reporust_rebootcancel

119,194 Commits over 4,018 Days - 1.24cph!

9 Days Ago
Don't respawn with items in softcore if you die inside building privilege - convar `reclaim_building_auth` controls it
9 Days Ago
merge from softcore_update -> respawn_changes
9 Days Ago
merge from softcore_update -> aux2
9 Days Ago
merge from tc_changes -> softcore_update
9 Days Ago
Fix codelocks spawning as locked but with no code after a deployable corpse is repaired if the lock was unlocked when the deployable was destroyed
9 Days Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
9 Days Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
9 Days Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
9 Days Ago
merge from softcore_update
9 Days Ago
merge from softcore_update
9 Days Ago
merge from main
9 Days Ago
merge from 117533 horse costume world model
9 Days Ago
removed old horsecostume model and set outline script on chicken costume
9 Days Ago
merge from softcore_update/deployable_corpse
9 Days Ago
changed ui sounds to cloth and burlap sack
9 Days Ago
Updated bounds of all container corpses
9 Days Ago
Fixed some rail / road / river intersection issues
9 Days Ago
LR300 - Fixed dust cover looking black/broken mesh normals in viewmodel. (Fixed model and rebuilt prefab from scratch)
9 Days Ago
- add biome overrides for river material parameters (blends to different parameters as river travels through biomes) - expose subsurface parameters on all water types (instead of sharing with ocean)
9 Days Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
9 Days Ago
Corpse ingredient tweaks
9 Days Ago
Collider fix on retro and shockbyte tc corpses
9 Days Ago
Disabled show health info on elec furnace corpse
9 Days Ago
Improved corpse repositioning on ground missing
9 Days Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
9 Days Ago
increased ironsights intro speed
9 Days Ago
viewmodel animator updates - ads is now a state outside of the idle allow for a transition and stop snapping (both unloaded and loaded) - dryfire also goes back directly to ads state if enabled - cleaned up animator
9 Days Ago
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9 Days Ago
enabled mipmaps on horse costume
9 Days Ago
bow_fixes_2 -> main
9 Days Ago
toggle crouch fade on horse costume
9 Days Ago
Fixed bows showing every arrow head on init
9 Days Ago
Added AO and spec textures to Riot Helmet
9 Days Ago
Merge from jungle_update (fix compile error)
9 Days Ago
Fix compile error
9 Days Ago
Merge from jungle_update (croc has more realistic reach when attacking)
9 Days Ago
range_volumes -> main
9 Days Ago
Visualise the trigger range of: Autoturret Flame Turret Shotgun Trap
9 Days Ago
Bugfix: ServerDemoPlayer - handle player reconnecting multiple times Not 100% sure it's the correct way, but I think it works for now. Tests: played back new staging demo 3 times
9 Days Ago
reduce the alpha on the zone material
9 Days Ago
Merge from creative_alwayson
9 Days Ago
Fixed issues with HBHF sensor visualisation
9 Days Ago
fixed a spot where you could get stuck at satellite dish
9 Days Ago
Updated Construction and Weapon desc based on feedback, also fixed some grammar/typo errors
9 Days Ago
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9 Days Ago
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9 Days Ago
Added support for tesla coil
9 Days Ago
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9 Days Ago
Change fogmachine and snow machine checks to work the same as everything else
9 Days Ago
Added support for igniter