reporust_rebootcancel

121,134 Commits over 4,018 Days - 1.26cph!

3 Months Ago
Fix so it also blocks primitive only loot tables when in vanilla
3 Months Ago
Catapult fire and explosive ammo impact sounds
3 Months Ago
Better handling of locked item that requires another blueprint, show the item in the crafting menu if the steam item is owned but locked
3 Months Ago
Rename default era from "unknown" -> "none" - doesn't change anything convar wise, only changes the code's enum
3 Months Ago
Setup steam item for medieval barricade Added new option to gate a steam item via another item Moved UnlockedViaSteamItem up a level to SteamInventoryItem to support standalone items being unlocked via packs
3 Months Ago
Also add support to filter loot tables from the entity directly based on the era
3 Months Ago
merge from primitive
3 Months Ago
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3 Months Ago
merge from primitive/fix_gamemode_sleeping_bags -> primitive
3 Months Ago
merge from primitive/fix_primitive_tag -> primitive
3 Months Ago
merge from primitive/fix_primitive_tag -> primitive
3 Months Ago
Cherrypick CS 112426, 112446 & 112447 into it's own branch
3 Months Ago
Cherrypick 112423 into it's own branch
3 Months Ago
Cherrypick 112410 and 112414 into own branch
3 Months Ago
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3 Months Ago
Prioritize gamemode server tags over "vanilla" tag so gamemode will show if both are set (instead of vanilla being the priority)
3 Months Ago
Allow certain exclusive server tags to have priority over others if both are found in server tags
3 Months Ago
Fix for bright rock_fromation_small_d
3 Months Ago
primitive -> Aux2
3 Months Ago
Compile errors
3 Months Ago
primitive -> Aux2
3 Months Ago
customeffects -> primitive
3 Months Ago
Piercer pen FX rotated to the new system. Debug gizmo disabled. Shifted it forward 0.05 for extreme angles.
3 Months Ago
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3 Months Ago
Fun merge from main wip
3 Months Ago
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3 Months Ago
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3 Months Ago
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3 Months Ago
- Improved automatic bone name resolver - Fixed duplicate bone names in Siege Tower - Fixed duplicate bone names in Constructable
3 Months Ago
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3 Months Ago
Increase Siege Tower NPC Carver size
3 Months Ago
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3 Months Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
3 Months Ago
Fix crafting quality tea item id
3 Months Ago
Added wooden armor insert item, setup protection stats. Setup world model.
3 Months Ago
- Rewrote custom effects system - Moved to projectile code - Inject into projectile before effect is sent - SImplify modifiers
3 Months Ago
Add support for primitive server tag to be compressed
3 Months Ago
Merge from primitive
3 Months Ago
Speed up slow projectiles fired from AutoTurret to minimize delay
3 Months Ago
Fix maximum sleeping bags set to -1 in primitive
3 Months Ago
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3 Months Ago
merge from primitive
3 Months Ago
Fixing ballista anims
3 Months Ago
Increased supply drop mass so it's not easily pushed by vehicles and horses Fixed collider setup causing flyhack kicks when standing and jumping on it
3 Months Ago
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3 Months Ago
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3 Months Ago
Submitting new mounted ballista anim
3 Months Ago
Clean: DemoServer - allow configuring the server for demo playback Tests: none, trivial change
3 Months Ago
NRE fix
3 Months Ago
Update: ServerDemoPlayer - added error logging on hierarchy desync Since some messages are handled by hand, it's possible things can go wrong in the future - this should catch it. Tests: played all demos I have, no errors reported