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138,525 Commits over 4,505 Days - 1.28cph!

11 Days Ago
Also hide electrical FX/sparks with satellite
11 Days Ago
merge from batteringram_hitdetection_fix
11 Days Ago
Merge from main
11 Days Ago
Battering ram tests
11 Days Ago
added satellite icon for death screen hooked up to .entity prefab information script
11 Days Ago
Add satellite remains protection (same setup as heli remains) Show health bar for remains.
11 Days Ago
replaced icons in sculpting gui
11 Days Ago
Fixed typo in satellite control UI panel, added reference to aiming module
11 Days Ago
added corn world model (not corn seeds) hooked up .worldmodel to .item prefab now drops corn instead of a burlap sack
11 Days Ago
missed small shark material
11 Days Ago
Fixing SAR LOD 2 not being skinned and assigning correct mats
11 Days Ago
ClipCurve improvements, better screenspace drag and forward-aligned cuts
11 Days Ago
game_room_dlc -> main (just some minor animation tweaks)
11 Days Ago
Revert packages-lock.json, commited by accident
11 Days Ago
Fixed battering ram hit detection issues, reverted an old fix that caused the regression
11 Days Ago
merge from main
11 Days Ago
Simplified proc map for quickly testing tunnels
11 Days Ago
merge from water_wheel_gibs
11 Days Ago
re-adding removed gameobjects/scripts.
11 Days Ago
Pool animation updates to fix hit animation issues and loops
11 Days Ago
added small shark world model and lods based of shark. updated small shark .item to properly reference worldmodel. now drops a small shark instead of burlap sack, in line with other fish.
11 Days Ago
Merge from satellite_crash
11 Days Ago
UI cleanup
11 Days Ago
merge from footstep_frequency_fix
11 Days Ago
Restore stomped player sprint animation speed value, fixes footsteps playing too frequently
11 Days Ago
Moved another UI file before starting UI cleanup
11 Days Ago
Move UI scripts to own folder
11 Days Ago
Fixed the jacket alpha cutoff in builds
11 Days Ago
Delete unused script
11 Days Ago
Descent cleanup
11 Days Ago
merge from main
11 Days Ago
Inspector cleanup
11 Days Ago
Fix for console error on gibbing water wheel
11 Days Ago
Cleanup
11 Days Ago
Satellite crate fire duration 5 minutes, wreck fire 8 minutes Dartboard category Electric > Fun Pool table category Items > Fun Thruster module category Resources > Components Fix wolf headdress despawn time being 5m after skins setup
11 Days Ago
Cleanup.
11 Days Ago
Fix horse saddle sounds not playing
11 Days Ago
Move CrashTargeting struct to its own file
11 Days Ago
Final pos/radius save tweaks.
11 Days Ago
Merge from PMM
11 Days Ago
Add a comment to fire off a build as phrases ended up not needing to be rebuild after the merge
11 Days Ago
merge from masterkey -> main
11 Days Ago
merge from playermaintainedmonuments -> masterkey
11 Days Ago
Update phrases
11 Days Ago
Update manifest
11 Days Ago
Code to ensure player is looking at the lock while opening it - starting with being extra strict but I think I'll be more lenient later
11 Days Ago
11 Days Ago
Add icons for up and down
11 Days Ago
Add keylock position to door prefabs
11 Days Ago
Additional events for IO entity connectivity.