reporust_rebootcancel

153,752 Commits over 4,536 Days - 1.41cph!

39 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
39 Days Ago
Remove stale references to powerline entities in various scenes, WhatUsesThis now returns expected result
39 Days Ago
Fixed missing station links
39 Days Ago
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39 Days Ago
Change water treatment plant spawn priority to highest
39 Days Ago
Remove usages of now unused powerline entity from various scenes S2P harbor1, harbor2, trainyard, gas station, warehouse
39 Days Ago
Updated store sculpture mdoels
39 Days Ago
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39 Days Ago
pool_tweaks -> game_room_dlc
39 Days Ago
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39 Days Ago
merge from Fixed SmallBackpack Workshop Model
39 Days Ago
sensitivity changes
39 Days Ago
Fixed SmallBackpack workshop model
39 Days Ago
Crate spawn fixes
39 Days Ago
Added stone sculpture to the skin viewer
39 Days Ago
Change door in new power plant loot room to use new colourless security door Update the loot in the room
39 Days Ago
merge from sculptures
39 Days Ago
small optim for better cache friendliness
39 Days Ago
merge from aiming_module_rename
39 Days Ago
Rename aiming module name + desc
39 Days Ago
LODs and gibs for Halloween Wreath
39 Days Ago
Add soem softness to the corner movements
39 Days Ago
Merge from PlayerMaintainedMonuments
39 Days Ago
merge from main
39 Days Ago
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39 Days Ago
Make Rust/Standard SRP-Batcher compatible
39 Days Ago
Ensure mouse movement cant move faster than A/D movement
39 Days Ago
Stone sculpture store page wip
39 Days Ago
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39 Days Ago
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39 Days Ago
added bobber.worldmodel fishing tackle now references proper worldmodel instead of burlap sack
39 Days Ago
Fix pooltable playable NRE
39 Days Ago
netting now has a proper world model and lods.
39 Days Ago
Bar ganes pack store page wip
39 Days Ago
Merge from main
39 Days Ago
removed told prefab
39 Days Ago
added a small tunnel section, did some cleanup of files, replaced old small tunnels with new ones
39 Days Ago
Remove _RRP multi_compile keyword
39 Days Ago
Re-add _UsingRRP dynamic branch
40 Days Ago
Merge from foliage_displacement_alloc_fix
40 Days Ago
Remove alloc from foliagedisplacement
40 Days Ago
bandages now drop correct bandage model that closely resembles icon.
40 Days Ago
merge from main
40 Days Ago
merge from spray_sorting
40 Days Ago
Post merge fixes: Re-add pad button translation Fix gamepad menu cursor
40 Days Ago
fixed leaking emissive on mini fridge for gibs. created gib material for minifridge but disabled emissive and ao now looks like lights turn off when mini fridge is destroyed instead of staying on.