197,437 Commits over 4,110 Days - 2.00cph!

3 Months Ago
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3 Months Ago
Update: made some caches stable across frames Tests: played back staging demo - no new errors and stats match expected
3 Months Ago
Apply a hack for bone manip level transitions
3 Months Ago
Corpses landing on invalid positions aren't killed anymore, they're just not repairable This prevents loot from being destroyed
3 Months Ago
Clean: simplify call Tests: none, trivial change
3 Months Ago
vertical_storage_test
3 Months Ago
wall shelf deployable for Mauro
3 Months Ago
Merge: from parallel_validatemove Tests: none
3 Months Ago
Merge: from parallel_validatemove - bugfix for invalid transforms in the cache - fallout from previous bugfix Tests: played back staging demo - counts as expected and no more errors about transform cache inconsistency
3 Months Ago
Bugfix: fix transform cache rebuild loop Previously threw away dirty indices too early, missing on some player cache changes Tests: played back the staging demo - no more error logs about transfomr cache inconsistency
3 Months Ago
Update: consolidate debug logic - Also ValidatePlayerCache fixed to actually check for native-null players I'm hoping I won't need this after tomorrow, but keeping it fixed to use for testing on staging for a bit Tests: ran through the staging demo - notifced it's picking up an issue from the prev merge, will fix shortly
3 Months Ago
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3 Months Ago
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3 Months Ago
Undo a certain change that could be causing crashes for 1 dude
3 Months Ago
Testing vertical storage, replacing shelves and dropbox for now
3 Months Ago
Set all corpses repair costs to match repair bench repairing costs
3 Months Ago
Minor changes Improve memory usage of 64 bit client & server on Windows? The game no longer allocates 3GB on start.
3 Months Ago
Merge: from parallel_validatemove Tests: none, no conflicts
3 Months Ago
Smaller TC corpses
3 Months Ago
Smaller workbench 3 corpse
3 Months Ago
Players do not collide with deployable corpses anymore
3 Months Ago
Merge: from parallel_validatemove - Bugfix for null players in PlayerCache causing UsePlayerUpdateJobs to get disabled Tests: played back staging demo - got similar results
3 Months Ago
Clean: fixing broken whitespaces that I spotted with the merge Tests: none, trivial change
3 Months Ago
Merge: from main Tests: none, no conflicts
3 Months Ago
Bugfix: PlayerCache now tracks players that are removed from the server Original impl left a space where it could miss some of the players, leading to rogue nulls. Tests: played back staging demo - had same numbers
3 Months Ago
Merge from jungle_update
3 Months Ago
Corpses can be picked up, gives you the associated item with 0 health
3 Months Ago
Owners can now open container corpses to retrieve the loot without repairing
3 Months Ago
Merge: from parallel_validatemove Tests: none (resolved into dest version)
3 Months Ago
Update: adapted code to PlayerCache change - FinalizeTickParallel now uses `player.StableIndex` as indirection, instead of iterator index - Updated validation checks - Transform caching job now checks for invalid transform accessses Tests: ran all relevant unit tests, played back staging demo - got comparable numbers
3 Months Ago
merge from softcore_update
3 Months Ago
Trying out some gameplay changes
3 Months Ago
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3 Months Ago
Remove some logs
3 Months Ago
Added newly baked AO to tshirt materials
3 Months Ago
merge from save266 - Staging wipe
3 Months Ago
Merge from softcore_update
3 Months Ago
Merge from softcore_update
3 Months Ago
Fix NRE when creating TC and large wood box corpses
3 Months Ago
phrases
3 Months Ago
trawler ship dirty greybox, concept art mesh before cleanup and break down - folder structure
3 Months Ago
Make jungle building skin work with `upgrade_radius` and related commands
3 Months Ago
Merge from softcore_update
3 Months Ago
Merge from softcore_update
3 Months Ago
Added new MeshCombiner menu option Created combined meshes for storage barrels, vanilla tool cupboard, large wooden box gibs, set to mesh cull 100m
3 Months Ago
Merge from softcore_updates/bag_changes
3 Months Ago
Fixed being able to pickup destroyed bags/towels/beds
3 Months Ago
Fixed fridge not retaining half of it's items when destroyed/repaired
3 Months Ago
Merge from parent