249,480 Commits over 3,959 Days - 2.63cph!

5 Months Ago
Improve wolf senses
5 Months Ago
Stash all this work so I can make ubre happy Stash this as well first
5 Months Ago
If GameObject isn't valid when trying to call an RPC, call the method anyway but only if we can determine that we have permission to do so - this way we can ensure RPC methods are still not called when they shouldn't be for any given user. (Fixes Facepunch/sbox-issues#6270)
5 Months Ago
skinned latest wall paper viewmodel in rig and updated anims for it
5 Months Ago
Fixed an issue where if you're Small Fish and disconnect yourself from a created lobby immediately by calling GameNetworkSystem.Disconnect in OnLoad, a TCP socket would remain open preventing you from starting a lobby again. This is because Disconnect is called before the asynchronous method CreateLobbyAsync has finished, so it goes and adds/creates new sockets that never get closed.
5 Months Ago
configured prefab for cloth collision adjustment - tunic bone chains also lifted up
5 Months Ago
Horse ragdoll prefab updated. Changed character joint settings and arranged new colliders. Changed names of folders, called head and body, containing horse armours to resolve skeleton issue.
5 Months Ago
added field to burstcloth to control how the collision rays are projected towards the origin
5 Months Ago
merge from unify_pool_free
5 Months Ago
merge from wallpaper
5 Months Ago
Font fixes
5 Months Ago
Org error section https://files.facepunch.com/garry/86a9e8a7-e4f0-4ce2-b282-bc9d344b5da0.png
5 Months Ago
Make transition labels into their own GraphicsItems
5 Months Ago
Fixed WallpaperPlanner.OnFrame NRE
5 Months Ago
Wood Piles~ Hotspot nodes were consistently getting stuck in ridges/weird parts of mesh. Came up with a way to use custom centres for each stage on an ore resource node. Much better results overall. Greatly simplied my first attempt.
5 Months Ago
WIP updating scene items
5 Months Ago
Improved ground contact on divesite rocks/props being off the ground
5 Months Ago
Applied feedback to Subway 2 wallpaper (applied skirting, shifted accent colour). Fixed Wainscotting 2 icon in skins list.
5 Months Ago
Stash this as well first
5 Months Ago
Allow player rotation in mayamode
5 Months Ago
Updated Wallpaper View Model Normal Map Updated Wallpaper View Model FBX
5 Months Ago
Update to latest version
5 Months Ago
Adjust skid + use base animator
5 Months Ago
Hide 'open x.cs' context menu option for internal components, fixes Facepunch/sbox-issues#6260
5 Months Ago
Merge from world_update_2
5 Months Ago
Better rivers
5 Months Ago
Stash all this work so I can make ubre happy
5 Months Ago
switch to material symbols Fix chart NRE Can delete stat Lets start an element gallery so I don't keep recreating the same elements Fix log pages being fucked
5 Months Ago
Test scene update
5 Months Ago
Update Qt with GraphicsView point/pixel intersection fixes, fixes #1653
5 Months Ago
Unify GraphicsView point/pixel-based intersection tests, incl. for transformed views
5 Months Ago
Clamp total combined modifier values to configured limit range.
5 Months Ago
Update Wallpaper View Model and World Model Removed Wallpaper View Model Opacity Map Rest Wallpaper View Model Material to use correct channels
5 Months Ago
Adjusted caboose colliders to fix unwanted collision
5 Months Ago
Tidyups, comments, C# style enums Tidyups, comments, C# style enums
5 Months Ago
Merge from blowpipe
5 Months Ago
Merge from main
5 Months Ago
Applied soime WIP shelved changes
5 Months Ago
Disable PropertySheetPopup from being modal for now Fixes Facepunch/sbox-issues#6109
5 Months Ago
Update: Fixing obsolete FreeList usage Tests: none, trivial change
5 Months Ago
Update: Consolidating Facepunch.System.Tests - Cleaned up a bunch of bogus using statements Tests: Ran combined unit tests - they pass.
5 Months Ago
Neater error page https://files.facepunch.com/garry/79da45f9-8a0d-4a71-80a9-c82110ba8d23.png Error view page
5 Months Ago
Merge: from main Tests: ran around, gathered, shot, built
5 Months Ago
StateMachine Library
5 Months Ago
Merge: from /main/experiment_reduce_gc_server_refresh Tests: ran new unit tests, checked Server Browser work
5 Months Ago
Tightened the Oasis blendmaps, water surface volumes. Also added a monument topology to them so rail and roads piss off
5 Months Ago
Merge: from main Tests: ran new unit tests, checked ServerBrowser
5 Months Ago
Update: StringView gains index and range support Added tests to cover new functionality. Added more checks for Substring operations Tests: ran new unit tests, checked ServerBrowser
5 Months Ago
tweaked glowboard intesity a notch set emissive compression to HQ for now. We may want to dither the emissive if we set it to normal quality to reduce banding
5 Months Ago
No need to store as Base64 encoded string anymore