156,459 Commits over 4,536 Days - 1.44cph!

31 Days Ago
medium wavy resize/compressed
31 Days Ago
add convar toggle to painting ui for the brush projection
31 Days Ago
crew cut texture resizes
31 Days Ago
midlengthstraight texture resizes
31 Days Ago
merge vehicle pooling fixes
31 Days Ago
long beard texture resizes
31 Days Ago
merge from flamethrower flame offset fix
31 Days Ago
fixed flamethrower 3p flame offset
31 Days Ago
some early returns and caching for performance
31 Days Ago
Initial Main Menu UI WIP
31 Days Ago
fix pumpkin carving double projections and alpha cutoff issue
31 Days Ago
Fix npcs getting stuck when navmesh tile rebuilds while they are in it or crossing it
31 Days Ago
Fixed error with monument toggle switches
31 Days Ago
Merge from medical_honey_bandage
31 Days Ago
Adjusted network range: honey bandage 256 > 128 berry-blue-collectable 256 > 128 Automated testing no longer failing in editor
31 Days Ago
add files missed in previous commit
31 Days Ago
First pass on showing brush outline while painting
31 Days Ago
beardLOD correct size import settings
31 Days Ago
merge from main
31 Days Ago
Added monument blockers to monuments
31 Days Ago
square steam images for all missing steam items
31 Days Ago
merge from fix_threaded_logs -> main
31 Days Ago
Update test list
31 Days Ago
31 Days Ago
merge from main -> fix_threaded_logs
31 Days Ago
Bridge greyboxes
31 Days Ago
Small vendor rooms added + vendor NPC setup (just testing idea)
31 Days Ago
Remove hold to place
31 Days Ago
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31 Days Ago
Fence gate tweaks
31 Days Ago
adjusted minifridge.deployed prefab gibbable settings
31 Days Ago
fixed minifridge console error that couldn't generate normals for gib part 28 reason? there was no mesh within part 28. re-exported without it.
31 Days Ago
merge from texturecompression_pass_aug26
31 Days Ago
horse client pooling fixes
31 Days Ago
fix catapult loaded ammo pooling bug
31 Days Ago
reset heli rotor speed on init
31 Days Ago
clear the cached vehicle owner when a seat is pooled
31 Days Ago
Tugboat UI assets compression
31 Days Ago
Enabled compression and streaming on 18 charm textures
31 Days Ago
fix siege weapons not being reset properly
31 Days Ago
Fix wheel collider warnings
31 Days Ago
main -> character_customisation
31 Days Ago
- Disable bonus resource rate gathering on monument blockers. This is not setup for satellite or helicopter debris, can't tell if that was ever deliberate but making it consistent. - Make time to kill on monument blockers when using melee weapons more consistent regardless of whether it's dispensing resources or not - Adjust time to kill rates and resource outputs on all the blockers
31 Days Ago
placed the entity flag_toggle onto the prefab mesh parent like the original flashlight setup
31 Days Ago
merge from woodarmour_skinnable
31 Days Ago
updated workshop source wood armor hat with correct sharp edges version
31 Days Ago
merge from iconfonts_optims
31 Days Ago
Auto clean dynamic icon fonts when exiting playmode Increased atlas sized to 1024x1024, was missing some icons
31 Days Ago
include ao
31 Days Ago
reset animators