196,690 Commits over 4,110 Days - 1.99cph!
Converted the EnvironmentVolume class to a LODComponent rather than having a separate component for it
Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle
merge from wallpaper/floor
Localized store page desc, reenabled mask
Fixed HBHF config buttons not working, broken on
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Handle foliage grid in tutorial island
Reduced amount of rad pill in jungle crates
Waterwell vendor now sells advanced harvesting and crafting teas
Offically allow small wooden box placement on wall shelves, small box placement eased
MP5 durability/condition increased
Bow and blow weapons now have reduced damage and increased reload times when placed in turrets
Hooked up a scriptable object based pose system, use a SyncVar to keep it in sync
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Merge from main (so many sketchy merges)
Party members will spawn near the first party member that spawned on the server
- try to spawn party members within 100m of the first player to join
- only applies the first time you spawn on a server, subsequent spawns will be random
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Add all players in a party to a team when they join the server
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Store progress
Added a convar to override the current price region
Add party system
- command based until UI is ready
- can invite friends to a party
- when leader joins a server all party members will join the server as well
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add back relief mapping stuff that was accidentally reverted in prior merges
Server browser scroll support (still a bit broken)
Added tweening support when applying styles to RustButton
Setup premium servers
Can set one button to be the default enabled in rust button group - set them throughout the UI
Minor adjustements to server browser list
tweaked wallpaper store images, brighter and slight vignette
Server browser subtabs up top rather than at the side with the filters
Fixed crashes with PCFs using ELEMENT_INDEX_EXTERNAL
Affected particle systems will not be able to load.
Remove unused convars
joy_yawsensitivity_default
joy_pitchsensitivity_default
option_duck_method_default
sv_stickysprint_default
Added sql.QueryTyped
Added value scrubbing support for FlexLength and FlexValue
Setup server browser sub navigation
Same padding changes but with top and bottom
merge from main/jungle_sound_polish
Remove padding set in body and spread it onto the pages instead
adding chicken cage prefab
View model camera animations - adding missing script to all weapons and props that needed it
Support sub domains being top level domains - provided they are regsistered with the navigation system