239,298 Commits over 3,837 Days - 2.60cph!

4 Months Ago
weekly skin models
4 Months Ago
Add team join chat messages
4 Months Ago
Fixed jank with grenade throwing
4 Months Ago
Further work on M700, balance pass, scope zoom NRE fixes, new sound Headshot damage is 2x instead of 1.5x
4 Months Ago
Assign teams on join, fix players not facing spawnpoint rotation
4 Months Ago
merge from save251
4 Months Ago
update no build volume at train_tunnel_double_entrance_b
4 Months Ago
merge from meshlod converter
4 Months Ago
4 Months Ago
merge from main
4 Months Ago
If the RendererLOD cannot be converted, show the convert button but grey it out, also show a reason why
4 Months Ago
merge from SkinViewFix
4 Months Ago
merge from ShelterColliderFix
4 Months Ago
merge from ScrapHeliSpeedoFix
4 Months Ago
merge from solarpanel_damagepickup
4 Months Ago
merge from teslacoil_clippingexploit_fix
4 Months Ago
merge from meshlod converter
4 Months Ago
RendererLOD conversion fixes
4 Months Ago
Added ItemModForceSelectFromBelt and related implementation.
4 Months Ago
Leaderboard backup, run #12162
4 Months Ago
Allow handcuffs to be applied to wounded players
4 Months Ago
Merge from fishing_changes_june_24
4 Months Ago
Merge from main
4 Months Ago
Unchecked "Exclude Main Light" in Deferred Extension script on the Skin Viewer camera. This setting was preventing some of this week's skins from being visible
4 Months Ago
Revert the chair prefabs, they were just for demonstration
4 Months Ago
Added support for both LOD converters to work on a selection of game objects, including when those objects are prefabs in the project
4 Months Ago
Moved "Convert LODGroup to RendererLod" into Tools/Optimize/LOD Converters Added "Convert LODGroup to MeshLOD" into the same section, does the above conversion and then converts into a MeshLOD, works on all selected non-prefab assets Fixed both menu options not working Undo properly
4 Months Ago
Legacy shelter front colliders now more accurate, fixes floating CCTV cameras
4 Months Ago
Scrap Transport Heli speed on the airspeed gauge now matches actual speed
4 Months Ago
M700, stub for ScopeZoomFunction Zoom & Aim Dampening FInalize scopezoomfunction, scope shader
4 Months Ago
Don't show camera distance or converter options on RendererLOD/MeshLOD inspectors when inspecting an asset
4 Months Ago
Merge main -> HeliDrivingImprovements
4 Months Ago
Fixed fish trap not being able to accept whole fish as bait Fish trap can no longer catch the same fish being used as bait Fixed fish trap result item not stacking correctly
4 Months Ago
▍▇▋▇▆▋ ▉▄ ▌█▇▌▉ ▋▊▌▊ ▇▍▊▄▄█▄ ▅▄▊▆▅▊▆▊ ██▍█▅▉ ▌▍ ▄█▋ ▍ ▄▌▅ ▉▄ ▅▌▌▅ ▋▅▍▍ ▊▆ ▅▄▆▍▅▆▋█▄▋▅ ▋▄▉▍▊://▉▆▉.▍▇▌▅▆.▄▌▇/▉/▊▆▄▉█▇▊▌▋▉▉▊▇▇▅▋/▍▇▋▇▅▅▊▊▇▊▍▇▍▄▌▇/▍
4 Months Ago
Updated the bait value of the unused berrry items
4 Months Ago
Merge from hackweek_renderlod_collapse
4 Months Ago
Fixed wooden_crate_a, wooden_crate_a_red, wooden_crate_e_red, wooden_crate_e renderers set up with multiple empty LOD states RendererLOD will no longer collapse a renderer with multiple empty states
4 Months Ago
Solar panels no longer take damage when picked up
4 Months Ago
Trying steam overlay URLs again
4 Months Ago
Increased fertiliser output from bone fragments in composter from 10:1 to 4:1
4 Months Ago
Merge from main
4 Months Ago
Merge from meshlod_converter
4 Months Ago
Update MaterialSetup to not target children if we convert to a MeshLOD Don't offer the MeshLOD conversion if the minDistanceMultiplier isn't 0 since MeshLOD has no equivalent feature
4 Months Ago
Remove size from buyzone
4 Months Ago
Label bombsite and buyzones
4 Months Ago
merge from allow_barricades_monuments -> aux2
4 Months Ago
▅▉▊▊▇ █▋▉▆ ▊▋▊▉ (▍▉▋▅▇▉▉ ▆▌▆)
4 Months Ago
Don't rotate if dead
4 Months Ago
Merge from main -> allow_barricades_monuments
4 Months Ago
minimap spectating improvments