141,154 Commits over 4,352 Days - 1.35cph!

5 Months Ago
Update: couple improvements to JIT viewer display - relative jumps are shown as "signed hex" offsets, to avoid jnz 0xffffffffffffffe cases - avoid duplication of address when we have a method name for a jitted address Tests: viewed BasePlayer::BoxTest and BasePlayer::ServerUpdateParallel
5 Months Ago
█ ▆▌▊▅▉▊▍▍ ▉▆▅▉▊▇▅▌▌ ▌▋▇▍▆▇▆▅▄ ▄▇▇▄ ▉██ ▍▇▌▋▌▋▌▆ ▄▉▆▇
5 Months Ago
server runs marching cubes and generates collider
5 Months Ago
fixed save not working in sculpting
5 Months Ago
▇ ▄▄▋▇▄▌ ▍█▄▆ ▄▌▉▉ ▊▅▇ ▋▅▌▄▉▍▌▊ ▊▉▆▅ ▉▉ ▌▇ ▉▅▉▄ ▅█▋▅▋▅ ▅▌ █▋▍▊▇██ ▊▇▇█▄
5 Months Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
5 Months Ago
missing change
5 Months Ago
Fixed mirroring issue
5 Months Ago
Hide Boots repose male/female
5 Months Ago
▄ ▉▋▆▍▉█▍ ▄▊█▊▉▆▅ ▅▄ ▍█▉▆▄▉▌▊ ▍▆▅▍█▅▇▄ ▄▇▊▉▌▄ ▊▉▋▌ ▋▌▆▇▉▋▄
5 Months Ago
Added server tab
5 Months Ago
▉ ▊▊▉▉▍▅ █▊▉▆▇ ▉▋▄▇▌ ▄▇ ▇▌▇▄▋▇▍▋▆▅▄
5 Months Ago
Loadout and commands view styling
5 Months Ago
more loadout styles that didnt pick up
5 Months Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
5 Months Ago
Restore consoletoggle arg to open a specific tab
5 Months Ago
Info tab tweaks
5 Months Ago
merge from main
5 Months Ago
Fixed menu tooltip icon not being marked as non static
5 Months Ago
Added a button to toggle hidden items
5 Months Ago
further cleanup
5 Months Ago
▉ ▄▇▉▄▇▊▌ ▆▉ ▆██▌▋█▌▆ ▌▍▆▊▌ ▅▉▋ ▇▉ ▌▋▍ ▉▅█
5 Months Ago
Fully removed PointGrid3D and associated jobs
5 Months Ago
Use flex columns for the itemlist, instead of a grid
5 Months Ago
HideVest male/female
5 Months Ago
missing TankTop file
5 Months Ago
█ ▇▅▆▇▄▍▌ ▉▇▌▌▇▋▉▋ ▇▉▋▊ █▅▋▄▍▌ ▆▌▆▍ ▋▍▋▇▉██▋▆▋▄
5 Months Ago
merge from main
5 Months Ago
removing more unused prefab setup
5 Months Ago
merge from gui_cleanup
5 Months Ago
removing more dead code
5 Months Ago
got the admin panel working for sculptures again
5 Months Ago
▆ ▇▅▄▋▇█▌ ▇▊█▍ █▉▉█▅▇ █▋ ▅▋▅▉▍█▊▊█▌▄▇▋ ▄▄ ▄▅▍▉▄ ▇▆ ▅█▋▋ █ ▍▄▄▉▍▅█▇ █▆▊▅▇▋▌▇█▉▄
5 Months Ago
Naval scientist variation art
5 Months Ago
removed a bunch of disabled stuff from the dialogue prefab
5 Months Ago
Possibly fixed MeshCull objects not being affected by occlusion culling
5 Months Ago
routed saving properly
5 Months Ago
Commands tab for useful and common commands
5 Months Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
5 Months Ago
Tank Top repose male/female
5 Months Ago
Collared Shirt repose male/female
5 Months Ago
removed some leftover signui stuff, float values used for sizing as it now supports that
5 Months Ago
powerplant update
5 Months Ago
merge from powerplant_dropzone
5 Months Ago
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene - few misc errors need cleaning up, terrain components largely out of date across scenes - continue to use monument island for procgen like experience
5 Months Ago
Loadouts tab styling
5 Months Ago
drop zone moved, prevents hackable dropping on lighting
5 Months Ago
merge from fillwater_improvements
5 Months Ago
merge from helicopter_flare_balance_pass
5 Months Ago
merge from harbor_swingbridge_parent_fix