194,479 Commits over 4,079 Days - 1.99cph!

2 Years Ago
Merge from main
2 Years Ago
Make entity properties more resilient against EyePos issues garrysmod-issues/issues/5462
2 Years Ago
Fix keycards losing durability when swiping on a reader twice
2 Years Ago
Doubled resolution of the other hanging & terrain signs (512x256) Quadrupled the resolution of the standing & hanging banner (1024x256)
2 Years Ago
▉▉▅▊▋▊ .▋▇▊▍▄▄▅▋▆▋▋▍▅ ▇▅▅▊▍ ▉ ▄█▌▆▅▇▊▄█ ▇▋▉▌▋ ▉▆ ▋█▄▌▊▉ ▌█▆▅▉▍:▆▍█▍▆▄▊▆▍▅█▊▇▄▋▇▉▆ ▍▆▊▄█ ▋▉ ▄▌▉ ▊█▄▄▋▋▌█ ▌▌▇▋ ▄▆ ▇▊ ▍██▊▌█ ▍▄ ▆▇▇▅▉▋▇▅, ▅▅▊█▄█▌▊ ▅▆█▋▌▅▅▇ ▊▌▋▅ ▊▆▊▅▉▄▋██▊ ▍▅█▆▉▍▊▌▉ ▉▉▌▉_▊▍▅▅▄▅▍, ▉▊▍▆▉▍▉█, ▍▄▊▇▆ ▉▆▆▆▊▉▆, ▊▋▇ ▆▉▋▊▍▆▇▌, ▋▇█▅▆▆▆ ▋▊▇▆▍
2 Years Ago
Updated index buffer creation
2 Years Ago
tweaked tintset value to fluctuate more fixed vertex alpha being wrong on wall_low LOD0
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from shoot_outside_safezone_fix
2 Years Ago
model update
2 Years Ago
NRE fix
2 Years Ago
merge from mfm_test
2 Years Ago
Fixed placement issue. Recreated test save to be compatible with latest proto.
2 Years Ago
merge from main
2 Years Ago
merge from lod_level_display
2 Years Ago
merge from recycler_animated_v2
2 Years Ago
merge from query_port_connect
2 Years Ago
Updated item ID handling to work with new main chainges. Codegen.
2 Years Ago
merge from modding_prefabs
2 Years Ago
combing shipping container skin prefabs for left over fixes fixed gibs bounds and overrides, incorrect surface types, checked layers
2 Years Ago
merge from main (test, had to resolve a bunch)
2 Years Ago
merge from main
2 Years Ago
fixing some roof top line prefab issues with shipping container skin
2 Years Ago
Cluster delete support
2 Years Ago
Sleeping bag now notifies players involved when ownership changes (so client side bag info is up to date)
2 Years Ago
Allow deleting bags
2 Years Ago
Initial implementation of showing respawn options on map screen
2 Years Ago
Double resolution of wooden signs to match painting signs
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Add some padding to the bottom of the emoji picker
2 Years Ago
Fix scale of chat widget
2 Years Ago
Final tweaks now that the screenspace camera code feature is in.
2 Years Ago
Scientists now sometimes turn and run to cover instead of retreating slowly backwards. More likely if low on health or ammo. Fixed bug with scientists shooting when not facing towards their target. Scientists will now sometimes charge players if they have enough ammo and health. Fixed action timer not resetting and slightly reduce the time.
2 Years Ago
▇▆▆▆▉▆▍▆▆▅ ▇▍█ ▊▆▇▋▍ █▉▌▊▋ ▄▋ ▋█▍▊ ▊█ ▇▌▍'▇ █▋▊▊ ▋▉▍▆▋▅▊▉ ▆▊ ▄▉█▆ ▌▍▋█▆▉ ▌▌▄ ▉▊▊▄▅ █▆▌▊▄▇▊ ▄▍▇▍▌▅. ▆▅▆▊▄ ▍▄▍▍▊▍.
2 Years Ago
▋▇▅▊▆▊ ▊▋▌▄▅▊▇▅▅█ █▅ ▇.██
2 Years Ago
Tweaks, quick hook in to occlusion culling but disabled.
2 Years Ago
More UI polish
2 Years Ago
Reworked field of view for Scientists to make it possible for them to not notice you. Lowered their FOV considerably so they don't instantly detect players behind them and also applied a random offset to it. Fixed rear vision detection and simplified it, always detect out of vision but very close players.
2 Years Ago
Alignment improvements.
2 Years Ago
▍▉▅▌▇ ▆▌▅▆▆▊██▇ ▄▇▄▄▍█▋ ▊▄█▅ █▊▄▆▋▉ ▅▇▉▌▋█ ▋▌▊ ▆█▄▍▋▉▅▍▅▍
2 Years Ago
█▌▌▄▌▅▆ ▊█▉▇ ▆▄▌▋▍ █▊▄▋▍▍
2 Years Ago
Heavy Scientist charm
2 Years Ago
▌▋▍▉▊▄ ▅▅▉▍ ▅▋ ▆▆▌▉▉▇.▌▄▍.▆▄▇▉ ▊▉▆ ▉▍▇▉▍▇ ▋█▉ ▊▌▆ ▊▌▊▆▉▆ ▄▌▉▅▍ ▉▆▇▉▊ ▋▉▍ ▄▉▌▊ ▊▊▊ ▌▌▉█▄▌▉.
2 Years Ago
shader changes
2 Years Ago
terrain config colors tweaks
2 Years Ago
Added screen space camera canvas settings to RCMenu
2 Years Ago
New test scene, cone based culling test
2 Years Ago
Scientists switch to attack state not take cover state when attacked by an undetected player
2 Years Ago
tweak