161,647 Commits over 4,597 Days - 1.47cph!

4 Days Ago
Clean up debug options and convars, improve foliage shadow block culling, reduce cell padding
4 Days Ago
Clean up DrawDecals() a bit
4 Days Ago
Clean up DrawDecals
4 Days Ago
Disable RRP for twitchrenderer tool
4 Days Ago
Don't run decal pass when there are no decals.
4 Days Ago
Info and net panels only slide out when their button is clicked, not when F1 opens or you switch back to the console
4 Days Ago
▅▅█▅▋█ ▋▇█▇ ▇▅▌▆
4 Days Ago
Remove requirement to hold firemode button to change stock, now a single press
4 Days Ago
Minor UI adjustments
4 Days Ago
Fix skins not applying on thrown weapons whilst in flight Fix workshop skins still being applied if the skin application was reset during an in progress skin load
4 Days Ago
Merge from main
4 Days Ago
Player/horse modifier pooling. Bunch of related fixes.
4 Days Ago
Missed lake blend texture
4 Days Ago
Merge from gamepad_focus_nre
4 Days Ago
Merge from main
4 Days Ago
Control focus NRE fix
4 Days Ago
Increased radius of Lake C slightly to include blends and terrain splat/sculpt. Regenerated terrain anchors with new blend based script. Slightly gentler tolerances now.
4 Days Ago
Merge from main
4 Days Ago
Reduced blend and increased radius of Oasis B slightly so that they marry up better. Regenerated terrain anchors with new blend-based script, should be better in super hilly spots now. S2P.
4 Days Ago
▍ ▍▋▇ ▊▊▅▅▊▆▆ ▋▌▇█▇▇▉ ▊▆▋▆▌▅
4 Days Ago
▍ ▇▇▍ ▋▌▆▅█▉▌ ▆█▇▄▅▉▆▊ █ ▉▌▉█▅▆▄▍ ▅▉▅▍▆▊▆▉▋▉ ▆█▉▇▌▋█ ▄▌▅▇▇▌█▇▆▄ ▅▋▍▋▉ ▌▇▍▌▇▌▍▌▄▉▇▍▄▆▍▅▍▌▄▄█▍ ▉▌▋▋▊▄ ▉ ▅▌▌▋▊▉▅▇ ▍▇▉▅▍ ▄▌▍▌▇ ▅▆ ▌▅▍ ▌▊▅▍ ▌▅▄▊▆▌▆▌▋ ▉▆▇▊▋▋▄██▍█ ▌▊▌▍▇█ ▌▊▄▌▍▄▉
4 Days Ago
Merge from main
4 Days Ago
BaseProjectiles will now always reset the hold type (and trigger the deploy animation) in third person when equipped, even if the player already had a matching weapon with the same animations equipped Fixes the reload continuing in third person when switching between identical guns
4 Days Ago
4 Days Ago
4 Days Ago
Reworked sprint metabolism system (for next wipe, todays wipe is just the flat 10% penalty) Increased sprintmetabolismscale to 1.3 (30%) Scale is now decided by a new stat on armour - Sprint Effort Added Sprint Effort to the more effective armour items - Roadsign, Heavy plate, ballistic WIP values for now: Metal facemask + chest plate + roadsign kilt + roadsign gloves = 100% Heavy Plate set = 100% Ballistic set (helmet + vest + legs) = 75% Wood set = 40% Naked, burlap or cloth basics = no penalty at all
4 Days Ago
▍ ▅▅▉▉▌ ▌▋▍▊ ▆▌▌▌
4 Days Ago
▇ ▋▋█▇▉ ▉▆▇▌ ▉▍█▆
4 Days Ago
Fixed Tomaha snowmobile throwing an Unsupported Type error when geetting prepared
4 Days Ago
▅▌▍▍▍▇▇▅▊ ▍▌▌ ▇▅█ ▊▇▄▄▊▅▌▄▇
4 Days Ago
Testing out converting our voice and radio streaming process to use Unity's new IAudioGenerator interface, performance seems underwhelming (our existing implementations are pretty fast) Just parking on a branch for posterity
4 Days Ago
Fixed hoppers not collecting body bags
4 Days Ago
▍ ▊▊▌ █▌▄▄▆▋█ ▆▉▄▄▅▉▌ ▊▉▆▅▆▅▉▄▋▊ ▅█▆▆ ▇▆▄▅▍ ▉▅▇▌▌▆▄▌▌▉ ▌▌▆▅▇▇▇▇ ▌▇█▇▇▅█▍▌▉ ▆▌▆ ▄▌▆▍▊▆▊█ ▌▆▆ ▋▉▌▋▌▆▌▍▄▍▅▋
4 Days Ago
build fix
4 Days Ago
█ ▍▌▅▅▅ █▋█▍ ▅▄▄▄▄▆█▌▆▅▋▄█▆▍█▋▊▌▇▇
4 Days Ago
Fix harmless ch47 sounds NRE when disconnecting from a server
4 Days Ago
fix laser stretching in laserjobs
4 Days Ago
▇▅▅▄ ▄▄▊▄▊ ▋▌▊▆ ▄▇ ▍▊▋▆ ▊ ▆▊█ █▍▋▋▋ ▆▅▅▌▇█▇ █ █▍▋█▌▉ ▆▇ ▄▅ ▇▊ ▇█▊▅▇▅
4 Days Ago
Merge from ballista_bolt_fix
4 Days Ago
Fixed ballista bolts not working (regression)
4 Days Ago
remove stray sound anim event with no sound assigned from shears deploy
4 Days Ago
Add search utility to tech trees https://files.facepunch.com/martynchapman/2026/November/04_22-38-LuxuriousHydatidtapeworm.mp4
4 Days Ago
Merge from audio_import_changes
4 Days Ago
Mark all animal footsteps and cow moos as decompress on load
4 Days Ago
fix melee subsystem nre
4 Days Ago
Add dynamic monument map marker entity, which can change label text and position at runtime
4 Days Ago
Merge fixes
4 Days Ago
Merge from rustplus_remove_direct
4 Days Ago
Linux64 client progress * 64bit Linux clients runs Keep Linux32 client working for SteamRT4 for now * To be removed, probably next year Cleanup Steamworks deploy scripts Delete vidcfg.bin * This file is supposed to be auto generated, and the whole system involving it is disabled anyway Delete basehaptics.txt * Only used for Novint Haptics system, which was removed from GMod Remove some client related files from SRCDS distributions * Remove bin/*.bin and bin/*.txt * Get rid of settings/presets/ and settings/spawnlist_default/ as they serve no purpose on dedicated servers * 360 controller cfgs, lights.rad, detail.vbsp, resources/fonts/ Added some more fields to SetSaveValue whitelist * m_hKiller, m_hZoomOwner
4 Days Ago
early out water caustics where surface mask is 0 (no water)