140,242 Commits over 4,505 Days - 1.30cph!

55 Days Ago
tarp draw distance increase bg apartment barricades entity > static mesh prefabs fill hole in terrain near apartment building
55 Days Ago
merge from clan_bugfixes
55 Days Ago
Add UI section in the keybind settings, add clan menu and contacts menu bind options, move crafting menu option to it
55 Days Ago
fixed up transparent edge on wallpaper edge across uv0 and uv1, set to use detail mask transparency
55 Days Ago
Enable clan name tag color accessibility option
55 Days Ago
merge from main
55 Days Ago
mask tweaks
55 Days Ago
Added a new property to the Standard and Standard (Specular Setup) shaders for allowing the use of the detail layer's albedo alpha channel
55 Days Ago
merge from main
55 Days Ago
update from main
55 Days Ago
wallpaper inventory model material setup, texture resize,base prefab
55 Days Ago
merge from settings_serch_fix
55 Days Ago
Tweaks
55 Days Ago
Added Unity's build-only API for setting the render pipeline global settings before switching pipelines at runtime
55 Days Ago
Added arrow buttons to the settings search bar to cycle results
55 Days Ago
Glowing graffiti concrete floors setup, wip textures, materials, icons. Updated skins list, localization
55 Days Ago
start on tanker area sphere tank
55 Days Ago
Extended doorframe out of penthouse apartment a tiny bit
55 Days Ago
Fixed settings enter to cycle search results regression
55 Days Ago
merge from satellite_crash
55 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
55 Days Ago
some set dressing inside computer room
55 Days Ago
Outpost scene playable in editor
55 Days Ago
SP and collisions for the improvised computer haxor room
55 Days Ago
Merge from main
55 Days Ago
fixed roof shadow proxies around skylight/ladder room
55 Days Ago
Revert changes to PostFXBlitter
55 Days Ago
MotionBlurPass graphics format compatibility fix
55 Days Ago
Change SSAO render to use static lambdas
55 Days Ago
OverlayUberPass with sharpening and vignette
56 Days Ago
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
56 Days Ago
Fix multiple meshes in one lod group not registering as individual meshes
56 Days Ago
Lighting prefab progress
56 Days Ago
56 Days Ago
missing client guard
56 Days Ago
Merge from main
56 Days Ago
Merge from PlayerRigUpdate2
56 Days Ago
Remove sprint controller from L96, transition doesn't look great
56 Days Ago
wip wallpaper inventory model
56 Days Ago
merge from apartment_complex_monument/stove
56 Days Ago
Blocked tin can alarm in the apartment complex monument S2P
56 Days Ago
merge from apartment_complext_monument/stove
56 Days Ago
Merge from main
56 Days Ago
Some cleanup, layers etc
56 Days Ago
Merge from inventoryidle_animfix
56 Days Ago
Another 32bit OSX compile error
56 Days Ago
Fixed 32bit OSX compile error (probably)
56 Days Ago
Small stove effects
56 Days Ago
Small stove entity Some prep work for visual food
56 Days Ago
fixed materials on workshopsource metal shop front