reporust_rebootcancel

123,982 Commits over 4,171 Days - 1.24cph!

3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
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3 Months Ago
Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
3 Months Ago
Merge from flash_light_fix
3 Months Ago
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly Fixed flasher light rendering at all distances (now capped to 15m) Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
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3 Months Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
3 Months Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
3 Months Ago
Remove runtime error when encountering field ID 0 for now because we missed staging wipe
3 Months Ago
Rename menu item so it's clear that Rust+ needs it for item icons
3 Months Ago
Disable lights on rechargable batteries when > 15m away
3 Months Ago
Better grid filtering system, custom inspectors
3 Months Ago
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Merge from teslacoilfix (distance culling inconsistencies)
3 Months Ago
LOD changes to TeslaCoil FX.
3 Months Ago
Merge from fix_protobuf_field_0
3 Months Ago
Protos codegen after merge
3 Months Ago
Merge from main
3 Months Ago
Update to Discord SDK 1.2.8730 Set up calls to SetShowingChat so Discord desktop notifications don't show when you're seeing the messages in game already
3 Months Ago
Item grid refactoring, started store featured tab
3 Months Ago
is_producing_fix -> main
3 Months Ago
Fix is producing logic issue on beehives
3 Months Ago
bee_bomb_distance_changes -> main
3 Months Ago
Comment
3 Months Ago
bee boulder now matches the speed and distance of other catapult projectiles
3 Months Ago
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merge from main -> party_system
3 Months Ago
instant_camera_ui_fix
3 Months Ago
Ensure set flash is set to appropriate light state on deploy
3 Months Ago
Ensure correct flash fx is played
3 Months Ago
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Admin command to kill all bees
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Update: ContinuousProfiler now has TotalAlloc and AllocCount metrics for allocation snapshotting - Release binary build with 27d643a3 - exposed via NotifyOnTotalMemKB and NotifyOnAllocCount (set to 0 to disable) Tests: tested both on Craggy in editor. Helped spot a potential small leak in PerformanceLogging
3 Months Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
3 Months Ago
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3 Months Ago
Remove the ability to rotate local by Z
3 Months Ago
Health forwarding
3 Months Ago
Store item grid refactoring
3 Months Ago
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3 Months Ago
added camera animation sync component to attacks in mace animator
3 Months Ago
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3 Months Ago
Bugfix: snapshot json export no longer emits extra coma, making json invalid - also sneaking in AllocWithStack to be on execution thread only, not on alloc thread Super rare, but would be hard to find in the code when it would happen in the future Tests: persnapshot and watchallocs in editor
3 Months Ago
Boat blocks forward damage to parent boat