239,417 Commits over 3,837 Days - 2.60cph!

6 Months Ago
merge from electricity_power_fixes/2/timer
6 Months Ago
merge from smartswitch_fix
6 Months Ago
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6 Months Ago
merge from save248
6 Months Ago
mossy rubble piles use material config instead of biome visuals
6 Months Ago
removed terrain layer from most rubble piles as it displays snow indoors in some biomes and there's no good way around it. We should tackle the transitions using depth bias ideally
6 Months Ago
Leaderboard backup, run #10659
6 Months Ago
military flamethrower sounds
6 Months Ago
Dynamic crosshair Random spread + muzzle start point Better camera shake Released Action Clean up
6 Months Ago
Minigun cine anim backups (session B takes)
6 Months Ago
Scene backup; retro tc showcase
6 Months Ago
Run filtering in two passes to eliminate any fireflies, realtime filtering looks as good as baked filtering now https://files.facepunch.com/sampavlovic/1b2911b1/465thMK9Yq.jpg
6 Months Ago
big scruffy beard adjustment
6 Months Ago
hair texture adjustments for colour wheel
6 Months Ago
Cherrypick 95062
6 Months Ago
Dupe file deletes
6 Months Ago
Merge from media_projects
6 Months Ago
ANTLR: Support any dimension arrays Use fast envmap filtering even for static ones, looks as good if not better than brute forcing if using a few more taps, delete reference_ibl_lighting.fxc (byebye)
6 Months Ago
Parent merge
6 Months Ago
Merge from save248
6 Months Ago
Fixed timer time not editable until powered
6 Months Ago
Remove field which was only written to by our codegen
6 Months Ago
Cargo Ship avatar image for death screen
6 Months Ago
Bug fixes by switching everything else to use phrases
6 Months Ago
Merge from main
6 Months Ago
Allow lipsync to be enabled on music player
6 Months Ago
Add SoundHandle.LipSync to opt into lipsync processing https://files.facepunch.com/layla/1b2811b1/sbox-dev_WgcnqBpoUH.mp4
6 Months Ago
Fixed IO entities handles gizmos drawn in world space instead of local space
6 Months Ago
Fixed smart switch duplicated power in handle due to merge conflicts
6 Months Ago
extinguisher scale adjust, fireblanket
6 Months Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
6 Months Ago
merge from main
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
Updated storage adaptor sockets names
6 Months Ago
merge from electricity_power_fixes/2
6 Months Ago
Clean up + groups
6 Months Ago
Crosshair Camera shake
6 Months Ago
Fix texture filtering inside ui_cssbox.shader Fix filtering in other UI shaders too
6 Months Ago
Cherrypick terrain changes from harbor_tweaks_4_cargoship
6 Months Ago
cctv desk basic prefab setup
6 Months Ago
Distribute power evenly across all splitter outputs - add any remaining power to the earliest outputs, ensuring no power loss
6 Months Ago
LocalPosAnim for screen signal distort.
6 Months Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
6 Months Ago
If door is cracked open, pressing E will open it all the way
6 Months Ago
Reapply 95063 w/ compile fix
6 Months Ago
Add SoundHandle.SampleRate
6 Months Ago
CSS box shader - D_BORDER_IMAGE combo should be range 0..2 Fixes sbox-issues/issues/4874
6 Months Ago
Merge from main
6 Months Ago