135,568 Commits over 4,293 Days - 1.32cph!

11 Months Ago
Implement route to manually refresh premium status
11 Months Ago
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11 Months Ago
Merge from horse_handcuff_fix
11 Months Ago
Fixed not being able to mount handcuffed players to the new horse when it has a double saddle
11 Months Ago
Merge from vehicle_optim
11 Months Ago
Changed RidableHorse2 IsSwimming flag to Reserved13, was overlapping with HasDriver Fixes permanently swimming horses
11 Months Ago
Merge from main
11 Months Ago
Merge from repair_bench_redirect_fix
11 Months Ago
Fixed being able to apply same redirect skin twice
11 Months Ago
Merge from repair_branch_redirect_fix
11 Months Ago
More init refactoring, should support proc gen placement now (in theory)
11 Months Ago
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More save+load work Fixed swings starting at wrong rotation briefly
11 Months Ago
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Fixed arc calculation getting inverted after loading a save Vine mountables now save and load
11 Months Ago
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11 Months Ago
HBHF emission polish & light radiation.
11 Months Ago
Progress / lotsa material and texture performance optimizations.
11 Months Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
11 Months Ago
Viewmodel setup
11 Months Ago
Increase coarse cull epsilon, and improve debug logs
11 Months Ago
Spawn at the correct position + rotation
11 Months Ago
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11 Months Ago
test
11 Months Ago
Scene change
11 Months Ago
Hook up 3p anims Move animation files into vine swinging folder Change chair.static to use vine swinging anim for easier testing, animations appear broken
11 Months Ago
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Description for debug_dump and more info when ran. trigger_playermovement auto walk and no jump spawnflags Minor cleanups Port clientside trigger stuff from CS:GO Will allow trigger_playermovement to work with prediction more or less correctly Prepare networking code for env_wind radius Added env_ambient_light Minor cleanups
11 Months Ago
Proper throw setup with eye position validation and racyast before throwing
11 Months Ago
merge from premium_servers
11 Months Ago
subtracting disable_premium
11 Months Ago
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gantry kit
11 Months Ago
Change 4883 texture metadata for streaming
11 Months Ago
TextureOptimizationTools: Add function that changes only textures that should be streamable but aren't
11 Months Ago
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11 Months Ago
Various fixes to the texture optimisation tools
11 Months Ago
Polish on big zigg. Continued work on lil zigg. Increased moss tiling on exterior pipes.
11 Months Ago
Made the environment volumes use their own stencil buffer so they don't interfere with deferred rendering or any other effects that use a stencil buffer
11 Months Ago
merge from main
11 Months Ago
Increase static bite hitbox
11 Months Ago
Revert previous change and add flag to be consitent with previous code, and potentially easier to debug