reporust_rebootcancel

140,397 Commits over 4,383 Days - 1.33cph!

2 Years Ago
Fix index out of range sometimes when clicking on the clan announcement textbox for editing Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
2 Years Ago
Fix horses occassionally being hit twice by bullets & dealing an extra +50% damage to them - raised density to 100 = no bullet penetration
2 Years Ago
Missed pathing files
2 Years Ago
Ported over a bunch of pathing code from Bradley Swapped wheelbase to that of a Ford Transit :O
2 Years Ago
Added Ackermann steering to target
2 Years Ago
Client IO lines parenting (missed some files)
2 Years Ago
2 Years Ago
Client IO lines parenting wip: wires placed on doors are now properly parented and will follow as they open and close
2 Years Ago
Swap to BaseEntity Added scene to scene loader Shock and tire animation swapped to clientside Cleaned up vendor scenes
2 Years Ago
Initial test scene and client and server script setup
2 Years Ago
Fix ammo being dropped on the ground when unloading a weapon with a full inventory
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from harmony2_3
2 Years Ago
merge from fix_spawn_map_entities
2 Years Ago
merge from fix_safezone_backpack_drop
2 Years Ago
Changed wire culling to per-pixel; disabled by default on materials
2 Years Ago
player update. exported setup L96 rifle animation set. made L96 holdtype override controller for it too
2 Years Ago
Formatting changes
2 Years Ago
Added support for saving of database and removing items
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
BaseCombatEntity.Hurt uses pooling for HitInfo
2 Years Ago
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2 Years Ago
merge from qol_rotate_vending_machine
2 Years Ago
merge from tutorial_gun_unlock
2 Years Ago
restore 96033 mission_improvements_may_24
2 Years Ago
merge from mission_improvements_may_24
2 Years Ago
Compile fix
2 Years Ago
Item / ItemManager use pooling
2 Years Ago
Remove zones
2 Years Ago
subtract mission_improvements_may_24 - compile fix
2 Years Ago
merge from mission_improvements_may_24
2 Years Ago
merge from ai_zone_leak
2 Years Ago
merge from minigun_fixes_may_24
2 Years Ago
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2 Years Ago
Added profiling and stat command to investigate potential zone leaking.
2 Years Ago
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2 Years Ago
merge from patrol_helicopter_health_reset
2 Years Ago
Eliminated BaseCombatEntity.Hurt GC alloc
2 Years Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
2 Years Ago
some walkways set model fixes (sg's, holes) better staircases for radtown storage building large s2p
2 Years Ago
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2 Years Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
2 Years Ago
Fix foundation not replacable under a roof - ensure foundation can't be placed clipping into roofs https://files.facepunch.com/jakerich/DiEvbg8FtDsQvCkQ/ZXt1WMKFWMUmUu0d.png https://files.facepunch.com/jakerich/ba6PAFGqdbJdQgs8/xFa89R274Dbx7H8o.png
2 Years Ago
Fixed reload option when selecting a minigun in the inventory not translating properly
2 Years Ago
Adjust prompt on minigun reload tip to mention workbench lvl 2/3
2 Years Ago
Award tutorial gun achievement when opening the rate rather than via physics trigger, should be more reliable?
2 Years Ago
S2P both stables and fishing villages
2 Years Ago
Fix 'Saved = true' being set for the new function
2 Years Ago
Add `refresh_nickname_cache` to force manual refresh of steam nicknames