134,930 Commits over 4,293 Days - 1.31cph!

8 Months Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
8 Months Ago
Subtractive Merge: 122426 (New environment volume lodding was causing issues on world gen, reverting for now)
8 Months Ago
Floating city greybox update
8 Months Ago
missed some files
8 Months Ago
Changed EnvironmentVolume back to a MonoBehaviour and added a separate component EnvironmentVolumeLOD to control the culling
8 Months Ago
spotlights blockout and prefabs
8 Months Ago
General store grid setup, overlay page spawn
8 Months Ago
Setter protection (catches null value set on the client)
8 Months Ago
iv stand meta files and texture tweaks
8 Months Ago
Enable convex colliders and create custom placeholder collision where needed, to eliminate rigidbody issues/warnings.
8 Months Ago
Spamming wooden barriacdes in front of trains no longer grinds them to a hault
8 Months Ago
More intelligent weaving behaviour - if in client mode then skip the process entirely.
8 Months Ago
New reset method to reset syncvars back to their default values Called on ResetState (when entering pool)
8 Months Ago
merge from industrial_blue_light (phrases)
8 Months Ago
added blue light to industrial lights sitem description and updated phrases
8 Months Ago
General store grid
8 Months Ago
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8 Months Ago
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8 Months Ago
merge from main
8 Months Ago
shotgun ammo crate and rifle ammo crates prefabs, lods and collision now using the relief mapping technique
8 Months Ago
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8 Months Ago
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8 Months Ago
merge from wallpaper/floor
8 Months Ago
added updated header webm video and pack icon for floor and ceiling pack to ingame store
8 Months Ago
Fix construction guide not appearing
8 Months Ago
Merge from environment_volume_lods
8 Months Ago
Only registering spatially aware environment volumes to be processed by the SpatialEnvironmentVolumePass
8 Months Ago
General store page wip
8 Months Ago
merge from main
8 Months Ago
Converted the EnvironmentVolume class to a LODComponent rather than having a separate component for it
8 Months Ago
merge from naval
8 Months Ago
Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle
8 Months Ago
merge from wallpaper/floor
8 Months Ago
Localized store page desc, reenabled mask
8 Months Ago
merge from main
8 Months Ago
Fixed HBHF config buttons not working, broken on 121245
8 Months Ago
Merge from main
8 Months Ago
Handle foliage grid in tutorial island
8 Months Ago
Reduced amount of rad pill in jungle crates
8 Months Ago
Waterwell vendor now sells advanced harvesting and crafting teas
8 Months Ago
Offically allow small wooden box placement on wall shelves, small box placement eased
8 Months Ago
MP5 durability/condition increased
8 Months Ago
merge from turret_nurf
8 Months Ago
Bow and blow weapons now have reduced damage and increased reload times when placed in turrets
8 Months Ago
Logs
8 Months Ago
Demo tests
8 Months Ago
Hooked up a scriptable object based pose system, use a SyncVar to keep it in sync
8 Months Ago
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8 Months Ago
More merge fixes
8 Months Ago
Compile fixes