reporust_rebootcancel

134,672 Commits over 4,324 Days - 1.30cph!

10 Days Ago
Slightly delay BakeDragAngles on init
10 Days Ago
hooked up metalrough and ao to lightup frame material, must have been missed when we switched shader
10 Days Ago
merge from main
10 Days Ago
merge from naval_update
10 Days Ago
Better check for helicopter smuggling when crossing to the deep sea
10 Days Ago
merge from main
10 Days Ago
Paintball decal overhaul (backup commit for a different task, ignore oddities for now)
10 Days Ago
merge from main
10 Days Ago
frameless canvases - moved tape outwards to improve tiling
10 Days Ago
merge from artist_pack_dlc
10 Days Ago
Tweaked light-up frame sockets so they don't stick in wall too much
10 Days Ago
Merge from parent
10 Days Ago
Merge from naval_update
10 Days Ago
Merge from small_engine_colliders_fix
10 Days Ago
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
10 Days Ago
Paintable windows are destroyed when a player boat sinks
10 Days Ago
Fixed the lighting for the Standard shader's decal layers on transparent surfaces
10 Days Ago
Started work on setting up performance tests for shadow presets
10 Days Ago
meds box guide mesh and gib surface property on prefab
10 Days Ago
adaptor position on scrap, stone, ammo, explosive box
10 Days Ago
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11 Days Ago
Merge from artist_pack_dlc
11 Days Ago
Merge from main
11 Days Ago
Paintball gun progress Paintball splats still using placeholder decals but are showing with the right colours for all players Paintball pellet colours also now getting updated in viewmodel
11 Days Ago
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11 Days Ago
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11 Days Ago
artist pack deployable sounds
11 Days Ago
merge from main
11 Days Ago
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11 Days Ago
Merge from naval_update
11 Days Ago
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11 Days Ago
Merge from naval_missions
11 Days Ago
merge from main
11 Days Ago
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11 Days Ago
Merge from parent
11 Days Ago
Merge from naval_update
11 Days Ago
Regenerating the manifest added new pooled strings to it (not concerning at all)
11 Days Ago
Merge from naval_missions
11 Days Ago
Merge from main
11 Days Ago
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11 Days Ago
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11 Days Ago
Update manifest (manifest)
11 Days Ago
Update manifest (prefabs)
11 Days Ago
merge from naval_update
11 Days Ago
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11 Days Ago
Optimise HasRequiredItem
11 Days Ago
force_update_trigger_bypass -> main (yolo, sorry QA)
11 Days Ago
Tweaked colliders on the small engine deployable prefab
11 Days Ago
merge from main
11 Days Ago
merge from main