
Update docs
10 Days Ago
Upgrade ChangeAttribute to support any property not just for [ConVar], so it now works with [Sync], too. Move ChangeAttribute to Sandbox.Game so it can use TypeLibrary for CodeGenerator wrapped property stuff. Resolves Facepunch/sbox-issues#6386
10 Days Ago
Bugfix: Fix server-side leak of HitInfo for player melee attacks Still on the lookout for the sourc of bad death screen info Test: local session, couple hits by p2 and the pool numbers for HitInfo stayed stable
10 Days Ago
pill bottle texture update
10 Days Ago
map updates
10 Days Ago
Update height override, jump power
10 Days Ago
Fix achievement list api output Add achievements help Refactor Achievement button in header Achievement list for players
10 Days Ago
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10 Days Ago
Cleaned up the Localization tools MenuItems name and priorities
10 Days Ago
More accurately synchronize Time.Now between clients. Fixes Facepunch/sbox-issues#6326 (at least with the repro they attached.)
10 Days Ago
Add anim to wolf jump Tweak fsm api to prevent bugs we could catch in a static way Make it possible to stack the disabled state on a navmesh agent
10 Days Ago
Switched the old torch flame texture compression to DXT5|BC3 to fix the compression visual noise.
10 Days Ago
Work on restoring functionality
10 Days Ago
Fix clearing ModelRenderer.MaterialOverride
10 Days Ago
pill bottle initial push
10 Days Ago
Get team assigner working again, only works with 2 teams right now
10 Days Ago
Fixed Sync attribute / CodeGenerator wrapped properties ignoring existing modifiers (Fixes Facepunch/sbox-issues#5867)
10 Days Ago
Scene for testing cliffs behaviour with PlaceDecorUniform
10 Days Ago
Fixed up some team refs, victory state serialization
10 Days Ago
Fixed showtoast commands arguments limit checks Added descriptions showing the expected arguments
10 Days Ago
Give Anarchist some uesful tags
10 Days Ago
UpdateAchievements job Achievement list has global unlocks, global fraction Fix NRE in login Expose leaderboard explorer Can edit org twitter/website/discord Add ModerationFlags Admin pages
10 Days Ago
Start on team system refactor
10 Days Ago
Brightened up coastal rocks Moved coastal rock prefabs to a new folder
10 Days Ago
Merge: from main Tests: none, trivial changes
10 Days Ago
Fix some edge cases when players leave
10 Days Ago
merge from geiger_counter_leak
10 Days Ago
Merge: from geiger_counter_leak Brings across the pool.print_memory filter feature. Tests: none, trivial change
10 Days Ago
coffeecup scale adjustment
10 Days Ago
Removed unused "Two" key on RustOption.Normal prefab
10 Days Ago
Added a barebones tool that lets you find all the places a specific Phrase is used
10 Days Ago
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10 Days Ago
coffee_cup scale adjustment