reporust_rebootcancel

131,293 Commits over 4,232 Days - 1.29cph!

15 Days Ago
Wip server admin tab
15 Days Ago
arcade placeholder temp texture
15 Days Ago
merge from main
15 Days Ago
merge from hit_guides
15 Days Ago
removed all hitguide stuff from BaseSculpture, it all lives in the GUI now
15 Days Ago
multiple hitguide shapes in sculpting gui with basic tempdev materials (fresnel shader doesn't work well with the cube)
16 Days Ago
Setup for 4 branches on tech tree. V1 of Tier 1 weapon tab. Width adjustment on ui.dialog.techtree so it can support longer words
16 Days Ago
Sculpt backup
16 Days Ago
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16 Days Ago
ripping out on-mesh hit guide MPB stuff
16 Days Ago
Better autocomplete styling
16 Days Ago
New autocomplete system - still needs some work
16 Days Ago
Terrain progress
16 Days Ago
tweaked material of boat building station to use new texture
16 Days Ago
Update: couple improvements to JIT viewer display - relative jumps are shown as "signed hex" offsets, to avoid jnz 0xffffffffffffffe cases - avoid duplication of address when we have a method name for a jitted address Tests: viewed BasePlayer::BoxTest and BasePlayer::ServerUpdateParallel
16 Days Ago
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16 Days Ago
server runs marching cubes and generates collider
16 Days Ago
fixed save not working in sculpting
16 Days Ago
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16 Days Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
16 Days Ago
missing change
16 Days Ago
Fixed mirroring issue
16 Days Ago
Hide Boots repose male/female
16 Days Ago
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16 Days Ago
Added server tab
16 Days Ago
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16 Days Ago
Loadout and commands view styling
16 Days Ago
more loadout styles that didnt pick up
16 Days Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
16 Days Ago
Restore consoletoggle arg to open a specific tab
16 Days Ago
Info tab tweaks
16 Days Ago
merge from main
16 Days Ago
Fixed menu tooltip icon not being marked as non static
16 Days Ago
Added a button to toggle hidden items
16 Days Ago
further cleanup
16 Days Ago
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16 Days Ago
Fully removed PointGrid3D and associated jobs
16 Days Ago
Use flex columns for the itemlist, instead of a grid
16 Days Ago
HideVest male/female
16 Days Ago
missing TankTop file
16 Days Ago
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16 Days Ago
merge from main
16 Days Ago
removing more unused prefab setup
16 Days Ago
merge from gui_cleanup
16 Days Ago
removing more dead code
16 Days Ago
got the admin panel working for sculptures again
16 Days Ago
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16 Days Ago
Naval scientist variation art
16 Days Ago
removed a bunch of disabled stuff from the dialogue prefab
16 Days Ago
Possibly fixed MeshCull objects not being affected by occlusion culling